Galaxy-Eyes Deck #770616 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Galaxy Defense Robot Orbital 7 x3, Mulcharmy Fuwalos x3, Mulcharmy Meowls x3. Created Oct 21, 2026 by YGO Mod.

Deck Galaxy-Eyes TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 43
Reliability 35
Going First 40
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 43
Going First 40
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Tempo
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Galaxy-Eyes and Photon Xyz monsters (e.g. Number 107 / Neo Galaxy-Eyes Photon Dragon / Number 62) attacking off Xyz material, with Galaxy-Eyes Photon Dragon and Afterglow Dragon as Extra-Deck-free board presence; Mulcharmy draw-engine card advantage converted into Xyz boards
  • Turn 1 (going first): Open a Galaxy Expedition / Galaxy Defense Robot Orbital 7 searcher line toward a Level 8 Galaxy-Eyes Xyz; the 15 hand traps are dead on the first turn when the opponent has no monster activity
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Nibiru, Droll & Lock Bird, Infinite Impermanence) to break the opponent's first combo, then rebuild a Xyz board from the remaining hand
  • Recovery: Mulcharmy draw effects (Fuwalos, Purulia, Meowls) and Galaxy Summoner / Galaxy War Drake revive lines from the GY, all inferred from card text
  • After siding: Not evaluable: the deck has no Side Deck (0 side cards), so there is no post-side plan

Why it scores here

The deck opens a functional Xyz plan on the going-first 5-card hand only about 25% of the time for any single 3-copy starter (hypergeometric, Inferred), and the archetype core group (4 copies) appears in the opening hand about 32% of the time, so the engine is not reliably live on turns 1-2. Exact-name archetype purity is 14.1% (10 of 71 main copies), with 61 off-archetype copies spread across Mulcharmy, Photon, Forbidden, Seventh and Change, so the list is a Galaxy-Eyes-flavoured toolbox rather than a single coherent engine. Its interaction density is the strongest signal: 15 hand traps and 18 negation-text cards give roughly 86% odds of at least one hand trap in a going-second 6-card hand (Inferred), which earns the going-second and end-board dimensions. Floor and median output cannot be measured because the deck has no recorded boards and no guides, so combo scores rest on card text alone. The deck is Illegal (3 copies of Seventh Tachyon against a limit of 1, and 3 copies of Ash Blossom against a limit of 2), so the Final score is capped at 30 and labelled structural-only. No card scores were averaged into this result; the score reflects the system's consistency, interaction and the copy-limit violations.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(>=1 of a 3-copy starter in 5-card going-first hand) = 0.25; archetype core group P(>=1 in hand) = 0.32; exact-name purity 14.1% (Inferred)
D2 Opening-Hand Quality & Brick Management 40 15 hand traps and 6 searcher-text cards add redundancy, but 61 off-archetype copies raise the risk of dead or conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable recorded boards (total combos 0); ceiling is inferred from card text only, e.g. Galaxy-Eyes Photon Dragon and Number 107 when online (Inferred)
D4 Combo Floor & Median Output 30 No combo data, so floor and median are unknown and scored at the low end of the text-only range (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Multiple independent interaction cards (hand traps, Solemn Judgment, Forbidden Droplet) and Mulcharmy draws give partial recovery after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 40 Mulcharmy draw effects and Galaxy Defense Robot searcher give card-advantage text, but no resource signature is measured (Inferred)
D7 End-Board & Interaction Quality 60 18 negation-text and 15 removal-text cards with Ash Blossom, Ghost Belle, Solemn Judgment and Number 90-style effects give dense, layered interaction (Inferred semantic read, with card-text flags verified)
D8 Going-Second & Board-Breaking Power 60 Going-second hand traps are present in about 86% of 6-card hands (Inferred); board-breaking is text-based only (Inferred)
D9 Offensive Pressure & Closing Power 60 Galaxy-Eyes Photon Dragon (3000 ATK), Neo Galaxy-Eyes Photon Dragon (4500 ATK) and Number 62 (4000 ATK) give strong closing stats (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 56 main-deck cards, 27 distinct, with 61 of 71 archetype-named copies off-archetype and a large generic-tech block; compact-enough but incoherent (Verified composition, Inferred judgement)
D11 Extra Deck Efficiency & Coverage 55 15 Xyz Extra Deck slots are all Xyz and mostly Galaxy-Eyes/Photon/Galaxy, so use is coherent but relies on several summoning routes (Verified composition, Inferred)
D12 Side Deck Adaptability 15 No Side Deck at all (Side Deck size 0), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 30 Multiple Xyz routes, Quick Effect hand-trap timing and 15 hand traps demand high decision-making per turn (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 43, Going First ≈ 40, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: copy-limit violation (-8). Final formula: 0.80*Structural(42.75) + 0.20*TournamentReliability(35) + modifiers(-8) = 33.2, capped at 30 because legality is Illegal (copy-limit violations); Meta provisional (null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 15 hand traps and 18 negation-text cards
  • Strong Xyz closers at 4000-4500 ATK in the Extra Deck
  • Mulcharmy draw engine gives card advantage

Weaknesses

  • Illegal as listed: copy limits exceeded for Seventh Tachyon and Ash Blossom
  • Low archetype purity (14.1%); engine pieces scattered across 5 sub-archetypes
  • No Side Deck, so no post-side plan
  • No recorded boards or guides to validate combo conversion

Critical choke points

  • Ash Blossom and the hand-trap block are the only going-second answers; over-limit copies make the list unplayable as built
  • Xyz Extra Deck summons depend on Level 8 Galaxy-Eyes/Photon material being live on turn 2
Priority Remove Add Reason
1 1 copy of Seventh Tachyon A legal non-Limited Galaxy-Eyes or Photon card Restores legality: Seventh Tachyon is Limited with 1 legal copy and 3 are run.
2 1 copy of Ash Blossom & Joyous Spring A legal non-Semi-Limited hand trap or Galaxy-Eyes/Photon card Restores legality: Ash Blossom is Semi-Limited with 2 legal copies and 3 are run.
3 Off-archetype tech slots (e.g. Forbidden Droplet, Solemn Judgment, Foolish Burial single copies) More Galaxy-Eyes / Photon core (e.g. the usage-stat core cards Number 90 and Called by the Grave, which are absent from this list) Usage statistics list Number 90 at 86% inclusion and Called by the Grave at 100% inclusion, neither in this deck; the adjustment is stat-based, not a measured win-rate claim (Observed usage, Inferred benefit).

Evidence & confidence

  • Verified: Copy-limit violations for Seventh Tachyon (3 vs 1) and Ash Blossom (3 vs 2); Main 56 / Extra 15 / Side 0 sizes; Card text and banlist status for listed cards; Galaxy-Eyes Photon Dragon, Neo Galaxy-Eyes Photon Dragon and Number 62 ATK values
  • Observed: Archetype usage: Number 90 at 85.7% and Called by the Grave at 100% inclusion (usage statistics)
  • Inferred: Starter hypergeometric odds (0.25 for a 3-copy card at hand 5; 0.32 for the core group); Hand-trap presence in going-second hands (about 0.86); Interaction density and brick-rate judgements from text roles
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format-fit scoring (D13), no tournament data
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied No guides for the archetype (guide data total 0) Deck has no Side Deck (Side Deck size 0); post-side plan cannot be assessed

More TCG Info

Galaxy-Eyes

Galaxy-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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