Yubel Deck #770740 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Fiendsmith Engraver x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Buio the Dawn's Light x1
- Dark Beckoning Beast x2
- Droll & Lock Bird x1
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Gruesome Grave Squirmer x1
- Lacrima the Crimson Tears x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Red Blossoms from Underroot x1
- Samsara Lotus x3
- Santa Claws x1
- Spirit of Yubel x2
- Unchained Soul of Sharvara x1
- Yubel x1
- Yubel - Terror Incarnate x1
- Ash Blossom & Joyous Spring x3
- Fiendsmith's Tract x2
- Foolish Burial x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Mutiny in the Sky x1
- Nightmare Pain x1
- Nightmare Throne x3
- One for One x1
- Opening of the Spirit Gates x3
- Super Polymerization x3
- Terraforming x1
- Triple Tactics Thrust x1
- Abominable Chamber of the Unchained x1
- Evenly Matched x2
- Fiendsmith in Paradise x1
- Infinite Impermanence x2
Extra Deck (15)
- Favorite HERO Flame Wingman x1
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Garura, Wings of Resonant Life x1
- Luce the Dusk's Dark x1
- Mudragon of the Swamp x1
- Phantom of Yubel x1
- Yubel - The Loving Defender Forever x1
- A Bao A Qu, the Lightless Shadow x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Muckraker From the Underworld x1
- S:P Little Knight x1
- Unchained Soul Lord of Yama x1
- Unchained Soul of Rage x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Fiendsmith and Yubel Fusion/Link boards (Fiendsmith's Desirae, Fiendsmith's Lacrima, Yubel - Terror Incarnate, Fiendsmith's Requiem) built from searchers and hand traps; no recorded combo evidence, so this is structural reading only; Mulcharmy draw engine through Mulcharmy Fuwalos and Mulcharmy Purulia, plus Unchained Soul Lord of Yama and Unchained Soul of Rage link pressure
- Turn 1 (going first): Search with Spirit of Yubel, Fiendsmith Engraver and Opening of the Spirit Gates into a Fiend starter, then extend through Nightmare Throne or Fiendsmith's Tract toward a Fusion or Link (Inferred from card text)
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Evenly Matched and Droll & Lock Bird for the opponent's first summon or search, then rebuild with the searchers (Inferred from card text and hand-trap probability)
- Recovery: Spirit of Yubel and Nightmare Pain search Yubel monsters back from Deck, GY or banishment; Lacrima the Crimson Tears and Gruesome Grave Squirmer recur Fiend monsters (Inferred from card text)
- After siding: Not evaluable: the side deck is empty (0 cards), so there is no post-side plan
Why it scores here
This is an Illegal OCG list: four cards exceed their copy limits (Ash Blossom 3 of 2, Super Polymerization 3 of 2, Fiendsmith Engraver 3 of 1, Fiendsmith's Tract 2 of 1), so the score is a structural-only read capped at 30 rather than a normal contextual score. Within the structure, the searcher density (20 searcher-text cards, P of at least one in a 5-card opening hand about 0.91) and the archetype core group (about 0.83) suggest the Yubel and Fiendsmith engine can usually go live on turn 1 or 2 (Inferred). Eight hand traps and six negation-text cards give the list real interaction on the end board and on the opponent's first summon, with about 0.63 odds of at least one hand trap in a going-second 6-card hand (Inferred). The list has no recorded boards, so the combo floor, median and ceiling are text-only inferences and carry low confidence. The score is built from consistency, interaction and resources on the system as a whole; it is not an average of card scores, and the archetype's usage stats confirm only that the core cards are real and accessible, not that the deck is strong. The empty side deck caps adaptability and the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one searcher in 5-card opening hand) about 0.91 and archetype core group about 0.83 (Inferred); engine split across Yubel, Fiendsmith and Mulcharmy sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 55 main-deck slots over 33 distinct cards with 26 level-0 spells and traps; the Mulcharmy and Fiendsmith split creates some conflicting hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling is a text-only read of Fiendsmith and Yubel Fusion and Link lines (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combos, so the median is unknown and set conservatively below the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Eight hand traps and two Lightning Storm and Harpie's Feather Duster-style removal spells give several independent answers, but copy limits are broken on the best of them (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion and search through Spirit of Yubel, Nightmare Pain, Lacrima and Gruesome Grave Squirmer from card text (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Eight hand traps and six negation-text cards, with Ash Blossom at 3 copies (over limit) (Inferred from card text and copy counts) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand-trap access about 0.63 in a going-second 6-card hand, plus Lightning Storm and Evenly Matched (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Fiendsmith's Desirae at 2800 ATK, Fiendsmith's Lacrima at 2400 ATK, A Bao A Qu at 2800 ATK and Phantom of Yubel as a closer (Verified card stats; Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards is legal but full, with 19 singletons and 16 tech cards, so the slot use is loose (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 of 15 Extra Deck slots used: 8 Fusion and 7 Link, with several mandatory Fiendsmith and Yubel targets (Verified composition; Inferred use) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 of 15), so there is no post-side adaptation (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-archetype engine with several Special Summon conditions and a 4-copy-limit problem; high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Toolbox secondary, disclosed but not blended into the weights. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit (-12). Final formula: Structural 56 with Meta provisional: 0.80*56 + 0.20*45 = 53.8, minus 12 illegal modifier = 41.8, then capped at 30 because the deck is Illegal (structural-only, theoretical)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher package (20 searcher-text cards), so the engine is usually live early
- Eight hand traps and six negation-text cards give interaction on both going-first and going-second
- Extra Deck is fully used (8 Fusion, 7 Link) with strong closers such as Fiendsmith's Desirae and A Bao A Qu
Weaknesses
- Illegal: four cards exceed OCG copy limits
- No side deck (0 of 15), so there is no post-side adaptation
- Three archetype sub-engines (Yubel, Fiendsmith, Mulcharmy) with low exact-name purity (7.1%) raise brick and conflict risk
- Main deck is at 55 cards with 16 tech cards, which dilutes consistency
Critical choke points
- Yubel engine requires a Yubel monster or Spirit of Yubel to be live; without them the Fusion and Link lines do not start
- Fiendsmith lines depend on single-copy Limited cards (Engraver, Tract, Lacrima, Foolish Burial, Harpie's Feather Duster)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Fiendsmith Engraver, Fiendsmith's Tract, Ash Blossom & Joyous Spring and Super Polymerization (to reach legal copy counts) | Legal replacement searchers or hand traps, or a 1-copy legal card in the same slot | The list must be legal before a normal score applies; this is a precondition, not an optimisation |
| 2 | Some of the 16 tech and 1-copy singleton slots | A 15-card side deck covering the format's main threats | An empty side deck makes post-side adaptability (D12) effectively zero |
Evidence & confidence
- Verified: Legality: 55 main, 15 extra, 0 side; four copy-limit violations; Card text and stats for the listed cards; Archetype core inclusion stats (core present 7 of 13)
- Inferred: Starter access probabilities (0.91 searcher, 0.83 core) and hand-trap odds (0.63 going second); Midrange and Toolbox strategy classification from card text and composition; Dimension scores D1 to D11 and D14 from text and probabilities; Going-first and going-second plans from card text
- Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample or tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry exists in YGOVN for this deck Side deck is empty, so post-side analysis is not possible Meta Power is provisional without a dated metagame sample
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