forbidden Deck #770593 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Live☆Twin Ki-sikil x3, Live☆Twin Lil-la x3, Live☆Twin Lil-la Sweet x3. Created Oct 21, 2026 by YGO Mod.

Deck forbidden TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
StunConfidence: LowEvaluated Oct 22, 2026
20± 8/ 100
Power Score
Structural 48
Reliability 35
Going First 40
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 40
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Stun
  • Secondary strategies: Control, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Negate-and-disrupt the opponent's board with hand traps and negation spells, then convert the surviving board through Fiendsmith and Link/Fusion boss monsters (Fiendsmith's Lacrima, Underworld Goddess of the Closed World, Fiendsmith's Desirae).; Live Twin / Evil Twin Link pressure (Evil Twin Lil-la, Evil Twin Ki-sikil) and Forbidden Droplet / Dark Ruler No More board-breaking.
  • Turn 1 (going first): Open with Secret Password or Live Twin Sunny's Snitch to find a Live Twin monster, Normal Summon Ki-sikil or Lil-la, then Link Summon Evil Twin monsters while holding Ash Blossom and Ghost Belle as interaction.
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Effect Veiler, D.D. Crow, Droll and Lock Bird) to answer the opponent's first summon or search, then rebuild with Live Twin or Fiendsmith lines.
  • Recovery: Fiendsmith Engraver and Fiendsmith's Tract recover LIGHT Fiend monsters from the GY; Live Twin Lil-la Sweet recurs from the GY when a Ki-sikil is on the field.
  • After siding: No Side Deck is registered (side_count 0), so no post-side plan exists in this export.

Why it scores here

This list is Illegal in TCG: three Forbidden cards (Called by the Grave, Triple Tactics Talent, D/D/D Wave High King Caesar) and three Limited or Semi-Limited cards are over their copy limits (Ash Blossom x3, Fiendsmith Engraver x2, Droll and Lock Bird x2), so the score is capped at 20 and is theoretical or structural only. Structurally the deck reads as a Stun/Control shell: 19 hand-trap tagged cards and 21 negation-text cards give strong interaction density (D7 75) and a high chance of holding at least one hand trap when going second (0.93), which is what earns its points. Its engine is thin: only 2.9% of cards carry the exact 'forbidden' archetype name, 68 of 70 copies are off-archetype, and the Fiendsmith, Live Twin and Evil Twin lines are spread across 3 to 9 copies each, so starter access is roughly 0.69 for a searcher and 0.39 for the Fiendsmith core. No combos were recorded, so ceiling and median are text-only inference, and no meta or tournament data supports any matchup claim. The score comes from consistency and interaction on the list as a system, not from averaging card scores and not from archetype popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one searcher in 5-card opening) ~0.69; Fiendsmith core copies 5 in deck, P(open) ~0.39 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Many off-archetype and situational hand traps and techs (30 tech tags) raise dead-card risk; no brick sim available (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded combos; ceiling is a text-only read of Fiendsmith and Evil Twin lines (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards; median output is unknown and assumed low given the spread engine (Inferred)
D5 Interruption Resilience & Route Redundancy 55 19 hand traps and 21 negation effects give several independent responses; recursion via Engraver and Lil-la Sweet (Inferred)
D6 Resource Economy, Recovery & Grind 40 Resource regeneration relies on GY recursion that depends on specific monsters being in the GY (Inferred)
D7 End-Board & Interaction Quality 75 Interaction density and layered negates are high by text (negation 21, hand trap 19, removal 13) (Inferred semantic)
D8 Going-Second & Board-Breaking Power 70 P(at least one hand trap in 6-card going-second hand) ~0.93 (Inferred)
D9 Offensive Pressure & Closing Power 40 Closing relies on Link and Fusion bosses with limited direct pressure; Caesar is Forbidden and cannot be legally run (Inferred)
D10 Main Deck Efficiency & Flexibility 35 55 main with 28 distinct cards and 30 tech slots; archetype purity only 2.9% (Verified counts)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck: 10 Link, 4 Fusion, 1 Xyz; Caesar is Forbidden, so the Extra slot is partly dead (Verified)
D12 Side Deck Adaptability 20 No Side Deck registered (side_count 0); no post-side plan or data (Provisional)
D13 Matchup Coverage & Format Fit 40 No dated metagame or tournament link; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Live Twin and Fiendsmith sequencing plus many timing-sensitive responses; moderate error burden (Inferred)

How the score was computed

Strategy profile: Stun. Structural ≈ 48, Going First ≈ 40, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-6); engine_conflicts_archetype_purity (-4). Final formula: Pre-cap: 0.80*Structural(48) + 0.20*TournamentReliability(35) = 45.4, then modifiers -10 -> 35.4; Illegal-deck cap applied -> 20 (theoretical/structural-only). Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high hand-trap and negation density (19 hand traps, 21 negation-text cards) gives strong going-second disruption
  • Multiple independent interaction options (Ash Blossom, Ghost Belle, Effect Veiler, D.D. Crow, Solemn Judgment) cover many interruption points
  • Several recursion effects (Fiendsmith Engraver, Live Twin Lil-la Sweet) help rebuild after an interruption

Weaknesses

  • Illegal in TCG: Forbidden and over-limit copies must be removed before the list can be played
  • Off-archetype spread: only 2.9% exact-name purity, so the engine is thin and inconsistent
  • Extra Deck slot is partly dead while Caesar is Forbidden
  • No Side Deck and no recorded combos or matchup data

Critical choke points

  • Fiendsmith Engraver and Fiendsmith's Tract are the only LIGHT Fiend search; losing them removes the Fiendsmith core
  • Live Twin Ki-sikil must be on the field to enable Lil-la and Evil Twin Link lines
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, D/D/D Wave High King Caesar Legal substitutes from the same role (e.g. another negation or hand trap) Forbidden cards make the list illegal; the deck cannot be scored as played.
2 Ash Blossom & Joyous Spring (1 copy), Fiendsmith Engraver (1 copy), Droll & Lock Bird (1 copy) Legal-count substitutes Each is over its copy limit, so the list is illegal even without the Forbidden cards.
3 Off-archetype tech slots A single engine or archetype line Purity is 2.9%; a more coherent engine should raise consistency more than extra tech.

Evidence & confidence

  • Verified: Legality: 55 main, 15 extra, 0 side; six copy-limit violations including three Forbidden cards; Card text and banlist status for every listed card; Copy histogram: 10 one-of, 9 two-of, 9 three-of; Extra Deck breakdown: 10 Link, 4 Fusion, 1 Xyz
  • Inferred: Stun-leaning strategy classification from hand-trap and negation text density; Hypergeometric starter and hand-trap probabilities; Dimension scores D1 through D11 and D14
  • Provisional: Meta Power (null); Matchup coverage and format fit (D13); Side deck adaptability (D12, no side registered)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN for this deck Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered for this deck

More TCG Info

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forbidden Breakdown

 
 

 

 

 

 

 

 
 

 

 
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