Bystial/Byssted Deck #770633 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Bystial/Byssted TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Vanquish Soul / K9 Xyz and Link boards (Caesar Valius, K9-X Werewolf, Number C104, Zeus) built through Vanquish Soul revealed-attribute summons and K9 Normal Summons; Piercing and direct pressure from K9-X Ripper/M and Divine Arsenal AA-ZEUS after a board is cleared by Raigeki or Lightning Storm
  • Turn 1 (going first): Normal Summon or Special Summon a Vanquish Soul or K9 starter, use searchers (Vanquish Soul, Start!, A Case for K9, K9-66a Jokul) to find the next engine piece, and hold Ash Blossom or Droll & Lock Bird for the opponent's turn
  • Turn 2 (going second): Hold the six-card hand for hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird, Retaliating C) and then rebuild through Mulcharmy draw effects and Vanquish Soul Heavy Borger
  • Recovery: Mulcharmy Fuwalos and Purulia draw when the hand is emptied, Vanquish Soul monsters return to hand to re-summon, and Stake your Soul! reuses a monster in the End Phase
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists in the list

Why it scores here

The list cannot be played as built: three cards exceed their TCG copy limits (Ash Blossom and K9-17 Izuna at 3 copies where 2 are legal, Vanquish Soul Razen at 3 where 1 is legal), so the score is a structural-only read capped at 30. The engine is dense on paper: 20 searcher-text cards give a 0.91 chance of at least one searcher in an opening five (Inferred), and the three-copy Vanquish Soul and K9 starters are reachable, though the core-group probability is only 0.32. Interaction is broad (Solemn Judgment, Ash Blossom, Droll & Lock Bird, Ghost Belle, Raigeki, Lightning Storm, Harpie's Feather Duster, Umbral Horror Masquerade), and the Extra Deck supplies several 3000+ ATK boards. Median and ceiling are not measured because no combo boards or tournament records exist, and the deck spreads across Vanquish Soul, K9, Mulcharmy, Bystial, and Xyz support with 0% exact-archetype purity, which lowers coherence. The score does not come from Bystial being a recognised archetype, and no card scores were averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 three-copy starter in a 5-card hand) = 0.25; P(>=1 searcher) = 0.91; engine is redundant but split across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 58 7 hand traps and 20 searchers reduce dead hands, but 0% exact-archetype purity and 55 main cards with multiple engines raise conflict risk (Inferred)
D3 Combo Conversion & Ceiling 48 No combos supplied; ceiling is a text-only read of K9-X Werewolf, Caesar Valius and Number C104 boards (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unmeasured and kept near the midpoint (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Several independent hand traps and two Mulcharmy draw routes allow recovery after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw, Heavy Borger draw and Stake your Soul! recursion give moderate economy; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 62 Solemn Judgment, Ash Blossom, Droll & Lock Bird, Ghost Belle, Calamity Caesar and Unbreakable Xyz Barrier give layered negation (Inferred semantic)
D8 Going-Second & Board-Breaking Power 58 Raigeki, Lightning Storm and Harpie's Feather Duster give board breaking on the going-second turn (Verified text, Inferred use)
D9 Offensive Pressure & Closing Power 72 Caesar Valius 3000, Number C104 3000, Arc Rebellion 3000, Zeus 3000 and K9-X Werewolf 3300 give strong closing boards (Verified stats)
D10 Main Deck Efficiency & Flexibility 50 55 main-deck cards with three archetype families and 11 tech slots lower compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck of 15 with 12 Xyz and 3 Link covers multiple boards, but several Xyz depend on specific Xyz material (Inferred)
D12 Side Deck Adaptability 25 No Side Deck is present, so post-game adaptability is absent (Verified from list)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple engines with mandatory sequencing and several three-copy hand-trap decisions raise pilot error risk (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-10); no_side_deck (-2). Final formula: Illegal list: structural-only. Uncapped 0.80*54 + 0.20*45 + modifiers (-12) = 40, capped at 30 for an Illegal deck (rubric §Step 2)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher count (20) gives reliable access to engine pieces
  • Broad layered negation (Solemn Judgment, Ash Blossom, Droll & Lock Bird, Ghost Belle, Calamity Caesar)
  • High-ATK Extra Deck closers (Caesar Valius, Number C104, Arc Rebellion Xyz Dragon, Zeus, K9-X Werewolf)

Weaknesses

  • Illegal list: three cards over copy limits
  • Three archetype families with 0% exact-archetype purity
  • No Side Deck
  • No combo, tournament, or guide evidence

Critical choke points

  • Vanquish Soul Razen at 3 copies where only 1 is legal
  • Dependence on Vanquish Soul revealed-attribute summons for Extra Deck access
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, K9-17 Izuna, and Vanquish Soul Razen (2 slots freed) Legal substitutes such as a second Droll & Lock Bird-style hand trap or a single Vanquish Soul Hollie Sue-compatible searcher Restores legality; the score cap is lifted only when the list is legal
2 One Vanquish Soul-only tech slot A Side Deck of 15 with the card-specific answers the list lacks Adds post-side adaptability (D12) for best-of-3 play

Evidence & confidence

  • Verified: Three cards exceed their copy limits (BanList export); Main 55, Extra 15, Side 0 (size rules 40-60 / 0-15 / 0-15); Card text and stats from the resolved card list
  • Observed: No combo boards recorded (combos_evidence total 0)
  • Inferred: Starter access 0.25 per three-copy card in a 5-card hand (hypergeometric); Searcher access 0.91 and hand-trap access 0.58 (hypergeometric); Interaction layering from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional No Side Deck in list

More TCG Info

Bystial/Byssted

Bystial/Byssted Breakdown

 
 

 

 

 

 

 

 
 

 

 
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