Angelechy Deck #770551 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- The Great Gallant Bandit x2
- Veidos the Eruption Dragon of Extinction x3
- Ash Blossom & Joyous Spring x3
- Chaospawn Bishop x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Witness of the Ancient x1
- Angelechy Brilliant Move x1
- Angelechy Endgame Problem x1
- Angelechy Opposition x3
- Angelechy Problem x2
- Angelechy Strategy Score x3
- Foolish Burial Goods x2
- Pot of Desires x2
- Terraforming x1
- Angelechy Disturbance x1
- Angelechy Opening to e4 x3
- Angelechy Verdict x1
- Dominus Impulse x3
- Dominus Purge x3
- Songs of the Dominators x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Angelechy Extra Deck synchro monsters (Angelechy Bastion, Shatranga, Destrier, Castellan, Seneschal) banish opposing cards and attack for 3000-class ATK, with Angelechy Field Spell and Continuous Spell engine support.; Hand-trap and negation-driven board control (Ash Blossom, Ghost Belle, Nibiru, Droll & Lock Bird) to stall the opponent and convert the resulting board.
- Turn 1 (going first): Turn 1 Angelechy Opening to e4 or Angelechy Strategy Score to place an Angelechy Field Spell, then Special Summon Angelechy Extra Deck monsters through Angelechy Problem and Opposition.
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll) to answer the opponent's first summon or search, then rebuild the Angelechy engine from the Extra Deck.
- Recovery: Angelechy Brilliant Move and Angelechy Disturbance recur engine cards from the GY and banish, and Angelechy Endgame Problem provides repeatable draw and placement after the board is cleared.
- After siding: Not evaluable: the deck export has zero Side Deck cards, so no post-side plan can be assessed.
Why it scores here
The deck is structurally coherent around 33 Angelechy-family copies, and the archetype-core proxy gives roughly 99% chance of at least one core card in a 5-card opening hand, which supports the engine's accessibility (Inferred). Its 11 hand traps and 18 negation-text cards give it above-average end-board interaction and a credible going-second plan, but there are no recorded boards, so the conversion and floor scores rest on text-only reads (Inferred). Only 35.7% of the main deck is exact Angelechy-name cards; the remaining copies are Dominus, Mulcharmy, Chaos, and Greed staples, which lowers consistency and adds brick risk. The deck is Illegal: Ash Blossom and Dominus Impulse each run 3 copies against a Semi-Limited limit of 2, and it has no Side Deck. Under the Illegal rule it receives only a structural read capped at 30, and its popularity (archetype usage stats) confirms it is real and played but earns no power points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | Archetype-core proxy P(at least one of 33 core copies in opening 5) ~0.99; no card-specific starter probability above 0.25 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Main Deck has 29 level-0 Spell/Trap cards and 11 hand traps, with 45 off-archetype copies that can be dead in hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards in combo data; ceiling is a text-only read of Angelechy Extra Deck summons and banish effects (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo median or power distribution; floor estimated from starter diversity and off-archetype dilution (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Recursion via Angelechy Brilliant Move and Disturbance and 3 Ash Blossom copies give partial redundancy, but a single engine chain is the main line (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recovery depends on Angelechy Problem and Endgame Problem GY/banish text, with no resource signature supplied (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 11 hand traps, 18 negation-text cards and 27 removal-text cards indicate broad, layered interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second split not supplied; hand-trap group gives P(at least one in going-second hand 6) ~0.76 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Angelechy Bastion, Shatranga, Destrier and Chaos Angel provide 2500-3500 ATK bosses with banish-on-summon removal (Verified card stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 55 main with 25 distinct cards and 3-copy staples; 35.7% exact-name purity lowers coherence (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 synchro Extra Deck slots, all used, with 4 Angelechy monsters at 2 copies and one Chaos Angel at 1 (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side Deck count is 0; no post-side plan exists to evaluate (Verified absence, Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta share; archetype usage stats only (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Angelechy placement and column-targeting chains with many decision points raise error risk (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure: copy-limit violations (-12); Illegal cap (-11). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(45) = 53; modifiers total -12 gives 41; Illegal cap (copy-limit violations, theoretical/structural only) sets final to 30
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large, consistent Angelechy core (33 copies) with real Extra Deck engine and multiple 2500-3200 ATK synchro bosses
- Layered interaction: 11 hand traps and 18 negation-text cards for going-second play
- Recursion through Brilliant Move, Disturbance and Endgame Problem for mid-game grind
Weaknesses
- Illegal list: Ash Blossom and Dominus Impulse exceed their Semi-Limited copy limit
- No Side Deck, so no post-side adaptability
- Only 35.7% exact-name Angelechy purity; off-archetype staples dilute the engine
Critical choke points
- Angelechy Field Spell placement on turn 1 is the main engine start; few alternate starters are shown
- Angelechy Problem and Opposition hold the engine together; each is 2-3 copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring (or 1 Dominus Impulse) | Any legal substitute | Brings the list into copy-limit legality so it can receive a normal score |
| 2 | Off-archetype staples (e.g., Greed Pot of Desires, Foolish Burial Goods) | Angelechy or Extra-Deck-supporting cards | Raises exact-name purity and reduces brick risk |
| 3 | None | A 15-card Side Deck | Enables post-side plans, which are currently unassessable |
Evidence & confidence
- Verified: Main 55 / Extra 15 / Side 0 counts are within tcg size rules; Ash Blossom and Dominus Impulse run 3 copies, legal limit 2 (Semi-Limited); Archetype-core usage: 33 copies in deck; Angelechy Bastion, Shatranga and Destrier are Extra Deck staples
- Observed: Usage statistics show Angelechy core cards at 57-90% inclusion across 28 rows
- Inferred: Hypergeometric archetype-core access ~0.99 in a 5-card opening; Hand-trap access ~0.76 going second; Interaction breadth from negation and removal text
- Provisional: Midrange primary strategy and Stun secondary read without a dated meta sample; Tournament reliability with no per-pilot match data
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No Side Deck: post-side plan cannot be evaluated No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first/second and matchup results unknown Meta Power is Provisional unless a dated metagame sample is supplied
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