Elfnote Deck #770569 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Ars Magna the Finite and the Infinite x3, Elfnote Lucina x3, Elfnote Regina x3. Created Oct 21, 2026 by YGO Mod.

Deck Elfnote TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
35± 10/ 100
Power Score
Structural 57
Reliability 52
Going First 58
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 57
Going First 58
Going Second 60
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Elfnote Regina / Lucina / Fortuna starters chain into Elfnote and Synchro/Link boards (June Pride, Clear Wing, Chaos Angel, Cosmic Blazar) for offensive pressure, with Power Patron and Ars Magna Link monsters as secondary closers.; Mulcharmy draw-engine advantage over a long game, plus Medius/Power Patron searches for Link extension.
  • Turn 1 (going first): Open an Elfnote starter (Regina or Lucina, both 3 copies), search an Elfnote or Power Patron with the searcher text, then Synchro or Link Summon into a board.
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Ghost Ogre & Snow Rabbit and Nibiru as hand traps to disrupt the opponent's first Summon or search, then rebuild through Mulcharmy draws.
  • Recovery: Recover through Mulcharmy Fuwalos/Purulia draw triggers, Theorealize Past Lull recursion, and Elfnote Regina's hand-to-field revival text (all Inferred from card text).
  • After siding: No side deck is registered, so no post-side plan exists in this export; a legal side deck would be required to evaluate one.

Why it scores here

The deck opens reliably: the 22 searcher-text cards give about a 93% chance of at least one searcher in a 5-card opening hand, and the 28-copy Elfnote core gives about a 98% chance of at least one core card (Inferred from the hypergeometric estimates). Its engine converts through Synchro and Link summons into several strong end boards, and its 11 hand traps and multiple Ash/Droll-style answers keep it resilient to a first interruption. Scoring is on the system, not on averaging card scores, and Elfnote's popularity (the core cards show 100% inclusion in usage stats) only confirms the list is real, not that it is strong. No combos, no tournament record and no side deck exist in the export, so the combo, floor, matchup and side-deck dimensions are weak or provisional. As an Illegal list (3 copies of Elfnote Lucina against a limit of 1, and 3 copies of Ash Blossom against a limit of 2), the final score is capped and the result is theoretical/structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 searcher in hand5) ~ 0.93; P(>=1 core card in hand5) ~ 0.98; core engine of Regina/Lucina/Fortuna is live T1 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Core-proxy brick estimate ~ 0.02; 17 level-0 non-monster slots and 11 hand traps add dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling read from text as Elfnote into multi-Synchro/Link boards (Inferred)
D4 Combo Floor & Median Output 40 No combo median available; floor assumed to be a single-starter board with no second route (Inferred)
D5 Interruption Resilience & Route Redundancy 60 11 hand traps, 4 distinct Elfnote starters and a searcher chain give several independent restarts after a first answer (Inferred)
D6 Resource Economy, Recovery & Grind 62 Mulcharmy draw triggers, Pot of Sloth and Theorealize recursion offset resource spend (Inferred from card text)
D7 End-Board & Interaction Quality 68 Terminus, Ash, Droll, Solemn Judgment, Gravity Collapse, Ghost Ogre and Mediclius give layered negation and removal (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 Going-second hand traps and Mulcharmy draw-on-summon give some board-breaking, but no board-breaker stack (Inferred)
D9 Offensive Pressure & Closing Power 72 Synchro/Link end boards up to 3100-5000 ATK with direct and piercing text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 55 main cards with 16 singleton slots and 11 three-of slots; the 3-copy Lucina and Ash are over the copy limit (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots: 10 Synchro, 3 Link, 1 Xyz, 1 Fusion, all used with flexible Summon routes (Verified composition, Inferred use)
D12 Side Deck Adaptability 10 No side deck registered; there is no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; Elfnote meta share unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Multiple Summon routes and once-per-turn effects give a moderate decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Banlist exposure (over copy limit) (-6); No side deck (-3). Final formula: No reliable meta (Meta provisional): 0.80*57 + 0.20*52 = 56.0; context modifiers -9 gives 47; Illegal legality cap sets final to 35 (theoretical/structural only).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (22 cards) gives near-certain access to the engine in the opening hand
  • Layered negation and removal (Terminus, Ash, Droll, Solemn, Gravity Collapse, Ghost Ogre)
  • Strong Synchro and Link end boards with high ATK and piercing text

Weaknesses

  • Illegal copy counts on Elfnote Lucina and Ash Blossom
  • No side deck, so no post-side adaptability
  • Many singleton tech and Ars Magna splash slots lower coherence and compactness

Critical choke points

  • Elfnote Regina and Lucina are the main starters; the 3-copy Lucina is itself illegal, so the list cannot be played as built
  • Power Patron Link Summons depend on Medius and Junoldo, which are single-point lines
Priority Remove Add Reason
1 1 copy of Elfnote Lucina none (Lucina is limited to 1 copy in TCG) Fixes the copy-limit violation; the deck cannot be legally played with 3 copies.
2 1 copy of Ash Blossom & Joyous Spring none Fixes the Semi-Limited violation (limit 2 copies).
3 Off-archetype tech singletons a legal side deck Adds post-side adaptability (D12 is 10 today) and a best-of-3 plan.

Evidence & confidence

  • Verified: Main 55 / Extra 15 size is within TCG limits (40-60 main, 0-15 extra); Elfnote Lucina 3 copies vs limit 1 (Limited); Ash Blossom 3 copies vs limit 2 (Semi-Limited); Card text and stats for the 55 main and 15 extra cards; Usage stats: Elfnote Lucina, Regina and Ash Blossom are core at 87-100% inclusion
  • Inferred: P(>=1 searcher in hand5) ~ 0.93; Core-proxy brick estimate ~ 0.02; Structural weights and dimension scores; Going-second hand-trap value
  • Provisional: Meta Power (null, no dated metagame sample); D13 matchup fit; D12 side deck adaptability (no side deck)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No side deck registered (best-of-3 format) No win-rate telemetry; going-first, going-second and matchup results are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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