Deep Sea Deck #770714 — Yu-Gi-Oh! OCG
51 Main, 15 Extra, incl. Mulcharmy Purulia x3, Neptabyss, the Atlantean Prince x3, Warchief of Atlantis x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (51)
- Abyssrhine, the Atlantean Spirit x1
- Atlantean Dragoons x2
- Click & Echo x1
- Droll & Lock Bird x1
- Levia-Dragon of Atlantis - Daedalus x1
- Maxx "C" x1
- Mermail Shadow Squad x1
- Monster Arms of Atlantis x1
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x3
- Neptabyss, the Atlantean Prince x3
- Poseidra, the Storming Atlantean x2
- Siren Vortex of Atlantis x1
- Warchief of Atlantis x3
- Kairyu-Shin x1
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x2
- Deep Sea Minstrel x1
- PSY-Framegear Delta x1
- PSY-Framegear Gamma x1
- Advent of Atlantis x2
- Atlantis, City of the Sea Dragon x1
- Call of Atlantis x1
- Fish Sonar x2
- Harpie's Feather Duster x1
- Hey, Space Trunade! x1
- One for One x1
- Pot of Sloth x1
- Triple Tactics Thrust x1
- Appointer of the Red Lotus x1
- Daedalus Maelstrom x1
- Dominus Impulse x2
- Infinite Impermanence x2
- Solemn Strike x3
Extra Deck (15)
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x2
- Levia-Dragoon - Daedalus x1
- Marincess Coral Anemone x1
- Adamancipator Risen - Dragite x1
- Brionac, the Magical Ice Dragon x1
- Graydle Dragon x1
- Icejade Gymir Aegirine x1
- Deep Sea Prima Donna x1
- Abysstrite, the Atlantean Spirit x1
- Bahamut Shark x2
- Poseidra Abyss, the Atlantean Dragon Lord x1
- Toadally Awesome x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 48 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 51 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Atlantis/Umi and Daedalus/Atlantean Link and Synchro boards (Levia-Dragon, Neo-Daedalus Rage, Poseidra, Moulinglacia) converting to 2600-3000 ATK attackers; Mulcharmy draw-engine card advantage into large Extra Deck boards
- Turn 1 (going first): Open on Atlantis/Umi starters (Warchief, Advent of Atlantis, Fish Sonar, Neptabyss) and place the field spell or search a Umi-line Link/Synchro (Inferred)
- Turn 2 (going second): Hold Solemn Strike, Ash Blossom, Dominus Impulse and Infinite Impermanence to stop the opponent's board, then rebuild through Mulcharmy draws and Umi recursion (Inferred)
- Recovery: Mulcharmy Fuwalos/Purulia draw plus Warchief and Monster Arms recursion from the GY (Inferred)
- After siding: Not evaluable: the deck runs 0 side cards, so there is no post-side plan
Why it scores here
This list is Illegal: it runs 2 copies of Bahamut Shark, which is Forbidden in OCG, so the score is a theoretical structural read only and is not a normal Final score. Its strongest system feature is interaction: 3 Solemn Strike, 2 Ash Blossom, 2 Dominus Impulse, 2 Infinite Impermanence, Daedalus Maelstrom, Droll and Maxx C give it a layered negation and hand-trap package that carries the going-second and end-board scores. The Atlantis/Umi and Daedalus Link/Synchro lines can reach 2600-3000 ATK boards, and the archetype core is present in 81% of opening hands, which is why the engine-access and closing scores are moderate rather than low. Scoring is on the system: the deck is not rewarded for its popular Deep Sea/Atlantis theme (exact-name purity is 1.5%, with a spread of sub-archetypes), and card scores were not averaged. The main penalties are the illegal Extra Deck slot, zero side cards, no recorded boards, and no meta or tournament data, so the confidence is Low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 archetype-core card in 5-card opener) about 0.81 across 14 core copies; 2-card bootstrap not confirmed by recorded boards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 20 Level 0 spell/trap slots and a 35-distinct main mix raise brick and dead-card risk; no hand simulation available (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards (total combos 0); ceiling read from card text: Umi-field Links and Synchros with multi-summon text (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combos evidence for median or floor; estimate reflects only the text-level line count (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant negation: 3 Solemn