Shaddoll Deck #770581 — Yu-Gi-Oh! TCG
55 Main, 14 Extra, incl. Armageddon Knight x3, Lava Golem x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Armageddon Knight x3
- Dogmatika Ecclesia, the Virtuous x1
- Dogmatika Maximus x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Lava Golem x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Naelshaddoll Ariel x1
- Reeshaddoll Wendi x1
- Shaddoll Beast x1
- Shaddoll Hedgehog x1
- Shaddoll Squamata x1
- Tohushaddoll Grysta x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x1
- Effect Veiler x3
- Ghost Ogre & Snow Rabbit x3
- Incredible Ecclesia, the Virtuous x1
- El Shaddoll Fusion x1
- Foolish Burial x1
- Harpie's Feather Duster x1
- Lev Shaddoll Fusion x3
- Mistaken Arrest x3
- Nadir Servant x2
- The Fallen & The Virtuous x2
- Void Unleashing x2
- Infinite Impermanence x2
- Shaddoll Schism x1
Extra Deck (14)
- Albion the Sanctifire Dragon x1
- El Shaddoll Apkallone x1
- El Shaddoll Meshahrail x1
- El Shaddoll Winda x2
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Granguignol the Dusk Dragon x1
- Infernoid Evil x1
- Mirrorjade the Iceblade Dragon x1
- Reeshaddoll Wendikurhu x1
- The Dragon that Devours the Dogma x2
- Ecclesia and the Dark Dragon x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 45 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Fusion Summon Shaddoll/Albaz Fusion boss monsters (The Dragon that Devours the Dogma, El Shaddoll Winda, Reeshaddoll Wendikurhu) from Lev Shaddoll Fusion, El Shaddoll Fusion and Fallen of Albaz-based lines; Fallen of Albaz / Dogmatika Maximus / Ecclesia-based boards with Mulcharmy disruption
- Turn 1 (going first): Open a Shaddoll starter (Lev Shaddoll Fusion, Shaddoll Beast or Shaddoll Hedgehog) and convert via Fusion or Schism; open hand traps (Ash Blossom, Effect Veiler, Ghost Ogre) to protect the line on the opponent's turn
- Turn 2 (going second): Use hand traps (14 in the Main Deck) and Nibiru/Infinite Impermanence to disrupt the opponent's Summons, then rebuild through Fallen of Albaz or Ecclesia monsters
- Recovery: Recover through Void Unleashing, Nadir Servant, The Fallen & The Virtuous and the Shaddoll Flip effects in the GY (Naelshaddoll Ariel, Shaddoll Squamata)
- After siding: Not evaluable: the deck runs no Side Deck (0 cards), so there is no post-side plan
Why it scores here
This deck cannot receive a normal score because it is Illegal: it runs 3 copies of Ash Blossom & Joyous Spring against a Semi-Limited limit of 2, so the evaluation is theoretical and structural only. Its starter access is moderate: P(at least one Lev Shaddoll Fusion in a 5-card opening hand) is about 0.25 and the 23-card archetype core has about a 0.94 chance of at least one copy (Inferred). Its interaction is dense, with 14 hand traps plus Harpie's Feather Duster and Foolish Burial, but the Mulcharmy trio is conditional on controlling no cards and the archetype purity is only 18.6% across several sub-archetypes, which weakens engine coherence. There is no recorded combo data, no tournament link and no Side Deck, so the floor, median and ceiling cannot be measured and the score is not an average of card scores or a reward for the archetype's popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 Lev Shaddoll Fusion in 5) ~0.25 per copy; archetype core P(>=1) ~0.94; starter access moderate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 14 hand traps plus 3 conditional Mulcharmy draw cards create dead or conflicting hands; no hard brick estimate computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards in combos_evidence; ceiling read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo median or power distribution available; floor cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Several independent lines via Shaddoll Flip effects and GY recursion, but no measured interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recovery from Void Unleashing, Nadir Servant and Fallen of the White Dragon; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 14 hand traps, Ash Blossom x3, Nibiru, Infinite Impermanence, Effect Veiler, Dogmatika/Ghost Ogre removal text (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second value from hand traps and Apkallone/Squamata-style removal text; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Several 3000-ATK fusion bosses (The Dragon that Devours the Dogma, Albion the Sanctifire Dragon, Mirrorjade) (Verified card text, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 56 Main slots over 31 distinct cards with 18.6% exact-archetype purity; 16 tech cards dilute the engine (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 13 Fusion and 1 Synchro with mixed archetype access; several Extra targets need specific materials (Verified composition, Inferred access) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards); no post-side adaptability is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame sample; archetype share unavailable, so fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-archetype engine with many interacting Fusion, Flip and conditional effects demands high pilot skill (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 47, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy-limit violation (-8); Conditional Mulcharmy engine (-4). Final formula: No reliable metagame: 0.80*Structural(47) + 0.20*TournamentReliability(35) = 45; modifiers total -12 giving 33; Illegal cap applied, final score 25 (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap suite (Ash Blossom, Effect Veiler, Ghost Ogre, Nibiru, Infinite Impermanence) for going second
- Several 3000-ATK fusion bosses available through the Extra Deck
- Multiple recursion routes from the GY (Void Unleashing, Nadir Servant, Shaddoll Flip effects)
Weaknesses
- Illegal copy count on Ash Blossom & Joyous Spring
- Low exact archetype purity (18.6%) across several sub-archetypes
- Mulcharmy trio is conditional and likely dead in some hands
- No Side Deck
Critical choke points
- Lev Shaddoll Fusion and the Shaddoll Fusion monsters depend on one or two starters in hand
- Opening hands without a starter or hand trap are likely dead
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | Any legal Main Deck card | Fixes the illegal 3-copy violation so the list can be scored normally |
| 2 | One or more Mulcharmy cards | A Shaddoll or Dogmatika starter or a Side Deck | Reduces conditional dead cards and adds a post-side plan |
Evidence & confidence
- Verified: Legality: Ash Blossom & Joyous Spring 3 copies over the Semi-Limited limit of 2; Main 56, Extra 14, Side 0; within size rules; Card text and banlist status for resolved cards; Exact-name archetype purity 18.6%
- Inferred: Starter-open probabilities (hypergeometric); Brick and hand-trap assessment from card text; Going-first and going-second estimates
- Provisional: Meta Power (no dated metagame sample); Matchup fit (D13)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot record absent One passcode (20366274) could not be resolved to a card and was counted as main No win-rate telemetry; going-first/second and matchup signals are Inferred Meta Power is provisional without a dated metagame sample Deck has no Side Deck, so post-side adaptability cannot be evaluated
Couldn't load the combos





