Tellarknight Deck #770686 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Constellar Castor x3, Mulcharmy Fuwalos x3, Tellarknight Cygnian x3. Created Oct 21, 2026 by YGO Mod.

Deck Tellarknight OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 53
Reliability 45
Going First 50
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 40
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Xyz Summon high-ATK Number, Masquerade and Constellar Xyz monsters from the Extra Deck after searching and recycling Tellarknight and Constellar monsters (text-only read, Inferred); Barian and Umbral Horror board presence supported by Barian's Seventh Untopia and Number monsters (Inferred)
  • Turn 1 (going first): Open with Constellar Castor, Tellarknight Cygnian, Tellarknight Lyran or Mulcharmy Fuwalos to search or summon a second Tellarknight/Constellar body, then move to an Xyz Summon (Inferred from card text)
  • Turn 2 (going second): Use Ash Blossom, Ghost Belle or Ghost Ogre to interrupt the opponent's opening, then rebuild through the same searchers and Extra Deck Xyz lines (Inferred)
  • Recovery: Recycle Tellarknights and Constellars from the GY and banishment through Tellarknight Constellar Caduceus and Constellar Caduceus effects (text-only, Inferred)
  • After siding: No Side Deck is registered, so there is no post-side plan; the deck cannot adapt between games in best-of-3 play

Why it scores here

The Tellarknight/Constellar core is well represented: the Constellar core is present at 3 copies of Castor and Cygnian, and a 6-to-7 card searcher package gives a high probability of at least one searcher in an opening hand (P at least one 0.91, Inferred). Interaction is dense, with 7 hand traps and 11 negation-text cards, which supports the Stun-leaning secondary read. The median output and the Going-Second plan cannot be scored from recorded boards because no combos were supplied, so those scores are text-only estimates with low confidence. The list runs 3 copies of Seventh Tachyon and 3 copies of Ash Blossom, both over copy limit, so the deck is Illegal and the final score is capped low and treated as structural-only. Popularity and the archetype's usage stats were not used to raise the score, and the 14 dimensions were not averaged from card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in a 5-card opening hand) ≈ 0.91 across 20 searcher-text cards; archetype core group ≈ 0.94 in hand; exact-name purity only 2.9%, so engine coherence is weaker than the core numbers suggest (Inferred)
D2 Opening-Hand Quality & Brick Management 50 7 hand traps and 9 off-archetype generic cards with 3-copy singletons raise conflicting or dead-card risk; no brick sample was supplied (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling is inferred from text only: Tellarknight Constellar Caduceus and Number C104 can convert a board into a high-ATK Xyz, but no recorded combo boards exist (Inferred)
D4 Combo Floor & Median Output 40 Median output is unknown; the deck mixes many Xyz engines and off-archetype cards, so the typical result is likely below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent starters (Castor, Cygnian, Lyran, Mulcharmy) and 2 recursion routes give some redundancy after disruption; the Extra Deck depends on fewer key Xyz (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and recursion from Umbral Horror, Tellarknight and Constellar cards support rebuilding; Seventh Ascension and Barian's Seventh Untopia add grind (Inferred from card text)
D7 End-Board & Interaction Quality 62 Interaction is layered: 7 hand traps, 11 negation-text cards and 22 removal-text cards; Barian's Seal and Ash Blossom cover different activations (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 40 Going-second interaction relies on 2-3 copies of Ash Blossom and Ghost Ogre, while the 6-card hand is not guaranteed to contain a hand trap (P at least one hand trap in a 6-card hand ≈ 0.58; Inferred)
D9 Offensive Pressure & Closing Power 60 Closing power comes from Number C104 at 3000 ATK, Number 39 at 2500 ATK and Super Starslayer TY-PHON at 2900 ATK, all from the Extra Deck (card data, Verified)
D10 Main Deck Efficiency & Flexibility 50 55 Main Deck cards is within the 40-60 range, but 28 distinct cards and 68 off-archetype copies lower coherence (Verified count, Inferred effect)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots are full of Xyz monsters with several sub-archetype options, which adds flexibility but depends on Number and Masquerade access (Verified count, Inferred)
D12 Side Deck Adaptability 20 No Side Deck is registered, so there is no post-side adaptation for best-of-3 play (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament data was supplied, so format fit is Provisional and set to a neutral 50 (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Xyz and searcher chains, several overlapping Tellarknight and Constellar names, and banish-based routes make pilotage demanding (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); engine dependence on Number and Masquerade Xyz (-4). Final formula: Structural 53; 0.80*53 + 0.20*45 = 51.4; minus 12 from modifiers = 39; capped to 30 because the list is Illegal (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher package (20 searcher-text cards) gives high access to the engine on the opening hand (Inferred)
  • Layered interaction with 7 hand traps and 11 negation-text cards (Inferred)
  • Several 2800-3000 ATK Extra Deck Xyz options (Verified)

Weaknesses

  • Illegal copy-limit violations on Seventh Tachyon and Ash Blossom (Verified)
  • No Side Deck (Verified)
  • Low archetype purity: 68 off-archetype copies across related sub-archetypes (Verified count)
  • No recorded combos, so ceiling and median are unmeasured (Verified absence)

Critical choke points

  • Extra Deck access to Number and Masquerade Xyz monsters, which the closing lines require (Inferred)
  • Opening on a Tellarknight or Constellar searcher for the engine to start (Inferred)
Priority Remove Add Reason
1 1 copy of Seventh Tachyon a non-restricted card, or lower Seventh Tachyon to 1 copy Seventh Tachyon is Limited in OCG and only 1 copy is legal; the list is Illegal until this is corrected
2 1 copy of Ash Blossom & Joyous Spring a non-restricted card Ash Blossom is Semi-Limited and only 2 copies are legal; this is the second copy-limit violation
3 none a Side Deck of 0-15 cards The deck has no Side Deck, so it has no post-side adaptation for best-of-3 play

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 are within OCG size rules; Seventh Tachyon runs 3 copies against a Limited limit of 1; Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited limit of 2; Card text and archetype spread from the evidence pack
  • Inferred: Starter access probabilities for searchers and the archetype core; Hand-trap and negation coverage from text; Going-first and going-second plans from card text
  • Provisional: Meta Power is null because no dated metagame sample is supplied; Format fit (D13) is a neutral estimate
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN, so going-first, going-second and matchup rates are unknown Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck registered

More OCG Info

Tellarknight

Tellarknight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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