Angelechy Deck #770494 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Inspector Boarder x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x2
- Inspector Boarder x3
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Shiina, Twin Tempests of Celestial Thunder x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Mourner & Moonlit Chill x3
- Ghost Ogre & Snow Rabbit x3
- Angelechy Endgame Problem x1
- Angelechy Opposition x3
- Angelechy Problem x3
- Angelechy Strategy Score x3
- Foolish Burial Goods x3
- Rainbow Bridge Bifrost x2
- Terraforming x1
- Triple Tactics Talent x1
- Angelechy Disturbance x1
- Angelechy Opening to e4 x3
- Angelechy Verdict x2
- Dominus Impulse x3
- Dominus Purge x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 64 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).
Identity & game plan
- Win condition: Synchro pressure from 3000-ATK Angelechy boss monsters (Shatranga, Bastion, Seneschal) and Legatia 3500, built through the Angelechy Continuous Spell chain; Banish-based board removal from Angelechy Shatranga, Destrier and Castellan
- Turn 1 (going first): Opening to e4 or Problem on T1 to place an Angelechy Field Spell, then Synchro Summon a Level 2 or 7 Angelechy monster from the Extra Deck and extend with Problem or Strategy Score
- Turn 2 (going second): Hold Ash Blossom, Droll, Ghost Ogre, Effect Veiler and Dominus Impulse to stop the opponent's first engine, then rebuild through Angelechy Opposition and Verdict
- Recovery: Angelechy Problem and Strategy Score recycle Spell/Trap and Angelechy cards from the GY and Deck; Angelechy Disturbance banishes from the GY to add another Angelechy Spell/Trap
- After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan (Illegal list; structural read only)
Why it scores here
The deck's score comes from how the system behaves, not from averaging card power: the 34-copy Angelechy core (P(at least one in a 5-card opening hand) ≈ 0.994) makes the engine very likely to start, and the 14 hand traps plus 21 negation-text cards give it real interaction. Its Extra Deck of 15 Synchro monsters, including several 3000-ATK boss monsters, gives it a closing plan. The score is held down by structural problems: the main deck has only 37% exact-name Angelechy purity, 29 level-0 Spell/Trap cards, and an empty side deck, so it cannot adapt after siding. Legality is the decisive cap. The list runs a Forbidden card and several cards above their copy limits, so it is Illegal and receives only a theoretical structural score of 30, not a normal contextual score. Popularity (archetype core inclusion 57–90%) confirms the list is real and accessible, but it did not raise the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 80 | P(at least one core Angelechy card in a 5-card opening hand) ≈ 0.994 for the 34-copy core; single-card starters such as Opening to e4 ≈ 0.25 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 29 level-0 Spell/Trap cards and 14 hand traps that are dead without the engine make the average hand partly redundant (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combo boards; ceiling inferred from text: Synchro boss monsters at 3000 ATK plus banish effects (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards; median output cannot be measured and is inferred from the Angelechy continuous-spell chain (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | 14 hand traps plus Strategy Score and Problem recursion from the GY give several independent routes after an interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion from GY and Deck for Angelechy Spell/Trap cards, but limited floating resources for the Synchro engine (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 21 negation-text cards and 21 removal-text cards, with layered Verdict, Opposition and Bastion effects (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second P(at least one hand trap in a 6-card hand) ≈ 0.845; there are no observed going-second boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Boss Synchros at 3000 ATK (Shatranga, Bastion, Seneschal) and Legatia 3500 with direct banish effects (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 Main cards with 22 distinct names; 37% exact-name purity; a Forbidden card and over-limit copies make the main deck inefficient (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 Synchro Extra Deck cards, including 9 Angelechy monsters and 2 Synchro Tuners; flexible, but Chaos Angel, Maple Maiden and Hyperion are off-core (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 cards), so no post-side adaptability can be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample, so format fit is Provisional; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many chained Continuous Spell and banish effects with multi-step Synchro lines make play error-prone (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 62, Going First ≈ 64, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist_exposure (-12); illegal_cap (-18); no_side_deck (0). Final formula: Illegal list: no normal contextual score. Structural 62 and TR 52 give 0.80*62+0.20*52 = 60, banlist modifier -12 gives 48, then the illegal cap sets the theoretical score to 30.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core (34 copies) is almost always in the opening hand (≈0.994)
- Layered interaction: 14 hand traps and 21 negation-text cards
- 15-card Synchro Extra Deck with several 3000-ATK boss monsters
- Recursion from GY and Deck through Problem, Strategy Score and Disturbance
Weaknesses
- Illegal list: Triple Tactics Talent is Forbidden and four other cards exceed their copy limits
- No side deck, so no post-side plan
- Low archetype purity (37%) and 29 level-0 Spell/Trap cards, which can cause dead hands
- No combo or win-rate data, so consistency is inferred
Critical choke points
- Angelechy Opening to e4 and Problem as the only Field Spell and Continuous Spell starters (single-card dependency)
- Legal-list fix: the deck must drop Triple Tactics Talent and reduce Ash Blossom, Foolish Burial Goods, Dominus Impulse and Droll & Lock Bird to their legal counts before it can be scored normally
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent (1 copy, Forbidden) | A legal Angelechy Spell/Trap or a legal tech card | Forbidden cards make the list Illegal, which is the only reason the score is capped at 30. |
| 2 | 1 Droll & Lock Bird, 1 Ash Blossom & Joyous Spring, 1 Foolish Burial Goods, 1 Dominus Impulse | Angelechy Spell/Trap or Synchro cards | Brings each card to its legal copy count (Limited 1, Semi-Limited 2) and removes the copy-limit violations. |
| 3 | Off-archetype or 0-level Spell/Trap cards | Side deck of 10-15 cards | Adds post-side adaptability (D12 is 15 with no side deck) and improves purity. |
Evidence & confidence
- Verified: Illegal status: Triple Tactics Talent Forbidden x1; Droll & Lock Bird x2 over Limited; Ash Blossom, Foolish Burial Goods and Dominus Impulse x3 over Semi-Limited; Main 55, Extra 15, Side 0 (sizes legal under tcg rules); Archetype core inclusion and copy counts from usage_statistics; 37.1% exact-name purity
- Inferred: P(at least one starter in opening hand) ≈ 0.994 for the core (hypergeometric estimate); Going-second hand-trap coverage ≈ 0.845; Interaction density from negation and removal text; Engine consistency and brick rate
- Provisional: Meta Power (null) and format fit (D13); Matchup performance against any archetype
- Data gaps: No combos supplied (total_combos 0); combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first, going-second, matchup, brick or starter rates) Meta Power is Provisional because no dated metagame sample was supplied Deck title is null No side deck; post-side plan cannot be evaluated
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