Ars Magna Deck #770514 — Yu-Gi-Oh! TCG
54 Main, 17 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x2
- Droll & Lock Bird x1
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- The Great Gallant Bandit x2
- Theorealized Medius x1
- Veidos the Eruption Dragon of Extinction x3
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Elfnote Power Patron x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Jet Synchron x1
- Ars Magna "Citrinitas" x2
- Elfnotes: Welcome Home x2
- Prohibited Power Patron Portal - Terminus x1
- Theorealize x1
- Theorealize Past Lull x1
- Ars Magna "Philosophorum" x1
- Elfnotes: Rhapsodia of Madness x1
- Infinite Impermanence x3
- Solemn Accusation x1
- Solemn Judgment x1
Extra Deck (17)
- Artmage Diactorus x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Accel Synchro Stardust Dragon x1
- Arms of Genex Return Zero x1
- Black Rose Dragon x1
- Clear Wing Synchro Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Infernal Strike Fighter x1
- Stardust Dragon x1
- Stardust Dragon - Victim Sanctuary x1
- Stardust Warrior x1
- Accel Synchron x1
- Zalen the Shackled Dragon x1
- Number 90: Galaxy-Eyes Photon Lord x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 48 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Synchro/Link/Fusion mechanic mix
- Format: tcg
Legality
Main 54 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Link/Synchro boards built on Power Patron Links (Mediclius, Purification) and Stardust/Galaxy-Eyes/Zalen Synchro bosses, with Ars Magna and Elfnote engine cards supplying summons and recursion; Elfnote Seraphim Strelitzia and Elfnote June Pride as Synchro pressure from Elfnote Power Patron / Junoldo searches
- Turn 1 (going first): Opening Mulcharmy Fuwalos/Purulia draw-and-search turns and Elfnote Regina/Lucina searches toward a Synchro or Link board; the deck's hand traps (Ash Blossom, Infinite Impermanence, Ghost Ogre, Ghost Belle) are held for the opponent's first activation
- Turn 2 (going second): Six-card hand with 13 hand traps (P(at least one hand trap in 6) ≈ 0.83) to interrupt the opponent's first engine; then Medius/Theorealize searches toward a board-breaking Extra Deck summon
- Recovery: Ars Magna and Elfnote monsters banished or sent to the GY for recursion (Ars Magna Philosophorum, Theorealize Past Lull, Elfnote Fortuna), Mulcharmy draw engine for card advantage
- After siding: None: the Side Deck is empty, so there is no post-side plan in the list as submitted
Why it scores here
This list is Illegal as submitted: Elfnote Lucina is run 3 times against a Limited cap of 1, Ash Blossom & Joyous Spring is run 3 times against a Semi-Limited cap of 2, and the Extra Deck holds 17 cards against a maximum of 15. Under the rubric it therefore receives a structural-only read capped at 25, and this is not a normal Final Contextual score. The engine itself is fairly coherent on paper: the 22-card archetype core has a hypergeometric P(at least one core card in a 5-card opening hand) of about 0.94, and 13 hand traps give strong going-second interaction. Consistency and interaction are scored as inferred from card text and probability, because no recorded boards, tournament results, or guides exist for this deck. Only 9.9% of the main deck uses the exact name 'Ars Magna', and the list spreads across Elfnote, Mulcharmy, Power Patron, Stardust, Medius and Junk sub-archetypes, which lowers pilotability and Extra Deck efficiency. Popularity was not credited and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(≥1 core card in 5-card opener) ≈ 0.94 across the 22-card archetype core; spread across several sub-archetype engines lowers the live rate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 13 hand traps and 23 searcher-text cards suggest few dead draws, but 14 tech and multi-archetype starters create conflicting Normal Summons (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable recorded boards; ceiling is text-only read of Link/Synchro and Ars Magna recursion lines, with Purification and Mediclius absent (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unknown; mixed-archetype starters suggest a below-ceiling typical turn (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Hand traps and redundant starters (Mulcharmy x2, Elfnote x3) give several independent lines after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw engines and 23 searcher-text cards give card economy; no resource telemetry exists (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 14 negation-text and 25 removal-text cards with several layered negates such as Solemn Judgment and Stardust Dragon (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second P(≥1 hand trap in 6) ≈ 0.83 and multiple removal/negate boss options; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Vidolium (5000 ATK), Gallant Bandit, Nibiru and Stardust bosses give closing pressure; no end-board statistics (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 54 main with 31 distinct cards and an exact-name purity of 9.9% (archetype_spread) means many off-archetype slots (Verified structure) |
| D11 | Extra Deck Efficiency & Coverage | 30 | Extra Deck holds 17 against a 15 maximum; 12 Synchro, 3 Link, 1 Xyz, 1 Fusion with several sub-archetype Synchros (Verified count, Inferred use) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards), so there is no post-side adaptability and no best-of-3 plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame; archetype usage stats only (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-archetype engine with four or more sub-archetype interactions and many conditional triggers makes repeatable play hard (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: copy-limit violation (-6); extra deck over size (-3); banlist exposure (-3); illegal cap (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 47.2 before modifiers; modifiers total -12 gives 35.2; Illegal cap applied, final 25 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large archetype core (22 cards) with a high opening-hand presence (≈0.94 for at least one core card in 5)
- 13 hand traps and 14 negation-text cards give strong interaction, especially going second
- Multiple searchers and Mulcharmy draw engines give card advantage
Weaknesses
- Illegal as submitted: copy-limit violations and Extra Deck over size
- Exact-name purity only 9.9%; the list spreads across at least six sub-archetypes
- Empty Side Deck means no post-side adaptability
- No recorded boards, so the combo ceiling and median are unverified
Critical choke points
- Elfnote Lucina and Ash Blossom cannot be legally run at 3 copies, so the list must be cut before it is playable
- Extra Deck must lose 2 or more cards to be legal, and the Synchro/Link cut will affect the boss lines
- No Side Deck and no alternate win condition if the Power Patron Link line is stopped
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Elfnote Lucina (3 → 1) | Restores legality against the TCG Limited cap of 1 | |
| 2 | 1 copy of Ash Blossom & Joyous Spring (3 → 2) | Restores legality against the Semi-Limited cap of 2 | |
| 3 | 2 Extra Deck cards (17 → 15) | Brings the Extra Deck within the 15-card maximum | |
| 4 | Up to 15 Side Deck cards (for example extra hand traps or a second negate) | Gives the list a post-side plan for best-of-3 play |
Evidence & confidence
- Verified: Illegal status: Elfnote Lucina 3 copies vs Limited 1; Ash Blossom 3 vs Semi-Limited 2; Extra Deck 17 exceeds the TCG maximum of 15; Side Deck is empty (0 cards); Exact-name archetype purity 9.9%; 22-card archetype core
- Inferred: Core-starter opening-hand probability ≈ 0.94 (hypergeometric); Going-second hand-trap presence ≈ 0.83 (hypergeometric); Interaction and brick-rate reads from card text
- Provisional: Meta Power and format fit are null or provisional (no dated metagame sample)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchups, or brick/starter rates Meta Power is provisional without a dated metagame sample No guides for the archetype (guide data total 0) Side Deck empty: no post-side evidence
Couldn't load the combos





