Dominus Deck #770518 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Primite Dragon Ether Beryl x3. Created Oct 21, 2026 by YGO Mod.

Deck Dominus TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
25± 8/ 100
Power Score
Structural 47
Reliability 38
Going First 45
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 45
Going Second 48
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes Ultimate / Neo Blue-Eyes / Blue-Eyes Spirit Dragon boards via Blue-Eyes White Dragon and Eyes of Blue Tuner searches (Inferred from card text; no recorded boards); Synchro and Link beats through Cosmic Blazar Dragon and Lightstorm Dragon (Inferred)
  • Turn 1 (going first): Normal Summon a Level 1 Tuner (Sage with Eyes of Blue or Maiden of White), search a second Tuner or Blue-Eyes card, and build toward a Synchro Summon (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Infinite Impermanence, Effect Veiler and Nibiru as hand traps to interrupt the opponent's first board, then reuse the same Tuners for a Synchro Summon (Inferred)
  • Recovery: Re-search Tuners and Blue-Eyes through Wishes for Eyes of Blue and Primite Lordly Lode; Mulcharmy Fuwalos draws when the hand is empty (Inferred)
  • After siding: Not evaluable: the deck has no side deck, so there is no post-side plan

Why it scores here

The deck is judged as a system: its starters are Tuners and Blue-Eyes searchers, its interaction is 17 hand traps plus 21 negation-text cards, and its extra deck holds several 3000+ ATK boards. The probability estimates give about a 25% chance of a starter in the opening five and about 69% of at least one archetype-core card, so the engine is reachable but not reliable. The main deck mixes Blue-Eyes, Primite, Eyes of Blue and about 32 generic cards, and only 3 copies of the exact archetype name are present, which weakens engine coherence. No recorded boards, tournament link or win-rate data exist, so the median and ceiling are text-based inference, and the deck is not credited for its popularity. The deck is illegal (Ash Blossom at 3 copies against a 2-copy limit and an empty side deck), so the final score is capped low and the evaluation is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 Tuner starter in 5-card hand) ~0.25 per copy; P(>=1 archetype-core card) ~0.69 at 11 copies; searcher text in 14 cards (Inferred)
D2 Opening-Hand Quality & Brick Management 40 17 hand traps and 20 tech cards compete for the hand; Ash Blossom at 3 copies is also an illegal over-limit card (Inferred)
D3 Combo Conversion & Ceiling 45 Ceiling read from text: Blue-Eyes Ultimate Spirit Dragon and Neo Blue-Eyes at 3500-4500 ATK; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 35 No combo boards available, so the median is text-only and is scored low (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Several independent recovery paths (Eyes of Blue Tuners, Wishes, Primite Lordly Lode, Mulcharmy Fuwalos) plus redundant hand traps (Inferred)
D6 Resource Economy, Recovery & Grind 45 Resource regeneration relies on searchers and Mulcharmy draw text; no resource data (Inferred)
D7 End-Board & Interaction Quality 60 17 hand traps and 21 negation-text cards give broad interaction, but 3 Ash Blossoms are over the limit (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second hand traps are present, but no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Multiple 3000+ ATK extra-deck boards and Cosmic Blazar piercing/negation text; closing power is not measured (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Only 3 exact Dominus cards in 55; 32 generic, 14 Blue-Eyes, 7 Primite splits, and 27 distinct main cards dilute the engine (Verified structure)
D11 Extra Deck Efficiency & Coverage 60 15-card Extra Deck with 10 Synchro, 3 Link and 2 Fusion; Blue-Eyes and Cosmic Blazar coverage is broad (Verified structure)
D12 Side Deck Adaptability 10 No side deck is present, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or meta-share data; archetype usage is niche and unmeasured (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Tuners, Ash Blossom timing and hand-trap decisions raise pilot demands (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 47, Going First ≈ 45, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: illegal_copy_limit_cap (-12); banlist_exposure (-2); no_side_deck (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 45.5 before modifiers; the illegal-deck cap sets the final score to 25 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Large hand-trap and negation package (17 hand traps, 21 negation-text cards)
  • Multiple Tuner searchers and redundant Blue-Eyes access
  • Strong extra-deck boards at 3000+ ATK (Blue-Eyes Ultimate Spirit, Neo Blue-Eyes, Cosmic Blazar)

Weaknesses

  • Illegal list: Ash Blossom & Joyous Spring at 3 copies against a 2-copy limit
  • No side deck, so no post-side adaptability
  • Mixed engines (Blue-Eyes, Primite, Eyes of Blue, generic) dilute consistency
  • Only 3 exact archetype-name cards in 55 main-deck cards

Critical choke points

  • Tuner availability for Synchro Summons (Tuner count is 16 but starter odds are about 25% per copy in a five-card hand)
  • Illegal copy count of Ash Blossom must be fixed before any normal score applies
Priority Remove Add Reason
1 One Ash Blossom & Joyous Spring A legal card from the archetype core (for example Dominus Impulse or a Blue-Eyes Tuner) Restores legality; the copy-limit violation is the only reason the score is capped
2 A generic off-theme card A Blue-Eyes or Eyes of Blue card Raises archetype purity so the Tuner-to-Blue-Eyes engine is more reliable
3 None (main deck already at 55 cards) A 15-card side deck Creates a post-side plan, which is currently absent in a best-of-3 format

Evidence & confidence

  • Verified: Legality status Illegal: Ash Blossom at 3 copies vs a 2-copy Semi-Limited limit; Main deck 55 and extra deck 15 are within size rules; side deck 0; Card counts, types and text excerpts for all 45+ distinct cards
  • Inferred: Starter probability estimates (hypergeometric, main deck only); Combo role assignments and turn-1/turn-2 plans from card text; Interaction density from role hints
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (D13) based on no tournament data
  • Data gaps: No combos supplied: the combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so post-side adaptability cannot be measured

More TCG Info

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