forbidden Deck #770549 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Sky Striker Ace - Raye x3. Created Oct 21, 2026 by YGO Mod.

Deck forbidden TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 49
Reliability 42
Going First 47
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48.8
Going First 47
Going Second 52
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Sky Striker Ace link monsters (Kagari, Zero, Zeke, Azalea) chaining Sky Striker spells into board pressure and direct attacks; Dragon that Devours the Dogma and Ecclesia and the Dark Dragon from the Extra Deck, although their Albaz and Ecclesia support cards are absent from the Main Deck
  • Turn 1 (going first): Open a Sky Striker starter (Linkage!, Engage!, Widow Anchor) or a searcher, then Link Summon a Sky Striker Ace to push the board while spell-based interaction (Mystical Space Typhoon, Twin Twisters, Mecha Shark Cannon) clears the opponent's setup
  • Turn 2 (going second): Use the hand-trap suite (Ash Blossom, Ghost Ogre, Ghost Belle, Evenly Matched, Droll and Lock Bird) to stop the opponent's first engine and then rebuild a Link board from the remaining hand
  • Recovery: Recursion through Sky Striker Ace monsters returning from the GY and spell recycling via Sky Striker Mobilize - Engage!, Radiant Typhoon Vision and Sky Striker Special Maneuver - Lemnisgate!
  • After siding: Not assessable: the deck runs no Side Deck (side_count 0), so no post-side plan exists in the evidence

Why it scores here

The deck is Illegal as submitted: three copies each of Ash Blossom and The Fallen and The Virtuous exceed their Semi-Limited limit of two, so the normal Final Contextual score is capped and this evaluation is theoretical and structural only. Structurally it is a Sky Striker Midrange shell with a Link-heavy Extra Deck, and its starter access is modest: each three-copy starter has about a 25 percent chance of appearing in a 5-card opening hand (Inferred, hypergeometric). Its interaction density is high, with 13 hand traps and about 15 negation and removal texts, so it scores on resilience and end-board interaction rather than on combo output. No combo boards, tournament record, guides or side deck exist in the evidence, so combo, meta and side-deck dimensions rest on text inference or are provisional. Popularity and the archetype's stated usage did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(at least one three-copy starter in 5 cards) = 0.25, with searcher text P = 0.39; starter access is modest (Inferred)
D2 Opening-Hand Quality & Brick Management 45 28 Spells and 17 tech/hand-trap slots give a moderate brick risk; several Sky Striker cards need GY Spells to function (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards in combos_evidence; ceiling read from text only, with Link chains and Extra Deck summons (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median output cannot be measured and is set low on text inference alone (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent interaction and recursion routes through hand traps and Sky Striker recycling (Inferred)
D6 Resource Economy, Recovery & Grind 45 Spell recycling exists but many lines spend cards with limited net advantage; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 62 Hand-trap density of 13 with negation and removal text is high; P(at least one hand trap in 6 cards) = 0.81 (Inferred from flags and probabilities)
D8 Going-Second & Board-Breaking Power 50 Hand traps reach the going-second hand at about 81 percent, but no going-second board data exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Link 1 and 2 Sky Striker Aces are around 1500 to 2000 ATK with direct-attack text; no end-board samples (Inferred)
D10 Main Deck Efficiency & Flexibility 60 56 Main Deck cards are within the 40 to 60 size rule, but 23 distinct cards with a 4.2 percent exact-name archetype purity show splash spread (Observed composition)
D11 Extra Deck Efficiency & Coverage 58 13 Link, 1 Fusion and 1 Synchro fill the 15-card Extra Deck; the Dragon and Ecclesia pieces lack their Main Deck enablers (Verified composition, Inferred)
D12 Side Deck Adaptability 20 No Side Deck is present (side_count 0), so post-side adaptability is unsupported by evidence (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Two engine families across 56 Main and 15 Extra cards, with multi-step Link requirements (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 48.8, Going First ≈ 47, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Banlist and copy-limit exposure (-15); Engine dependency and conflict (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*48.8 + 0.20*42 - 17 = 30.4; capped as theoretical-only because the deck is Illegal

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High hand-trap and negation density gives strong interruption resilience and going-second coverage
  • Link-heavy Extra Deck with redundant Sky Striker Ace routes gives multiple ways to convert a starter
  • Spell recycling through Sky Striker Ace monsters supports recovery after a disruption

Weaknesses

  • Illegal as submitted: two cards exceed their copy limits
  • Low starter density for three-copy engine pieces (about 25 percent in an opening hand)
  • No Side Deck, so no post-side adaptation
  • Dragon that Devours the Dogma and Ecclesia depend on archetype cards absent from the list

Critical choke points

  • The Sky Striker Ace Link summon chain depends on having a Sky Striker Ace in hand or GY and spell count in the GY
  • Hand-trap coverage depends on a small number of key Semi-Limited and Limited cards
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring and 1x The Fallen & The Virtuous Any legal replacement with a function the deck already lacks Reduces both copy-limit violations so the list becomes legal and can receive a normal Final score
2 Dragon that Devours the Dogma and Ecclesia and the Dark Dragon (if the Albaz and Ecclesia enablers are not added) Extra Deck Link monsters that the Sky Striker engine already supports Removes the dependency on archetype cards absent from the list and reduces engine conflict

Evidence & confidence

  • Verified: Main Deck is 56 cards and Extra Deck is 15, within size rules; Ash Blossom & Joyous Spring and The Fallen & The Virtuous exceed the Semi-Limited limit of two; No Side Deck is present (side_count 0); Card texts and banlist status come from the resolved card data
  • Observed: Composition counts: 13 hand traps, 15 negation texts, 20 removal texts, 5 searcher texts
  • Inferred: Starter accessibility is roughly 25 percent for three-copy starters in a 5-card hand (hypergeometric); Hand-trap reach on the going-second hand is about 81 percent; Interaction density is high and supports resilience and end-board quality; Going-first and going-second power estimates are text-based
  • Provisional: Meta Power is null: no dated metagame sample; Matchup and format fit (D13) rest on archetype-level context only
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck; post-side performance cannot be evaluated no guides attached for the archetype

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