Apophis Deck #770658 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Santa Claws x3, Stare of the Snake Hair x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Anubis the Last Judge x2
- Artifact Lancea x3
- D.D. Crow x2
- Lord of the Heavenly Prison x1
- Merciless Scorpion of Serket x1
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Pumpking the King of Grave Ghosts x2
- Santa Claws x3
- Skull Meister x2
- Stare of the Snake Hair x3
- The Man with the Mark x3
- Call of the Forgotten x1
- Dark Hole x2
- Ectoplasmic Fortification x2
- Enemy Controller x2
- Mystical Space Typhoon x2
- Pair Bear Scare!! x1
- Temple of the Kings x1
- Treasures of the Kings x3
- Annihilate Retroglight x2
- Apophis the Serpent x2
- Apophis the Swamp Deity x3
- Breakthrough Skill x2
- Call of the Haunted x2
- Mask of Restrict x2
- Statue of Anguish Pattern x1
- Typhoon x1
- Verdict of Anubis x1
Extra Deck (15)
- Divine Serpent Apophis x2
- Constellar Ptolemy M7 x1
- Dragon Gate x1
- Evolzar Lars x1
- Full Armored Utopic Ray Lancer x1
- Gagaga Cowboy x1
- Gallant Granite x1
- Jinzo - Layered x1
- Pumpking the Great Ghost King x2
- Super Starslayer TY-PHON - Sky Crisis x1
- The Undying Legion x1
- Time Thief Redoer x1
- Wollow, Founder of the Drudge Dragons x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Toolbox
- Secondary strategies: Control
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Apophis-engine trap and Special Summon chain into Divine Serpent Apophis, Anubis the Last Judge, Merciless Scorpion of Serket or an XYZ boss, supported by Call of the Haunted recursion.; Attrition through interaction (Dark Hole, Mask of Restrict, Verdict of Anubis, Nibiru) followed by 2400-3000 ATK XYZ or Fusion bosses.
- Turn 1 (going first): Open a starter (Treasures of the Kings, The Man with the Mark, or Apophis the Swamp Deity) and search or Set an Apophis Trap, then convert into an Apophis Normal-Summon or Temple of the Kings line; hold hand traps for the opponent's Turn 1.
- Turn 2 (going second): Use hand traps (D.D. Crow, Skull Meister, Nibiru, Artifact Lancea, Annihilate Retroglight) to slow the opponent's first summon, then rebuild with a searcher and an Apophis Trap or Call of the Haunted.
- Recovery: Recur Apophis traps and Call of the Haunted from the Graveyard, and use Ectoplasmic Fortification or Dark Hole to reset the board when the engine is blocked.
- After siding: Not applicable: the deck registers no Side Deck, so no post-side plan exists in the evidence.
