Branded Deck #770583 — Yu-Gi-Oh! TCG
55 Main, 14 Extra, incl. Armageddon Knight x3, Lava Golem x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Armageddon Knight x3
- Dogmatika Ecclesia, the Virtuous x1
- Dogmatika Maximus x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Lava Golem x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Naelshaddoll Ariel x1
- Reeshaddoll Wendi x1
- Shaddoll Beast x1
- Shaddoll Hedgehog x1
- Shaddoll Squamata x1
- Tohushaddoll Grysta x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x1
- Effect Veiler x3
- Ghost Ogre & Snow Rabbit x3
- Incredible Ecclesia, the Virtuous x1
- El Shaddoll Fusion x1
- Foolish Burial x1
- Harpie's Feather Duster x1
- Lev Shaddoll Fusion x3
- Mistaken Arrest x3
- Nadir Servant x2
- The Fallen & The Virtuous x2
- Void Unleashing x2
- Infinite Impermanence x2
- Shaddoll Schism x1
Extra Deck (14)
- Albion the Sanctifire Dragon x1
- El Shaddoll Apkallone x1
- El Shaddoll Meshahrail x1
- El Shaddoll Winda x2
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Granguignol the Dusk Dragon x1
- Infernoid Evil x1
- Mirrorjade the Iceblade Dragon x1
- Reeshaddoll Wendikurhu x1
- The Dragon that Devours the Dogma x2
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 58 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: tcg
Legality
Main 56 / Extra 14 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon a large Fusion boss (The Dragon that Devours the Dogma, Albion the Sanctifire Dragon, El Shaddoll Winda, El Shaddoll Meshahrail) off Shaddoll, Albaz and Branded fusion material lines.; Fallen of Albaz and Dogmatika/Blazing Cartesia Fusion access into Level 8 bosses, with Mulcharmy card draw and Shaddoll flip removal supporting the grind.
- Turn 1 (going first): Open on Lev Shaddoll Fusion, Nadir Servant or a Fallen of Albaz/Dogmatika starter, search or Special Summon the Fusion enabler, and make a boss while holding Ash Blossom, Effect Veiler and Ghost Ogre up as protection (plan depends on the 0.80 archetype-core hand probability and is Inferred).
- Turn 2 (going second): Hold 14 hand traps (84% chance of at least one in a 6-card hand, Inferred) to answer the first summon or fusion, then rebuild through Mulcharmy draws and a single Fusion boss.
- Recovery: Use Shaddoll Beast, Shaddoll Hedgehog, Naelshaddoll Ariel and Shaddoll Squamata flip/GY effects, plus Void Unleashing and Infernoid Evil searches, to rebuild a second board from the GY and banished zones.
- After siding: Not applicable: the Side Deck is empty, so there is no documented post-side plan for a best-of-3 match.
Why it scores here
The deck's starters are spread over three engines (Shaddoll, Albaz/Branded/Dogmatika, and Mulcharmy). Archetype-core access is reasonable, with about an 80% chance of at least one core card in a 5-card opening hand (Inferred), but the 3-copy and 6-copy conditional cards in the Main Deck add brick risk. Interaction is the deck's strongest structural feature: 14 hand traps, Shaddoll flip removal and several negates give it a real answer to the first play, and the 84% going-second hand-trap estimate is the main reason it scores above the Floor. Closing power is high in principle because 13 Fusion monsters include several 2800-3000 ATK bosses, but no recorded boards exist, so the ceiling and median are text-only inferences and are not averaged from card scores. The deck is illegal as submitted (Ash Blossom at 3 copies against a limit of 2), has no side deck, and has no tournament or meta data, so the score is a theoretical, structural-only read and is capped low. Popularity or archetype usage did not earn points; the score reflects the list's internal consistency and interaction on the system.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 core starter in 5-card hand) is about 0.80 for the 15-copy archetype core; the three engines are only partly connected (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 6 conditional Mulcharmy cards and 14 hand traps are dead in many hands, and the Main Deck has 16 tech slots and 10 three-copy non-engine cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable recorded boards; Fusion access to Level 8 bosses gives a high text-based ceiling (Inferred, semantic read) |
