K9 Deck #770632 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck K9 TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 56
Reliability 45
Going First 60
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 60
Going Second 63
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Xyz
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Xyz pressure from K9 Xyz monsters (K9-X Ripper/M piercing, K9-66X Jacks removal on the field) backed by Vanquish Soul beaters, provided the board is not cleared first; Link and Number-style Xyz follow-ups (S:P Little Knight, Number C104 and N.As.Ch. Knight are in the Extra Deck) as recursion and extra board pressure
  • Turn 1 (going first): Search a K9 or Vanquish Soul monster with the searchers (K9-66a Jokul, Vanquish Soul Dr. Mad Love, A Case for K9), Normal Summon K9-17 Izuna or K9-66b Lantern without Tribute if the opponent holds 2 or more cards, then move into an Xyz Summon
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle and Droll & Lock Bird for the opponent's first activation or add, then use Vanquish Soul summons and Forced Release-style plays to rebuild the board
  • Recovery: Vanquish Soul monsters return to hand and re-summon from the Deck, Mulcharmy draw effects refill the hand, and Stake your Soul! and Chaotic Elements recycle searches
  • After siding: None. The deck runs no Side Deck, so there is no post-side plan to evaluate

Why it scores here

The deck's power is scored on its system, not on an average of its cards. It reliably opens a searcher chain: 20 searcher-text cards give about 0.91 chance of at least one in the opening 5, and the archetype core gives about 0.86. Its seven hand traps and layered negation (Ash Blossom, Ghost Belle, Droll, Solemn Judgment, Calamity Caesar) keep it resilient against one interruption. Interaction and board-breaking are broad, with Raigeki, Lightning Storm, Harpie's Feather Duster and Forced Release. However, the list is illegal under copy limits (three over-limit cards), it has no recorded combos, no side deck, and no tournament link, so the score is structural and theoretical only. Popularity of the K9 archetype and its usage stats did not earn any points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one searcher in opening 5) about 0.91 and archetype core about 0.86; 3-copy starters about 0.25 each alone (Inferred)
D2 Opening-Hand Quality & Brick Management 52 18 level-0 spells and traps, 57 off-archetype copies across Vanquish Soul, Mulcharmy, C and Cyclone; 3-copy bricks (Inferred)
D3 Combo Conversion & Ceiling 58 No recorded combos; ceiling read from K9 Xyz and Vanquish Soul card text only (Inferred)
D4 Combo Floor & Median Output 45 No parseable boards, so the median is unknown and kept near the midpoint (Provisional)
D5 Interruption Resilience & Route Redundancy 62 7 hand traps and 9 negation-text cards give several independent answers to one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers, Mulcharmy draw effects, Stake your Soul! and Chaotic Elements recycle resources (Inferred)
D7 End-Board & Interaction Quality 70 Solemn Judgment, Calamity Caesar, Unbreakable Xyz Barrier, Forced Release, Raigeki and Feather Duster give broad interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Raigeki, Lightning Storm, Harpie's Feather Duster and hand traps give 0.58 chance of a hand trap in the going-second 6 (Inferred)
D9 Offensive Pressure & Closing Power 64 K9-X Ripper/M 3100 ATK with piercing, Vanquish Soul Caesar Valius 3000 ATK, K9-66X Jacks 2600 ATK (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 Main Deck cards with 31 distinct cards, 18 level-0 spell and trap slots, and the copy-limit errors reduce efficiency (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards, 14 distinct, mixing Xyz and Link paths with some redundancy (Verified list, Inferred)
D12 Side Deck Adaptability 10 No Side Deck at all, so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple summon conditions (opponent hand size), attribute-reveal rules on Vanquish Soul, and many choice points (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 60, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-4); no side deck (-4). Final formula: No reliable metagame: 0.80*Structural(56) + 0.20*TournamentReliability(45) = 54; modifiers -8 gives 46; Illegal deck capped to 35 (theoretical/structural only, no normal Final score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher suite (20 searcher-text cards) gives high access to the engine
  • Seven hand traps plus negation text give layered interaction against one interruption
  • Broad board-breaking and removal across Main and Extra Deck
  • Three Extra Deck monsters with on-field effects provide several Xyz routes

Weaknesses

  • Three cards over their copy limits make the list illegal as built
  • No Side Deck, so no post-side adaptability
  • Sub-archetype split (exact K9 purity 18.6%) weakens engine coherence
  • No recorded combos, so the ceiling and median are text-only inference
  • 18 level-0 spell and trap slots add dead-draw risk

Critical choke points

  • Normal Summoning K9-17 Izuna and K9-66b Lantern without Tribute requires the opponent to hold 2 or more cards in hand
  • Vanquish Soul effects need the matching Attribute monsters revealed from hand
  • Limited and Semi-Limited copies (Solemn Judgment, Droll & Lock Bird, Vanquish Soul Razen) cap how many interaction pieces can be run
Priority Remove Add Reason
1 2 copies of Vanquish Soul Razen, 1 Ash Blossom & Joyous Spring, 1 K9-17 Izuna 3 legal main-deck replacements (for example, a K9 or Vanquish Soul card with a remaining copy) Restores legality; the Main Deck stays within the 40-60 size rule
2 A low-impact off-archetype slot Side Deck of up to 15 cards No post-side plan exists; a Side Deck would address matchup weakness

Evidence & confidence

  • Verified: Three copy-limit violations (Ash Blossom 3 vs 2, Vanquish Soul Razen 3 vs 1, K9-17 Izuna 3 vs 2); Banlist statuses and copy counts for all restricted cards; Main Deck 55 and Extra Deck 15 are within size rules; Side Deck is 0
  • Inferred: Starter and searcher probabilities from the hypergeometric table; Interaction density and hand-trap coverage read from card text; Midrange primary strategy from composition and interaction profile
  • Provisional: Meta Power and matchup fit (no dated metagame sample, no tournament link); Median output (no recorded boards)
  • Data gaps: Deck is illegal under copy limits; score is structural and theoretical only No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot match record absent No win-rate telemetry exists; brick and matchup signals are Inferred usage_statistics in_this_deck flags conflict with the card list: S:P Little Knight, Vallon, Number C104, N.As.H. Knight, CXyz N.As.Ch. Knight, K9-X Werewolf and K9-17 Ripper are present in the Extra Deck but flagged false, so the 47.4% core-present figure is unreliable Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

K9

K9 Breakdown

 
 

 

 

 

 

 

 
 

 

 
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