Ars Magna Deck #770484 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Ars Magna TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
20± 5/ 100
Power Score
Structural 53
Reliability 45
Going First 50
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 56
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Unverified: no combo boards or guides; the Elfnote and Ars Magna Special Summon chain plus Power Patron and Medius link/synchro pressure is the inferred route; Synchro and Link beatdown via Chaos Angel, Psychic End Punisher, Infernal Strike Fighter and Mediclius (inferred from card text)
  • Turn 1 (going first): Open on a Elfnote hand-summon starter (Regina or Lucina), search an Elfnote, and hold hand traps (Ash, Droll, Effect Veiler, Skull Meister) for the opponent's first interaction
  • Turn 2 (going second): Use hand traps (Ash, Ghost Ogre, Effect Veiler, Nibiru, Droll, Skull Meister) to break the opponent's first board, then reboot through Elfnote or Ars Magna searchers
  • Recovery: Searchers (18 copies of searcher text) and Theorealize Past Lull / Medius recursion rebuild the hand; recovery is inferred, not recorded
  • After siding: No side deck (0 cards), so there is no post-side plan; the list cannot adapt between games

Why it scores here

The deck is scored as a system on consistency, interaction and closing power, not as an average of card scores. Its Elfnote core (21 copies, P(at least one in a 5-card opening hand) about 0.92) gives it a reliable starter, and 16 hand traps plus Solemn and Ash-style negation give it strong interaction density (Inferred). The main deck is weakly built around one engine: exact archetype purity is only 7%, and the spread across Elfnote, Power Patron, Medius, Mulcharmy and generic cards suggests a loosely connected pile rather than a single line. The list is Illegal: six Forbidden cards and three over-limit Limited or Semi-Limited cards, plus no side deck, cap the score low and make this a theoretical, structural-only read. Popularity or archetype usage (about 60% of core cards present) confirms the list is real but does not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 Elfnote core in 5-card hand) about 0.92; starter lines are dense but partly illegal (Inferred)
D2 Opening-Hand Quality & Brick Management 55 16 hand traps and 18 searchers; going-first hands can be dead; P(>=1 hand trap in 6) about 0.88 (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling inferred from Elfnote and Ars Magna card text only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; median output unknown, scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Redundant hand traps and two Medius/Power Patron routes give some recovery; single-choke risk from one Elfnote starter (Inferred)
D6 Resource Economy, Recovery & Grind 58 18 searcher-text cards and Theorealize Past Lull recursion support rebuilds (Inferred)
D7 End-Board & Interaction Quality 72 16 hand traps, Solemn Judgment and Solemn Warning, Ash and Droll give layered interaction (Inferred semantic read from card text)
D8 Going-Second & Board-Breaking Power 60 Hand traps and monster negation help vs a going-second board; no board-breaker density data (Inferred)
D9 Offensive Pressure & Closing Power 65 Vidolium 5000 ATK, Chaos Angel 3500, Psychic End Punisher 3500 give closing power; no end-board data (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 56 main slots over 33 distinct cards; only 7% exact archetype purity; generic slots dilute compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 15 Extra slots with 9 Synchro, 4 Link, 1 Xyz, 1 Fusion; 3 of them Forbidden (Verified)
D12 Side Deck Adaptability 20 No side deck at all, so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No dated meta sample and no tournament link; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Many decision points across hand traps, Elfnote summon limits and Ars Magna banish effects (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-10); no_side_deck (-2). Final formula: Illegal deck: theoretical cap applied. Pre-cap 0.80*Structural(53.4) + 0.20*TournamentReliability(45) + modifiers(-12) = 39.8, capped to 20. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Elfnote core gives a high chance to open a live starter (Inferred)
  • Layered interaction: 16 hand traps, Solemn Judgment, Solemn Warning, Ash, Droll (Inferred)
  • High closing stats in Extra Deck: Vidolium, Chaos Angel, Psychic End Punisher (Verified stats)

Weaknesses

  • Illegal in TCG: six Forbidden cards and over-limit Limited/Semi-Limited cards (Verified)
  • Low exact archetype purity (7%) and a scattered engine across Elfnote, Power Patron, Medius, Mulcharmy and generic cards (Verified composition)
  • No side deck, so no post-side adaptation (Verified)
  • No combo data, so the ceiling and median are text-only (Inferred)

Critical choke points

  • Elfnote starter on T1 (Regina/Lucina), which is limited to 1 copy of Lucina in format
  • Forbidden Crossout Designator / Called by the Grave removal lines cannot be played
Priority Remove Add Reason
1 Called by the Grave, Crossout Designator, Crystal Wing Synchro Dragon, Elfnote Tinia, F.A. Dawn Dragster, Triple Tactics Talent Legal Elfnote or Ars Magna replacements Six Forbidden cards make the list illegal; nothing else can be fixed until this is done
2 2 Elfnote Lucina, 1 Droll & Lock Bird, 1 Ash Blossom & Joyous Spring Legal single or split copies (e.g. 1 Lucina, 1 Droll, 2 Ash) Brings the over-limit Limited and Semi-Limited cards to their legal copy counts
3 Generic off-archetype slots (e.g. Hey, Space Trunade!, Lullaby of Obedience) Side deck of 5-15 cards for Elfnote or Ars Magna answers Gives a post-side plan and raises exact archetype purity

Evidence & confidence

  • Verified: Illegal status and six Forbidden cards in the main deck; Copy limits: Lucina 1 legal vs 3 run, Droll 1 vs 2, Ash 2 vs 3; Zero side-deck cards; Archetype purity 7%; 56 main and 15 Extra counts within size rules
  • Inferred: Starter access: P(>=1 Elfnote core in 5-card hand) about 0.92; Interaction density from 16 hand traps and card text; Midrange primary strategy from hand-trap and searcher density
  • Provisional: Meta power (null); Matchup fit and tournament reliability (no dated meta, no tournament link)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate or matchup telemetry in YGOVN Meta Power is Provisional until a dated metagame sample is supplied

More TCG Info

Ars Magna

Ars Magna Breakdown

 
 

 

 

 

 

 

 
 

 

 
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