Resonator Deck #770832 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Bone Archfiend x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Resonator OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 30, 2026
25± 10/ 100
Power Score
Structural 61
Reliability 50
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 61
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro Summon Red Dragon Archfiend, Scarlight/Scarred Dragon Archfiend, Hot Red Dragon Archfiend Abyss or The Crimson King, then attack or use the boss effects to close; Bystial Dis Pater and Storm-Bane Dragon Destorbim as extra-deck bosses with banish or negation effects
  • Turn 1 (going first): Normal Summon a Resonator tuner or Bone Archfiend, use Soul Resonator or Synkron Resonator searches to find the Red Dragon Archfiend route, and Synchro Summon a boss from the Extra Deck
  • Turn 2 (going second): Use the hand traps (Ash Blossom, Infinite Impermanence, Dominus Spark, Dominus Impulse) to answer the opponent's first summon, then rebuild the Resonator and Archfiend board through Crimson Call and Crimson Gaia
  • Recovery: Recover through Resonator monsters sent to the GY (Synkron Resonator, Chain Resonator, Crimson Call) and Red Rising Dragon's GY revival
  • After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan

Why it scores here

Scored as a structural read only, because the list is Illegal: it runs three copies each of Ash Blossom & Joyous Spring and Dominus Impulse against an OCG limit of two. The engine is reasonably accessible, with 11 exact-name Resonator copies, 3 Soul Resonators and 2 Vision Resonators, and the archetype core group has about a 97.7% chance of at least one piece in the opening 5-card hand (Inferred from the hypergeometric table). Conversion is carried by the extra-deck bosses: Red Dragon Archfiend, Scarlight Red Dragon Archfiend, Hot Red Dragon Archfiend Abyss and The Crimson King give 3000 to 3500 ATK boss options. Interaction is layered through six hand-trap-type cards and several spell/trap removal cards, and the search text is dense (17 searcher-text cards). The score comes from consistency, interaction and boss power on the system, not from averaging card scores or from the archetype's popularity, which the usage data does not tie to any tournament result. The final score is capped at 25 because the list breaks the copy limit; reducing Ash Blossom and Dominus Impulse by one copy each would make it legal and allow a normal re-evaluation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one 3-copy starter in opening 5) = 0.2447 per card and archetype core group P(>=1) = 0.9765; 14 of 25 core cards present (Inferred)
D2 Opening-Hand Quality & Brick Management 55 6 hand-trap cards, 12 three-copy cards and 2 Pot/Sloth-style cards add some brick risk; no full-brick estimate was computed (Inferred)
D3 Combo Conversion & Ceiling 68 Ceiling is inferred from text only: Red Dragon Archfiend and Scarlight/Scarred Archfiend bosses plus Crimson Gaia/Crimson Call searches; combo data is empty (Inferred)
D4 Combo Floor & Median Output 50 Median output is unmeasured because no recorded boards exist; scored at a neutral 50 (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Multiple hand traps and recursion through Synkron Resonator and Crimson Call give several independent lines after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Searchers (17 searcher-text cards), Soul Resonator and Crimson Call recursion support grind; Pot of Sloth adds hand card cycling (Inferred)
D7 End-Board & Interaction Quality 60 Dominus Spark, Dominus Impulse, Infinite Impermanence, Lightning Storm and Scarlet Security give layered removal and negation text, but Dominus Impulse is over the limit (Inferred from text)
D8 Going-Second & Board-Breaking Power 58 Going-second hand-trap coverage is about 50% (6 hand-trap cards, hand of 6); board breaking depends on Lightning Storm and Dominus Spark (Inferred)
D9 Offensive Pressure & Closing Power 75 Boss ATK reaches 3000 to 3500 (Dis Pater 3500, Abyss 3200, Red Dragon Archfiend 3000) with direct-attack and destruction text (Verified stat, Inferred read)
D10 Main Deck Efficiency & Flexibility 55 57 main cards within the 40-60 size rule with 29 distinct cards; 15 tech and hand-trap slots reduce compactness (Verified counts, Inferred read)
D11 Extra Deck Efficiency & Coverage 70 15 of 15 Extra Deck cards are Synchro (13 distinct), including 2 Red Rising Dragon and 2 Red Dragon Archfiend for consistency (Verified)
D12 Side Deck Adaptability 5 No Side Deck is present, so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link, no dated metagame sample; archetype core inclusion is context only (Provisional)
D14 Pilotability & Error Tolerance 40 Many chained Synchro and hand-trap decisions, plus multi-response timing, raise error rate; no pilot data (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: copy-limit violation (Ash Blossom, Dominus Impulse) (-8); no Side Deck (-4). Final formula: Illegal cap: structural 61 shown for reference only; final capped at 25 (theoretical/structural-only, no normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Large archetype core present (Soul Resonator, Vision Resonator, Power Vice Dragon, Bone Archfiend, Fuwalos)
  • Multiple extra-deck boss options at 3000 to 3500 ATK
  • Layered hand-trap and spell/trap removal coverage
  • Compact Extra Deck, all Synchro

Weaknesses

  • Illegal as built: Ash Blossom and Dominus Impulse over copy limit
  • No Side Deck
  • No recorded boards, so the ceiling and median are text-based only
  • Synchro-chain and multi-response timing demand precise play

Critical choke points

  • Dependence on Red Dragon Archfiend and its tuner route for the main win condition
  • Many hand-trap cards compete for the same opening hand slots
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring none (reduce to 2 copies) Brings the list within OCG Semi-Limited copy limit; the deck becomes legal and eligible for a normal re-evaluation
2 1x Dominus Impulse none (reduce to 2 copies) Same copy-limit fix for the second over-limit card
3 none a Side Deck of 0 to 15 cards Post-side adaptability is currently absent (D12 = 5); a side deck would let the deck adjust between games

Evidence & confidence

  • Verified: Legality: 57 Main, 15 Extra, 0 Side; Ash Blossom and Dominus Impulse run 3 copies each vs legal 2 (OCG Semi-Limited); Copy histogram 1:13, 2:4, 3:12 and Extra Deck 15 Synchro cards; Card stats such as Bystial Dis Pater 3500 ATK and Hot Red Dragon Archfiend Abyss 3200 ATK; Usage: archetype core 14 of 25 present (56%)
  • Inferred: Starter and core-group probabilities (hypergeometric, Main Deck only); Consistency and brick estimates for D1 and D2; Interaction and resilience reads from card text (D5, D7); Going-first and going-second estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13); Tournament reliability
  • Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for this deck Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export

More OCG Info

Resonator

Resonator Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top