Strike, 2 Ash Blossom, 2 Dominus Impulse, 2 Infinite Impermanence and 7 hand-trap tagged cards (Verified text, Inferred scoring) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw engine, Pot of Sloth, Warchief and Monster Arms recursion; no resource data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density from text: 14 negation-text and 13 removal-text cards, with Daedalus Maelstrom and Harpie's Feather Duster for backrow (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second split not recorded; board-breaking from Dominus Impulse, Ash Blossom and hand traps (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Board ATKs: Neo-Daedalus Rage 2900, Icejade 3000, Dragite 3000, Poseidra 2800 and Moulinglacia 2800 (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 51 main with 35 distinct cards, 20 Level 0 spells/traps and archetype purity 1.5% (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15/15 Extra slots used, but 2 are Forbidden Bahamut Shark, and 12 distinct Extra cards split across several sub-archetypes (Verified legality/composition) |
| D12 | Side Deck Adaptability | 5 | 0 side cards; no post-side adaptability at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Several sub-archetype conditions (Umi renames, Atlantis field, Link material routes) and multiple negation timings raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); no Side Deck (-3). Final formula: Illegal list: theoretical structural-only. Final = 0.80*Structural(51) + 0.20*TournamentReliability(40) + ContextModifiers(-9) = 31.8, rounded to 32; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered negation and hand-trap package (3 Solemn Strike, 2 Ash Blossom, 2 Dominus Impulse, 2 Infinite Impermanence, Maxx C, Droll)
- Real large-ATK Extra Deck boards (Neo-Daedalus Rage 2900, Icejade 3000, Dragite 3000)
- Archetype core is accessible: P(>=1 core card in opener) about 0.81
Weaknesses
- Illegal as built: 2x Bahamut Shark (Forbidden)
- No side deck, so no adaptability
- Low archetype purity (1.5% exact name) spreads resources across Atlantis, Umi, Daedalus, Mulcharmy and Abyss lines
- 20 Level 0 spell/trap slots and single-copy engine pieces raise brick and dead-draw risk
Critical choke points
- Atlantis, City of the Sea Dragon / Umi on the field gates most of the Umi, Daedalus and Atlantis payoffs
- Only 1 copy of Atlantis, City of the Sea Dragon in the Main Deck
- Bahamut Shark makes the Extra Deck illegal before any play is considered
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2x Bahamut Shark | Legal Extra Deck replacement (a WATER Rank 4 or lower Xyz, or a Synchro/Link that fits the Umi line) | Makes the list legal so it can receive a normal Final score; it is the only violation |
| 2 | Excess single-copy Level 0 spells/traps | Side deck of 5-15 cards (e.g., extra hand traps or negation) | Gives the deck any post-side plan (D12 is 5) and reduces the dead-draw surface |
| 3 | Off-archetype singletons (Harpie's Feather Duster, Triple Tactics Thrust, Hey Space Trunade!) | Additional copies of Umi/Atlantis core (Warchief, Levia-Dragon Daedalus, Monster Arms) | Raises archetype purity and the probability of a functional T1-T2 engine |
Evidence & confidence
- Verified: Illegal status: 2x Bahamut Shark (Forbidden, legal 0); Main 51 and Extra 15 are inside size_rules (40-60 / 0-15); side 0 is legal for OCG; Copy limits for all other cards are met; Archetype core in opening hand is 0.8144 for 14 copies; Archetype purity 1.5% (1 exact-name copy); 0 side cards
- Inferred: Opening-hand engine access (hypergeometric, 5-card and 6-card hands); Interaction density (negation and removal text counts); Going-first and going-second strength split (no recorded boards); Midrange-leaning profile with a Stun secondary
- Provisional: Meta power (no dated metagame sample); Matchup and format fit (no tournament link)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot records absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power provisional without a dated metagame sample deck title is null; deck identified by id 770714 and archetype Deep Sea
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