Egyptian God Deck #770677 — Yu-Gi-Oh! OCG
56 Main, 13 Extra, incl. The Winged Dragon of Ra - Sphere Mode x3, Rainbow Bridge Bifrost x3, Treasures of the Kings x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Anubis the Last Judge x1
- Droll & Lock Bird x1
- Lord of the Heavenly Prison x1
- Merciless Scorpion of Serket x1
- The End of Anubis x1
- The Man with the Mark x2
- The Winged Dragon of Ra x1
- The Winged Dragon of Ra - Immortal Phoenix x1
- The Winged Dragon of Ra - Sphere Mode x3
- Ash Blossom & Joyous Spring x2
- Ghost Sister & Spooky Dogwood x2
- Dangers of the Divine x1
- Defense of the Temple x1
- Demise of the Land x1
- Foolish Burial x1
- Forbidden Droplet x2
- Millennium Revelation x1
- Monster Reborn x1
- Rainbow Bridge Bifrost x3
- Soul Crossing x1
- Super Polymerization x2
- Temple of the Kings x1
- Terraforming x1
- The True Sun God x2
- Treasures of the Kings x3
- Angel Statue - Azurune x1
- Apophis the Serpent x2
- Apophis the Swamp Deity x2
- Curse of Anubis x1
- Cursed Seal of the Forbidden Spell x2
- Dark Spell Regeneration x1
- Different Dimension Ground x1
- Infinite Impermanence x2
- Judgment of Anubis x1
- Metal Reflect Slime x1
- Solemn Strike x1
- Solemn Warning x2
- Statue of Anguish Pattern x1
- Verdict of Anubis x1
Extra Deck (13)
- Divine Scorpion Beast of Serket x1
- Divine Serpent Apophis x2
- Egyptian God Slime x1
- Garura, Wings of Resonant Life x1
- Hyperinvoked Aeon x1
- Mudragon of the Swamp x1
- Starving Venom Fusion Dragon x1
- Silhouhatte Rabbit x1
- Paladins of Bonds and Unity x1
- Evolzar Lars x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 47/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55.3 |
| Going First | 56 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Control
- Secondary strategies: Toolbox, Midrange
- Format: ocg
Legality
Main 56 / Extra 13 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Large Egyptian God and Temple-adjacent threats: Egyptian God Slime (3000 ATK, cannot be destroyed by battle), Superdreadnought Rail Cannon Gustav Max (direct damage by detaching materials), and The Winged Dragon of Ra - Immortal Phoenix (4000 ATK, self-revives from the GY when Ra leaves the field).; Divine Serpent Apophis and Hyperinvoked Aeon as Fusion pressure, supported by Super Polymerization and Defense of the Temple.
- Turn 1 (going first): Open a hand with a searcher or S/T-enabler (about 85% of 5-card hands contain at least one searcher-text card) and try to reach Ra Sphere Mode (about 25% per 5-card hand) or Man with the Mark / Temple of the Kings to generate a monster-zone base while holding Ash Blossom or Infinite Impermanence for the opponent's first response.
- Turn 2 (going second): Use the 6-card hand's hand traps (about 57% chance of at least one of 7 hand traps) to break the opponent's first Special Summon or engine, then rebuild through Super Polymerization or a Fusion route into the Extra Deck threats.
- Recovery: Recover with Monster Reborn or Foolish Burial (one copy each), Millennium Revelation, or Dangers of the Divine to return Ra or a Fusion monster; Trap-driven graveyard recursion via Apophis and Temple of the Kings text is the second route.
- After siding: Not supported: the deck runs 0 side cards, so there is no post-side plan and no evidence of sided adaptation.
