Sky Striker Deck #770601 — Yu-Gi-Oh! TCG
50 Main, 18 Extra, incl. Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3, Pot of Desires x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (50)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x1
- Mulcharmy Meowls x1
- Mulcharmy Purulia x1
- Radiant Typhoon Eldam x1
- Radiant Typhoon Swen x1
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x2
- Surgical Striker - H.A.M.P. x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x2
- Forbidden Droplet x2
- Mystical Space Typhoon x1
- Pot of Desires x3
- Radiant Typhoon Vision x3
- Raigeki x3
- Reinforcement of the Army x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x3
- Sky Striker Mobilize - Engage! x2
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x2
- Super Polymerization x3
- The Fallen & The Virtuous x2
- Upstart Goblin x3
Extra Deck (18)
- Favorite HERO Flame Wingman x1
- Mudragon of the Swamp x1
- The Dragon that Devours the Dogma x1
- Prototype Sky Striker Ace - Amatsu x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x3
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x3
- Ecclesia and the Dark Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: tcg
Legality
Main 50 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Sky Striker Ace link monsters (Zero, Kagari, Raye/Roze-based boards) plus Sky Striker Ace-driven pressure and direct attacks, backed by Sky Striker Mobilize/Special Maneuver recursion.; Dragon that Devours the Dogma and Super Starslayer TY-PHON - Sky Crisis as high-ATK boss monsters once the Extra Deck is accessible.
- Turn 1 (going first): Open a Sky Striker Ace (or a Mobilize search), Link Summon an Ace link monster, and use Mobilize/Linkage to search or recur the next Ace, while holding Ash Blossom and Droll-style interaction.
- Turn 2 (going second): Use Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle and Droll & Lock Bird to answer the opponent's starter, then rebuild the Ace board from the GY through Sky Striker Mecha - Widow Anchor and the Mulcharmy draw engine.
- Recovery: Recover Sky Striker Spells from the GY through Mobilize - Engage!, Special Maneuver - Lemnisgate! and Zeke/Zero effects, then re-Link from the Ace monsters that remain.
- After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan.
Why it scores here
The deck is scored as a system, not as an average of its card scores. Its engine is reasonably reliable: the Sky Striker Mobilize and Ace cards put a starter in the opening hand about 28% of the time for a 3-copy card and about 65% of the time for the archetype core as a group (Inferred). Its interaction density is high, with 7 hand traps and 11 negation-text cards, so it is able to answer a starter on the going-second turn. The recorded combo data is empty, so the ceiling and median scores come from card text alone and carry wide uncertainty. Popularity did not earn points: archetype usage statistics show only 27% of the core cards in this list. The deck is illegal, with 3 Ash Blossom and 3 Super Polymerization against a limit of 2 each, and an 18-card Extra Deck against a 15-card maximum. Its structural score is therefore theoretical only and is capped low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 starter in 5 cards) ≈ 0.28 per 3-copy card and ≈ 0.65 for the 9-copy archetype core; the engine is accessible on most turn-1 hands (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 18 Extra Deck slots and 32 Spells with 11 singletons give moderate brick risk; no conflicting Normal Summon lines are visible (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Ace link monsters plus Mobilize searches give a strong ceiling from card text; no recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo boards are supplied, so the median cannot be measured and is estimated at a low-middle value (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple recursion routes (Mobilize, Special Maneuver, Zeke, Zero) and 7 hand traps give independent lines after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Spell recursion from the GY and Pot of Desires / Upstart Goblin card flow support grind; no net card-advantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 7 hand traps, 11 negation-text cards and Forbidden Droplet give layered interaction; durability depends on the single copy of each board breaker (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll & Lock Bird) answer a board on the going-second turn; Raigeki and Mystical Space Typhoon add removal (Verified text, Inferred strength) |
| D9 | Offensive Pressure & Closing Power | 55 | Dragon that Devours the Dogma (3000 ATK), Super Starslayer TY-PHON (2900 ATK) and Ace link pressure give a closing plan (Verified stats, Inferred strength) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Archetype exact-name purity is 42.6% with 18 tech cards and 3 different sub-archetypes, which dilutes consistency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 18 Extra Deck cards exceed the 15-card maximum; the Extra Deck mixes Link, Fusion, Synchro and Xyz (Verified composition, illegal) |
| D12 | Side Deck Adaptability | 10 | The deck has no Side Deck, so post-side adaptability is effectively absent (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample exists; the archetype's presence is unmeasured (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Several multi-step Link and recursion lines with many decision points; moderate execution load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit and deck-size violations (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 52.3 and TR 40 give 49.8, then the illegality modifier -12 gives 38 (theoretical/structural-only, not a normal Final Contextual score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negation coverage (7 hand traps, 11 negation-text cards)
- Multiple Ace-recursion routes through the GY
- Strong high-ATK finishers in the Extra Deck
Weaknesses
- Illegal as built: copy-limit and Extra Deck size violations
- Low exact archetype purity (42.6%) and 18 tech cards dilute consistency
- No Side Deck
Critical choke points
- The single Ace link monster on turn 1 is a choke point; the deck relies on Mobilize searches to recover from a missing Ace
- Hand-trap answers depend on specific cards (Ash Blossom, Droll & Lock Bird), which are limited in copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Ash Blossom & Joyous Spring and one Super Polymerization | One legal copy of a core card or a Sky Striker Spell | Brings the deck within the copy limit so it can be evaluated as a legal list. |
| 2 | Three Extra Deck cards (lowest-value Link or Xyz) | None (remove only) | Brings the Extra Deck to the 15-card maximum. |
| 3 | Two to three tech cards | Side Deck slots (up to 15) | Adds post-side flexibility, which the deck lacks entirely. |
Evidence & confidence
- Verified: Illegal status: Ash Blossom and Super Polymerization exceed their copy limits; Extra Deck has 18 cards against a 15-card maximum; Card text for all 50 Main and 18 Extra cards
- Inferred: Starter and archetype-core opening-hand probabilities; Hand-trap and negation coverage strength; Closing power from ATK values and text
- Provisional: Meta and format fit: no dated metagame sample
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry exists in YGOVN No Side Deck is present, so post-side plans cannot be evaluated Meta power is Provisional unless a dated metagame sample is supplied
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