Utopia Deck #770587 — Yu-Gi-Oh! TCG

40 Main, 15 Extra, incl. Dodododo Warrior x3, Gagaga Magician - Gagaga Magic x3, Onomatokage x3. Created Oct 21, 2026 by YGO Mod.

Deck Utopia TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
53± 8/ 100
Power Score
Structural 58
Reliability 55
Going First 60
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 50
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Xyz
  • Format: tcg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz-chain from the Zubaba/Gagaga/Gogogo/Dododo engine into a 2500-3000 ATK Utopia or Number boss, with Number 99 and Number C39 as the main closers; Negation and attack-lock boss (Number 39: Utopia, Number C39) that protects the field after the first Xyz lands
  • Turn 1 (going first): Onomatopaira or Onomatopoeia searches a Zubaba/Gagaga/Dododo starter; Gagaga Magician and Onomatokage Special Summon into an Xyz Summon on turn 1-2
  • Turn 2 (going second): No hand traps in the list, so going second relies on the same starter chain plus Onomatokage banish recursion; the Xyz boss must survive the first removal
  • Recovery: Onomatokage and Dodododwarf Gogogoglove recur from the GY; Zexal Entrust and Rank-Up-Magic spells reload Xyz monsters from the Extra Deck
  • After siding: Not evaluable: the deck runs zero side cards, so there is no post-side plan

Why it scores here

The deck is scored as a system: the Zubaba/Gagaga/Gogogo/Dododo starter pool gives strong opening access (P(at least one searcher in a 5-card hand) is about 0.82, and the archetype core group is about 0.95 in hand), and the Xyz chain converts that access into large boards. Closing power is high because the 15-card Extra Deck offers several 2500 to 3000 ATK bosses with attack-lock and negation effects. The weak points are the absence of hand traps or any hand disruption, zero side deck slots, and an Extra Deck that spreads into off-archetype Xyz (Lswarm, Phantom Knights, Masquerade, Galaxy-Eyes) that dilute engine coherence. Popularity or archetype usage did not add points, and no card scores were averaged. Combo ceiling and median are inferred from text only, because the export contains no recorded boards.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one searcher in 5-card hand) ≈ 0.82; archetype core group ≈ 0.95 in hand; 2-card bootstrap via Onomatopaira and Onomatopoeia (Inferred)
D2 Opening-Hand Quality & Brick Management 60 18 distinct Main Deck cards with several 1-copy or conflicting Rank-Up spells; limited Normal Summon conflicts (Inferred)
D3 Combo Conversion & Ceiling 70 Xyz-chain ceiling from Onomatokage and Gagaga Magician into 2500-3000 ATK bosses; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 55 Median output is unobserved; no combo boards supplied, so the score is a text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple independent starters and recursion give redundancy, but zero hand traps and zero Ash Blossom or Droll means no protection against hand-based interruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Recursion through Onomatokage, Dodododwarf Gogogoglove and Zexal Entrust, offset by heavy Xyz-material cost (Inferred)
D7 End-Board & Interaction Quality 55 Field-based negation and attack-lock on Number 39: Utopia, Number C39 and Number 90 only, with no hand-based interaction (Inferred)
D8 Going-Second & Board-Breaking Power 45 No hand traps and 2 Zubababa Knights as the only board removal in the Main Deck; going-second board breaking is weak (Inferred)
D9 Offensive Pressure & Closing Power 72 Number 99 (3000), Number F0 Draco Future (3000) and Number C39 (2800) provide high-ATK closers with direct attack or protection text (Verified stat, Inferred read)
D10 Main Deck Efficiency & Flexibility 62 40 cards in 18 distinct names, with 2-3 copy engine pieces; compact for a Gagaga/Dododo engine (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 distinct Extra Deck cards, each at 1 copy; flexible but several off-archetype Xyz (Evilswarm Ophion, Dark Rebellion, Masquerade V, Galaxy-Eyes) reduce coherence (Verified composition, Inferred)
D12 Side Deck Adaptability 15 Zero side deck cards; no post-side adaptability at all (Verified, Provisional for match play)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; format fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Xyz chains with stacked Level-4 materials and several choice points per turn raise pilot demand (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: engine_conflicts_off_archetype_extra (-3); no_side_deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*58.3 + 0.20*55 = 57.6, then modifiers -5 = 52.6, rounded to 53

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense, redundant starter pool: 17 archetype-core copies with about 0.95 chance of at least one in hand
  • Strong Extra Deck closers at 2500-3000 ATK with attack-lock and negation text
  • Recursion through Onomatokage and Dodododwarf Gogogoglove

Weaknesses

  • No hand traps, Ash Blossom or Droll in the list despite high archetype usage
  • Zero side deck cards
  • Off-archetype Xyz in the Extra Deck dilute engine coherence (exact name purity 18.2%)

Critical choke points

  • The first Xyz Summon: if the starter is stopped before it lands, the Extra Deck boss is unreachable
  • No hand-based answer to a going-second hand, so the first board must survive
Priority Remove Add Reason
1 Evilswarm Ophion, Dark Rebellion Xyz Dragon or Masquerade V (one of the off-archetype Xyz) Ash Blossom & Joyous Spring x2 (archetype-usage core, hand-trap protection) Adds hand-based interruption resilience the list lacks and lets the Extra Deck stay on-engine
2 Zero-side list A 15-card side deck with hand traps and hate for the expected format Gives post-side adaptation, which the list currently cannot do

Evidence & confidence

  • Verified: Legal status: 40 Main / 15 Extra / 0 Side within TCG size rules, no banned or limited cards; Archetype core in deck: 7 of 25 standard core cards present (28%); Exact archetype name purity 18.2%
  • Inferred: Opening-hand consistency estimates from hypergeometric draw tables; Engine conflict and Extra Deck coherence reads from card text; Interaction and resilience reads from card text and role tags
  • Provisional: Meta Power and format fit, because no dated metagame sample exists
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchup or brick rate Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty, so post-side performance cannot be assessed

More TCG Info

Utopia

Utopia Breakdown

 
 

 

 

 

 

 

 
 

 

 
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