| D4 | Combo Floor & Median Output | 40 | No combo data exists, so the median is unknown and set low to reflect the conditional Mulcharmy and hand-trap lines (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | 14 hand traps and recursion from Shaddoll Beast/Hedgehog/Ariel give several independent continuation routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Mulcharmy draw, 8 search-text cards and Shaddoll GY recovery support grind, offset by 2 Nadir Servant and Void Unleashing dependencies (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Shaddoll Squamata flip destroy, Apkallone negate, Ghost Ogre destroy, Harpie's Feather Duster and Infinite Impermanence give layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap coverage is 84% and the boss suite can contest a board, but there is no going-second win-rate data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Several 2800-3000 ATK Fusion bosses and Dogmatika Maximus provide closing power in the end board (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 56 Main Deck cards with 31 distinct cards and 16 tech slots is not compact (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 13 Fusion and 1 Synchro in 14 Extra slots give broad coverage with limited mandatory overlap (Verified composition) |
| D12 | Side Deck Adaptability | 8 | The Side Deck is empty, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample exists; archetype usage data alone cannot establish matchup fit (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many conditional effects, flip-timing decisions and Fusion sequencing make the list demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Stun secondary (not formally blended; Midrange weights used as-is). Structural ≈ 54, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*53.9 + 0.20*45 - 12 = 40.1, then capped at 30 because the list is Illegal (theoretical/structural-only read)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and flip-removal interaction (14 hand traps, Shaddoll Squamata, Ghost Ogre, Infinite Impermanence, Effect Veiler, Ash Blossom)
- Strong end-board bosses across Fusion options (The Dragon that Devours the Dogma, Albion, El Shaddoll Winda, El Shaddoll Meshahrail)
- Extra Deck coverage is broad (13 Fusion and 1 Synchro)
- Shaddoll GY/banish recovery gives several rebuild routes
Weaknesses
- Illegal as submitted: Ash Blossom & Joyous Spring is at 3 copies against a Semi-Limited limit of 2
- Empty Side Deck, so no post-side adaptation
- Three engines (Shaddoll, Albaz/Dogmatika/Branded, Mulcharmy) compete for Main Deck space
- Six conditional Mulcharmy cards are often dead when the player controls cards
- 16 tech slots and 10 three-copy non-engine cards reduce compactness
Critical choke points
- Fusion summon of the boss depends on the Lev Shaddoll Fusion / El Shaddoll Fusion / Fallen of Albaz chain
- The 14 hand traps all compete for hand space, so a hand with two or more dead hand traps can lose the first turn
- A single unresolved passcode (20366274) means one Main Deck slot is unverified
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | None required; or 1 legal replacement hand trap (for example Infinite Impermanence) | Fixes the only verified legality violation (3 copies against a limit of 2) |
| 2 | Empty side deck | Up to 15 side-deck cards covering the most-seen matchups | A best-of-3 deck needs a post-side plan; the current side is 0 cards |
| 3 | 1 Mulcharmy Purulia or 1 Mulcharmy Fuwalos | A non-conditional draw or searcher | Mulcharmy cards are often dead when the player controls cards, which adds brick risk to D2 |
| 4 | Unresolved passcode 20366274 | A verified card that matches the intended slot | Resolves the unknown Main Deck slot so the list can be audited |
Evidence & confidence
- Verified: Ash Blossom & Joyous Spring is run at 3 copies against a legal limit of 2 (Illegal); Main Deck size 56 and Extra Deck size 14 are within TCG size rules; Side deck is 0 cards; Archetype core probability and hand-trap probability are hypergeometric estimates from the resolved list; One passcode (20366274) did not resolve to a card
- Inferred: Opening-hand starter access of about 0.80 for the archetype core; Going-second hand-trap coverage of about 0.84; Brick risk from conditional Mulcharmy cards and dead hand traps; Interaction quality and closing power from card text
- Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link or meta data)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record are absent one passcode (20366274) could not be resolved to a card and was counted as Main no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied no side deck, so post-side performance cannot be assessed
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