Dracotail Deck #770563 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Aluber the Jester of Despia x1
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Dracotail Pan x2
- Dracotail Phryxul x1
- Dracotail Urgula x2
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Effect Veiler x3
- Incredible Ecclesia, the Virtuous x2
- Branded Fusion x1
- Branded in High Spirits x1
- Branded Opening x1
- Forbidden Droplet x3
- Ketu Dracotail x1
- Rahu Dracotail x1
- Super Polymerization x3
- The Fallen & The Virtuous x3
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
- Dragon's Mind x3
- Infinite Impermanence x3
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Sanctifire Dragon x1
- Dracotail Arthalion x2
- Dracotail Gulamel x1
- Garura, Wings of Resonant Life x1
- Mirrorjade the Iceblade Dragon x1
- Mudragon of the Swamp x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- S:P Little Knight x1
- Despian Luluwalilith x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 60 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon Dracotail Arthalion (3000 ATK) and other Dragon Fusion Monsters from the Extra Deck, starting from Dracotail monsters and Ketu/Rahu Dracotail.; Extra-Deck beatsticks (Alba-Lenatus, Titaniklad, Rindbrumm, Secreterion) once the board is established.
- Turn 1 (going first): Open a Dracotail starter (Faimena, Phryxul, Pan, Urgula, Lukias) or Ketu Dracotail, search or revive a second Dracotail, then Fusion Summon through Branded Fusion or Super Polymerization.
- Turn 2 (going second): Use Ash Blossom, Effect Veiler, Droll & Lock Bird and Infinite Impermanence to slow the opponent, then rebuild through Dracotail recursion and Fusion Summon.
- Recovery: Dracotail monsters and Spells recycle from the GY and banishment through Faimena, Mululu, Ketu and the Dracotail Trap cards (Flame, Horn, Sting), each returning a Dracotail to the deck bottom and drawing a card.
- After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan.
Why it scores here
This score is a structural, theoretical read only, because the list breaks three Semi-Limited copy limits (Ash Blossom, The Fallen & The Virtuous and Super Polymerization each run 3 copies against a limit of 2), so the Final score is capped. The system is a Dracotail Fusion engine with 13 hand traps and a large recursion package: the archetype core is almost always reachable (P of at least one core card in a 5-card hand is about 0.98, Inferred), and the deck has multiple independent starters, so it is resilient to one disruption. The combo ceiling and median could not be measured because no recorded boards exist, so both are text-only Inferred estimates. Popularity and archetype usage (16 of 25 core cards present) confirm the list is real but did not add points, and the score does not average the individual card powers. The missing Dracotail Gulamel and the absence of any Side Deck are the main reasons the post-game and matchup dimensions score low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one archetype-core card in 5-card opener) ≈ 0.98 over 28 core copies; many Dracotail starters with 2-3 copies each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 13 hand traps and about 12 searchers/techs dilute the opener; Forbidden Droplet, Super Polymerization and the Branded trio can be dead without a Fusion enabler (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | Fusion conversion to Arthalion 3000 ATK and Dragon Fusions from one starter; no recorded boards to measure ceiling, so text-only (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Median output is unmeasured: no combo boards exist, and the 9 missing core cards (including Gulamel and Ecclesia and the Dark Dragon) lower the typical board (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Several independent starters, recursion, and 13 hand traps allow a second line after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Dracotail recursion (Faimena, Ketu, Mululu, Trap cards) and Urgula/Horn/Sting searches and draws regenerate resources (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Infinite Impermanence, Effect Veiler, Droll & Lock Bird, Dragon's Mind, Forbidden Droplet, Fallen & Virtuous, Dracotail Sting and Flame give layered interaction (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 66 | Ash, Veiler, Droll and Branded Opening answer a going-second board; hand-trap coverage is 0.82 for going second (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Arthalion 3000 and Pan 2700 with Extra-Deck Dragons 2500-3000 give closing power, but the Gulamel and Albaz Dragon finishers are missing (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 55 Main with 29 distinct cards and 13 singletons; exact Dracotail purity is only 27.1% and the deck splits across Branded, Albaz, Mulcharmy, Despia and Forbidden (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck is full at 15: 12 Fusions, 2 Synchros, 1 Link, with Garura, Mudragon and Secreterion as lower-impact slots and no Gulamel (Verified composition) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; meta-share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion chains with many optional hand-trap and recursion decisions raise the decision load (Inferred) |
How the score was computed
Strategy profile: Combo profile with the Midrange interaction weight noted as a disclosed secondary. Structural ≈ 62, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-8); no side deck (-3). Final formula: Illegal: theoretical cap. Uncapped 0.80*62 + 0.20*50 = 59.6, plus modifiers (-11) = 48.6, capped to 30 because the list is over the copy limit on three cards. Structural-only; Meta provisional.
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