Why it scores here
The deck reliably opens its Apophis starter package: the hypergeometric estimate for at least one archetype-core card in a 5-card opening hand is about 0.80, and 16 searcher-text cards put a search effect in hand about 0.83 of the time (Inferred). Interaction is the strongest part of the system, with 9 hand traps, 13 negation-text cards and 23 removal-text cards, which earns the high D7 and D8 scores. Conversion and median output could not be measured because there are no recorded boards, so D3 and D4 rest on card-text reads and are capped accordingly. Popularity did not earn points: the Apophis archetype's exact-name purity is only 5.6%, with 67 off-archetype copies, and the Extra Deck spreads across 13 unrelated XYZ monsters, which costs D11 and the coherence part of D10. The score comes from consistency, interaction and resilience on the system, not from averaging the card scores, and the lack of a Side Deck, no tournament link and no win-rate data keep the score in the mid-range.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype-core card in opening 5) ≈ 0.80; Apophis starters at 2-3 copies each; hypergeometric (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 29 distinct Main Deck cards, 15 two-copy and 6 three-copy cards, and 26 monsters with a 30-card Level-0 spell/trap block; brick risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; ceiling read from text of Divine Serpent Apophis, Anubis, Scorpion of Serket and XYZ bosses (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combo median or power distribution exists in the evidence; floor is text-only and held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent starters (Apophis, Call of the Haunted, Treasures, Man with the Mark) and Graveyard recursion; disruption-recovery is reasonable (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | 16 searcher-text cards, Graveyard recursion via Apophis Traps and Call of the Haunted, Ectoplasmic Fortification draw (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 9 hand traps, 13 negation-text cards, 23 removal-text cards, Dark Hole, Mask of Restrict, Verdict of Anubis; interaction_density not supplied (Inferred from text and role flags) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second P(>=1 hand trap in 6 cards) ≈ 0.67; Nibiru and Lord of the Heavenly Prison provide board-breaking reach (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Boss ATK 2400-3000 (Anubis 3000, Nibiru 3000, Lord 3000, Divine Serpent Apophis 2800, TY-PHON 2900); no end-board samples (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 56 Main cards within the OCG 40-60 range; 67 off-archetype copies lower coherence; no garnet count recorded (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra slots: 13 XYZ across roughly 8 unrelated archetypes and only 2 Fusion; mandatory-slot coherence is weak (Verified structure, Inferred weakness) |
| D12 | Side Deck Adaptability | 25 | No Side Deck is registered, so there is no post-side adaptability to score (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype share and matchup data absent; tournament_context unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Apophis trap sequencing and many interaction timings; decision load is moderate-high (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: single-copy engine choke point (-3); engine fragmentation / Extra Deck conflicts (-3); broad interaction suite (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite: 9 hand traps, Dark Hole, Mask of Restrict, Verdict of Anubis, Nibiru
- Searcher density (16) gives high starter access for Apophis engine pieces
- Multiple Graveyard recursion routes through Apophis Traps and Call of the Haunted
- Strong 2800-3000 ATK boss options in the Extra Deck
Weaknesses
- Low archetype purity: 67 off-archetype copies and a scattered 13-XYZ Extra Deck
- No Side Deck, so no post-side plan
- No recorded combos or win-rate data to confirm conversion
- Extra Deck mixes unrelated XYZ engines (Utopic, Evol, Constellar, Gagaga, Time Thief, Jinzo)
Critical choke points
- Temple of the Kings (1 copy) gates the Apophis Normal-Summon and Fusion lines
- Hand-trap dependence on the going-second side (P(>=1 in hand 6) ≈ 0.67)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One off-archetype XYZ boss with no Apophis or Call of the Haunted link (e.g. Gallant Granite or Gagaga Cowboy) | A second Temple of the Kings or a generic searcher that reaches Temple | Reduces the single-copy choke point and frees Extra Deck slots for the Apophis/Fusion line |
| 2 | One generic off-archetype spell (e.g. Pair Bear Scare!!) | A Side Deck slot if the format allows (currently 0 Side cards) | Adds a post-side plan; the deck has none in the evidence |
Evidence & confidence
- Verified: Legal OCG list: 56 Main (40-60), 15 Extra (0-15), 0 Side; Every card within copy limits; restricted_cards empty; Archetype core P(>=1 in opening 5) ≈ 0.80 from the hypergeometric table
- Observed: Usage statistics show 8 of 15 core cards present in the deck export
- Inferred: Consistency, brick-risk and interaction scores from text role hints and hypergeometric estimates; Starter and recursion reads from card text
- Provisional: Meta Power (no dated sample); Matchup and tournament reliability (no tournament link)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power is provisional without a dated metagame sample Data inconsistency: usage_statistics marks Divine Serpent Apophis, Super Starslayer TY-PHON and Time Thief Redoer as in_this_deck=false, but the cards list includes all three (2, 1 and 1 copies in the Extra Deck). Core presence of 8/15 is likely understated; the export should be checked No Side Deck: side_count=0 leaves D12 scored from composition only
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