Fiendsmith Deck #770591 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Live☆Twin Ki-sikil x3, Live☆Twin Lil-la x3, Live☆Twin Lil-la Sweet x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Buio the Dawn's Light x1
- D.D. Crow x2
- Droll & Lock Bird x2
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Lacrima the Crimson Tears x1
- Live☆Twin Ki-sikil x3
- Live☆Twin Lil-la x3
- Live☆Twin Lil-la Sweet x3
- Nibiru, the Primal Being x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Called by the Grave x1
- Dark Ruler No More x2
- Fiendsmith's Tract x1
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Lightning Storm x2
- Live☆Twin Sunny's Snitch x3
- Mutiny in the Sky x1
- Secret Password x3
- Shared Ride x3
- Triple Tactics Talent x1
- Infinite Impermanence x3
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Luce the Dusk's Dark x1
- Necroquip Princess x1
- A Bao A Qu, the Lightless Shadow x1
- Evil★Twin Ki-sikil x1
- Evil★Twin Ki-sikil Deal x1
- Evil★Twin Lil-la x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Muckraker From the Underworld x1
- S:P Little Knight x1
- Underworld Goddess of the Closed World x1
- D/D/D Wave High King Caesar x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 42 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Control
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).
Identity & game plan
- Win condition: Fiendsmith Fusion/Link boards (Lacrima, Desirae, Requiem, Agnumday) built from Fiendsmith Engraver and Lacrima-style starters; the list is not a clean Fiendsmith shell; Live Twin / Evil Twin Link pressure (Evil Twin Ki-sikil, Evil Twin Lil-la, Evil Twin Ki-sikil Deal) and Luce the Dusk's Dark
- Turn 1 (going first): Open on a Live Twin starter (Ki-sikil or Lil-la), search with Secret Password or Sunny's Snitch, then reach a Link or Fusion line; the going-first path is thin because only about 25% of hands contain any given 3-of starter
- Turn 2 (going second): Use the hand traps (Ash, Infinite Impermanence, Nibiru, Effect Veiler, Ghost Belle, Ghost Ogre, Droll) to disrupt the opponent's first board, then rebuild through Fiendsmith or Twin searchers; this is the stronger side of the list
- Recovery: Rebuild through Fiendsmith's Tract, Buio the Dawn's Light, Fiendsmith Engraver recursion and the Live Twin searchers, but the copy-limit violations and Forbidden cards mean this rebuild cannot be played as-is
- After siding: Not evaluable: the deck has 0 side deck cards, so there is no post-side plan
Why it scores here
The deck is illegal in TCG as built: three Ash Blossom, two Fiendsmith Engraver, two Droll and Lock Bird exceed their limits, and Called by the Grave, Triple Tactics Talent and D/D/D Wave High King Caesar are Forbidden. The score therefore reflects the structural read only, capped at 20. The list is a split build: archetype purity is 12.9% (9 exact Fiendsmith copies against 61 off-archetype copies) across Live Twin, Evil Twin, Lil-la, Solemn, Cyclone, D.D., Harpie and From the Underworld, so the engines compete for the same hand slots. Its strength is interaction density (21 negation cards, 19 hand-trap-tagged cards) and a strong going-second hand (about 93% chance of at least one hand trap in six cards), which earn points on D7 and D8. Opening-hand conversion is weak: any single 3-copy starter appears in about 25% of five-card hands, and the Fiendsmith core is 1 copy in the list against a usage profile that runs it in every standard build, which costs points on D1 and D2. No combo, tournament or win-rate data exists, so popularity did not earn points, no card scores were averaged, and the Meta score is provisional and null.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | Live Twin starter at least one in 5-card hand about 0.25 per 3-copy card; Fiendsmith core (1 copy) at 0.09; engines conflict across Twin, Fiendsmith and D/D (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 19 hand-trap-tagged cards and 30 tech cards in 55 slots suggest frequent dead or redundant hands; no brick sample (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Ceiling from text only: Fiendsmith Lacrima, Desirae and Requiem plus Twin Link chains could reach high boards, but no parseable boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unknown; the Twin starters and Engraver chain look fragile on average (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Negation and hand traps give multiple answers, but most of them are narrow single-use effects; Twin and Fiendsmith routes are partly independent (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Searchers (11 text-tagged) and Fiendsmith Tract/Engraver recursion help rebuild; no resource signature data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 21 negation-text cards, 13 removal-text cards and Fiendsmith Desirae negation give layered interaction; duplicates reduce quality (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand-trap group reaches about 0.93 for at least one in 6 cards; Luce and Lacrima add board-breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Fiendsmith Desirae 2800 ATK, Luce 3500 ATK and Underworld Goddess 3000 ATK offer closing pressure but no end-board data exists (Verified stats; Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 35 | Main deck of 55 cards with 25 level-0 spells and 30 tech cards; low archetype purity lowers coherence (Verified count; Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck slots across Link, Fusion and Xyz; Caesar is Forbidden and one Fusion/Link route is unsupported by the core (Verified count) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no meta sample; archetype usage shows the core is missing (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Multiple Link summon sequences and Twin/Fiendsmith decision branches make the list hard to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 47, Going First ≈ 42, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); no side deck (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 44.6; modifiers -12 give 32.6; Illegal-deck cap applied: final = min(score, 20)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense negation and hand-trap package gives strong going-second interaction
- Fiendsmith and Twin searchers provide several ways to find starters
- High-end Link and Fusion finishers (Desirae, Lacrima, Underworld Goddess) give closing power if the line is legal
Weaknesses
- Illegal in TCG: copy-limit and Forbidden violations
- Archetype purity 12.9% means the engines compete for slots
- Low starter density: no single 3-copy starter is live in more than about 25% of 5-card hands
- No sideboard
Critical choke points
- Fiendsmith Engraver (1-copy legal limit, runs 2) is the core searcher and recursion source for the Fiendsmith line
- Live Twin starters are the only going-first route, and the 25% per-card chance makes the opening unreliable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Triple Tactics Talent, D/D/D Wave High King Caesar | Legal replacements in the same role (for example, a legal negation or extender) to clear the Forbidden violations | Forbidden cards make the list illegal; no normal score applies until they are removed |
| 2 | 1 copy of Ash Blossom & Joyous Spring, 1 copy of Fiendsmith Engraver, 1 copy of Droll & Lock Bird | Legal filler from the existing list (for example, a non-limited extender or a different hand trap) | Brings the three over-limit cards to their legal copy counts |
| 3 | Off-archetype Live Twin and Evil Twin excess | A deliberate single-engine core (either Fiendsmith or Twin) with the full core copies | Raises archetype purity and starter density, which drives D1 and D2 |
Evidence & confidence
- Verified: Legality status Illegal with 6 listed violations; Main 55 / Extra 15 / Side 0 counts; Archetype purity 12.9%; Banlist status of each violating card
- Inferred: Starter and hand-trap draw probabilities from hypergeometric estimates; Dimension scores D1-D12 and D14; Going-first versus going-second split
- Provisional: Meta Power (null); D13 matchup and format fit
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is provisional unless a dated metagame sample is supplied no side deck: post-side adaptability cannot be scored
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