Why it scores here
The deck reliably gets interaction onto the field: 7 hand traps, roughly 18 negation-text cards and 18 removal-text cards give it a dense, layered answer suite, and it draws into them well through 17 searcher-text cards (about 85% to have at least one in a 5-card opener). Its engine is narrower than the card count suggests: only 16 main-deck monsters sit among 56 cards, Ra Sphere Mode is 3 copies with about a 25% chance per opener, and the Ra and Phoenix lines lean on single-copy Limited cards (Monster Reborn, Foolish Burial, Terraforming). No recorded boards exist, so the combo ceiling and median are text-only inferences with low confidence. Its Extra Deck finishers (Egyptian God Slime, Gustav Max, Phoenix, Hyperinvoked Aeon) are strong closers, but the zero-card Side Deck and missing dated meta keep the final score in the mid-40s. The score comes from consistency, interaction density and finisher access on the system; it is not a popularity read and not an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 48 | P(>=1 Ra Sphere Mode in 5-card hand) ~0.25 with 3 copies; searcher-text group P(>=1) ~0.85; engine turn-1 access is low, S/T access high (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | P(no main-deck monster in 5-card going-first hand) ~0.17 and in 6-card going-second hand ~0.12 from 16 monsters in 56 cards; 40 S/T clog hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling from card text only (Ra Phoenix revival, Egyptian God Slime, Gustav Max direct damage) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combos, so floor and median are unmeasured and only lightly inferred from redundancy in searchers and Fusion routes (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple recursion routes (Dangers of the Divine, Millennium Revelation, Dark Spell Regeneration, Phoenix GY revival) and 7 hand traps; single-copy Monster Reborn and Foolish Burial are choke points (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | 17 searcher-text cards and Terraforming/Treasures float well, but spend-heavy negations (Solemn LP costs) and Ra recursion costs weigh on the grind (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Negation text on 18 cards plus removal text on 18; Solemn Warning, Judgment of Anubis, Verdict of Anubis and Ash/Ghost Sister layer across turns (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 68 | P(>=1 hand trap in going-second 6-card hand) ~0.57; Ra Sphere and Egyptian God Slime give post-board force; Lord of the Heavenly Prison adds removal density (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Closing threats: Phoenix 4000 ATK, Slime 3000 ATK with battle protection, Gustav Max 3000 ATK with 2000 direct damage per detach, Liebe 4000 ATK (Verified text, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Only 16 monsters among 56 main cards and 13% exact-name archetype purity (60 off-archetype copies); efficiency is compromised by tech density (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 13 Extra Deck cards with 8 Fusion, 3 Xyz, 1 Link and 1 Synchro; Super Polymerization (2) and Defense of the Temple (1) give partial access (Verified composition, Inferred access) |
| D12 | Side Deck Adaptability | 12 | Zero side deck cards; no post-side plan or sided adaptation available to score (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Many conditional decision points (Ra Tribute requirements, Fusion material choices, Solemn LP payments and Trap-timing negations) (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 55.3, Going First ≈ 56, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: zero side deck (-3); thin monster count (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*55.3 + 0.20*45 - 6 = 47.2
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense negation and removal suite: 7 hand traps plus Solemn Warning, Judgment of Anubis, Verdict of Anubis and Cursed Seal.
- High searcher density (17 cards) keeps hands able to find trap-based answers.
- Strong Extra Deck closers: Egyptian God Slime, Gustav Max, Hyperinvoked Aeon and Divine Serpent Apophis.
- Multiple recursion routes for Ra and Fusion monsters after interaction.
Weaknesses
- Only 16 main-deck monsters, so Normal Summon-based starters and Ra Tribute conditions are unreliable.
- 13% exact-name archetype purity: 60 off-archetype copies dilute the engine.
- Zero side deck: no post-side plan for best-of-3 play.
- Heavy reliance on single-copy Limited Monster Reborn and Foolish Burial for the Ra engine.
Critical choke points
- Monster Reborn (1 copy) is the main route to revive Ra or a Fusion monster.
- Ra Sphere Mode needs 3 Tributes, so the deck depends on having monsters on the field.
- Super Polymerization (2 copies) gates most Fusion Summons.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one Foolish Burial | one main-deck monster that Normal Summons or enables Ra Sphere Mode | Raises the monster count from 16 and lowers the zero-monster brick rate. |
| 2 | none (side deck is empty) | a 10-15 card side deck of targeted interaction and Ra or Fusion backups | Gives the deck a post-side plan and some adaptability; the side deck is currently the largest gap. |
Evidence & confidence
- Verified: Deck is Legal in OCG: 56 Main (40-60), 13 Extra (0-15), 0 Side; all Limited and Semi-Limited copy counts are within legal limits.; Egyptian God archetype core: Winged Dragon of Ra variants, Divine Serpent Apophis, Egyptian God Slime.; 16 main-deck monsters and 40 Spell/Trap cards from the composition block.
- Inferred: Control is the primary strategy from interaction density (18 negation and 18 removal text cards) with no combo evidence.; Going-second hand-trap access is about 0.57 from the hypergeometric draw table.; Brick and starter access estimates come from the monster count and searcher density.
- Provisional: Matchup and format fit cannot be measured without a dated metagame sample.; Meta Power is null because no dated metagame sample was supplied.
- Data gaps: No recorded combos: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record are absent. No win-rate telemetry, so going-first and going-second splits are inferred. Meta Power is provisional without a dated metagame sample. Side deck is empty, so post-side adaptability cannot be measured.
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