Temple of the Kings Deck #770659 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Artifact Lancea x3, Santa Claws x3, Stare of the Snake Hair x3. Created Oct 21, 2026 by YGO Mod.

Deck Temple of the Kings OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 21, 2026
50± 8/ 100
Power Score
Structural 56
Reliability 50
Going First 58
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 50/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 56
Going First 58
Going Second 63
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Toolbox
  • Secondary strategies: Stun, Combo
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Large Extra Deck bosses from the Temple of the Kings / Apophis / Call of the Haunted package (Anubis the Last Judge 3000 ATK, Lord of the Heavenly Prison 3000 ATK, Divine Serpent Apophis 2800 ATK, Undying Legion 2700 ATK, Ptolemy M7 2700 ATK); Recursive Call of the Haunted and Apophis Trap pressure plus the Xyz boss suite
  • Turn 1 (going first): Set Temple of the Kings or the Apophis traps and search through The Man with the Mark, Treasures of the Kings or Pumpking, then use hand traps and Dark Hole or Mystical Space Typhoon to clear interaction before summoning a boss
  • Turn 2 (going second): Use the 9 hand traps (Artifact Lancea, Nibiru, Skull Meister, D.D. Crow, Annihilate Retroglight) and Verdict of Anubis to break the opponent's first board, then convert with searchers into a Xyz or Fusion boss
  • Recovery: Recover through searchers (16 copies), Apophis Trap recursion from the GY, and Call of the Haunted / Pumpking revival of GY monsters
  • After siding: No Side Deck is registered, so there is no post-side plan in the list; the deck relies on its Main Deck interaction alone

Why it scores here

The deck reliably opens into a searcher-driven engine because 16 copies of search text give about an 83% chance of at least one searcher in the opening 5 cards, and the 12 archetype-core copies give about 72% of at least one core card (Inferred from hypergeometric estimates). Its strongest scores come from end-board interaction and resilience: 9 hand traps, 23 removal-text cards and 13 negation-text cards mean the deck can answer boards on either turn. Conversion and floor are scored conservatively because the export contains no recorded boards, so the combo ceiling and median are text-only reads (Inferred). Archetype popularity earned no points: the exact-name purity is only 12.7% and the list spreads across Call of the Haunted, Apophis, Mulcharmy, Hole and other sub-archetypes, which lowers coherence. The score comes from the deck as a system (consistency, interaction, going-second answers, and boss access) and was not derived by averaging card scores; the missing Side Deck and absence of meta data are both penalised.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(>=1 searcher in 5-card opener) ≈ 0.83; P(>=1 archetype-core card) ≈ 0.72; 12 core copies across mixed sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Many situational spells and traps (Dark Hole, Typhoon, Pair Bear Scare!!, Mask of Restrict, Breakthrough Skill) with 9 hand traps as partial brick insurance (Inferred)
D3 Combo Conversion & Ceiling 50 Ceiling read from card text only: Temple of the Kings and Man with the Mark feed Anubis and Merciless Scorpion bosses; no recorded boards (Inferred)
D4 Combo Floor & Median Output 45 No combo data median or power distribution supplied; floor estimated from searcher density and Extra Deck access (Inferred)
D5 Interruption Resilience & Route Redundancy 60 9 hand traps, Apophis and Call of the Haunted recursion, and 16 searchers give several independent lines after an interruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Searchers and GY recursion (Apophis Trap, Pumpking, Call of the Haunted) regenerate resources; no resource profile data supplied (Inferred)
D7 End-Board & Interaction Quality 75 Dark Hole, Typhoon, 2x Mystical Space Typhoon, Enemy Controller, Mask of Restrict, Verdict of Anubis and Annihilate Retroglight give layered end-board answers (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 68 Nibiru, Skull Meister, Artifact Lancea and Annihilate Retroglight give going-second board disruption and engine-through-boards (Inferred from text)
D9 Offensive Pressure & Closing Power 70 Several 2700-3000 ATK bosses (Anubis, Lord of the Heavenly Prison, Divine Serpent Apophis, Undying Legion, Ptolemy M7) convert advantage into pressure (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 56 Main cards across 29 distinct names with only 12.7% exact-archetype purity and 62 off-archetype copies; coherence is weak (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra cards: 13 Xyz and 2 Fusion with no Link; several bosses need specific materials and Fusion access is thin (Verified composition, Inferred flexibility)
D12 Side Deck Adaptability 20 No Side Deck registered (Side Deck size 0); no post-side plan can be scored (Verified legality, Provisional)
D13 Matchup Coverage & Format Fit 50 tournament data unavailable; archetype usage stats are present but no dated meta sample supports a matchup read (Provisional)
D14 Pilotability & Error Tolerance 45 Many Set-trap, Call of the Haunted and Apophis chains and multiple decision points per turn raise the pilotage burden (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: No Side Deck (-3); Engine coherence (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*56.1 + 0.20*50 - 5 = 49.9, rounded to 50

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ 0.28 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 16 searchers give high access to the engine
  • 9 hand traps and 23 removal-text cards give layered interaction
  • Several 2700-3000 ATK Extra Deck bosses
  • Legal in OCG with a clean size and copy profile

Weaknesses

  • Low exact-archetype purity (12.7%) suggests a loose engine
  • No Side Deck
  • No recorded boards, so the combo ceiling and median are unverified
  • Many situational spells and traps risk dead draws

Critical choke points

  • Temple of the Kings and Apophis chains depend on Set traps in the Spell & Trap Zone
  • Several Xyz bosses need specific material sources
  • Without a Side Deck, a single matchup problem cannot be addressed between games
Priority Remove Add Reason
1 1 of the 2-copy off-archetype spells (e.g. Pair Bear Scare!!) Side Deck staples for the format Adds a post-side plan and reduces dead-draw risk (Inferred)
2 1 Mask of Restrict A second searcher or Temple of the Kings enabler Raises engine access and improves archetype coherence (Inferred)

Evidence & confidence

  • Verified: Legality Legal in OCG; 56 Main, 15 Extra, 0 Side within size rules; Copy histogram: 8 one-of, 15 two-of, 6 three-of; Card text confirmed from description excerpts for listed cards; Archetype purity 12.7%; 62 off-archetype copies; Archetype usage stats: 7 of 13 core cards present
  • Inferred: Searcher and archetype-core hypergeometric odds (83% and 72%); Brick proxy 28% for a 5-card opener; Interaction quality from card text and role tags; Going-first and going-second estimates from hand traps and boss access; Engine coherence penalty from sub-archetype spread
  • Provisional: Meta power (no dated metagame sample); Matchup fit (tournament data unavailable)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample Deck title is null and no Side Deck is registered

More OCG Info

Temple of the Kings

Temple of the Kings Breakdown

 
 

 

 

 

 

 

 
 

 

 
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