Greed Deck #770473 — Yu-Gi-Oh! TCG

58 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Greed TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 51
Reliability 40
Going First 42
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 42
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Stun, Extra Deck Synchro engine
  • Format: tcg

Legality

Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Synchro Extra Deck boards (Angelechy Bastion, Angelechy Shatranga, Angelechy Destrier, Chaos Angel, Masterflare Hyperion) that banish or remove opposing cards, then attack through a weakened board; Hand-trap and negate chains (Ash Blossom, Ghost Belle, Ghost Ogre, Nibiru, Dominus Purge/Impulse) that stall the opponent until a Synchro board lands
  • Turn 1 (going first): Opening Hand Trap-free setup: Angelechy Problem or Angelechy Opening to e4 to place a Field Spell, then a Level 2 Synchro Tuner (Angelechy Enlisted) into a 3000 ATK Synchro. Requires Field Spell access, which Terraforming (Limited, 1 copy) and the deck's searchers only partly provide (Inferred)
  • Turn 2 (going second): Hold 6-card hand with at least one of 13 hand traps (about 80% chance per the hypergeometric estimate, Inferred), negate the opponent's first search or Special Summon, then convert with a Synchro from the Extra Deck
  • Recovery: Banish-from-GY revival effects (Angelechy Verdict, Angelechy Disturbance, Angelechy Brilliant Move) and Pot of Desires / Pot of Sloth draws to rebuild after a board wipe (Inferred from text)
  • After siding: Not available: the deck has 0 Side Deck cards, so no post-side adjustments can be made

Why it scores here

This deck is illegal in TCG: four cards exceed their copy limits (Ash Blossom, Foolish Burial Goods and Dominus Impulse at 3 copies each, Droll & Lock Bird at 2), so the normal Final Contextual formula was not applied and the score is capped as a theoretical, structural-only read. Structurally the list reliably assembles Angelechy Synchro boards and presents 13 hand traps and 17 negate-text cards, which gives strong end-board interaction and a credible going-second plan. Its weaknesses are a 58-card Main Deck with 36 Level 0 Spell/Trap cards, a Field Spell dependency for the Angelechy starters, and no Side Deck, which together make the opening-hand and median output shaky. Popularity and archetype familiarity earned no points, and the score was built from the deck as a system, not by averaging the individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 Angelechy starters need a Field Spell (Problem, Opening to e4, Terraforming); P(>=1 copy of any 3-copy starter in 5 cards) = 0.24 and no combo data exists (Inferred)
D2 Opening-Hand Quality & Brick Management 35 36 of 58 Main Deck cards are Level 0 Spell/Trap cards and 13 hand traps compete for hand space; full-brick risk is high (Inferred)
D3 Combo Conversion & Ceiling 60 Text-only read: Synchro Extra monsters banish and chain into Continuous Spell placements, a high ceiling with no recorded boards (Inferred)
D4 Combo Floor & Median Output 40 No recorded combos, so median output is unmeasured; heavy dependence on Field Spell access lowers the floor (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent negates (Ash, Ghost Belle, Ghost Ogre, Droll, Dominus Purge) and redundant Angelechy recursion from the GY (Inferred from text)
D6 Resource Economy, Recovery & Grind 55 Pot of Desires, Pot of Sloth and Mulcharmy draw effects plus 9 searcher-text cards rebuild the hand; resource cost is not measured (Inferred)
D7 End-Board & Interaction Quality 70 17 negate-text cards, 29 removal-text cards and 13 hand traps across the list; broad, layered interaction (Inferred from text plus Verified flags)
D8 Going-Second & Board-Breaking Power 62 Hand-trap density (P(>=1 in 6-card hand) = 0.80) and Angelechy Shatranga/Destrier removal suggest a good going-second board break (Inferred)
D9 Offensive Pressure & Closing Power 60 Synchro attackers at 3200 to 3500 ATK (Chaos Angel, Angelechy Shatranga, Masterflare Hyperion, Angelechy Bastion) give real closing power (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 30 58 Main Deck cards with 36 Level 0 Spell/Trap and 17 tech slots; compactness is weak, though the legal maximum is 60 (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots spread across 11 distinct Synchros, with 9 of them in the Angelechy family; flexible but partly single-copy (Verified composition)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so there is no post-side plan at all (Verified, Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament, usage or meta-share data; format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 35 Many interacting named-card chains (Continuous Spell placements, Extra Deck banishes, hand-trap timing) demand high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 51, Going First ≈ 42, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal list cap (-19); Banlist exposure (0); No side deck (0). Final formula: Illegal cap: Structural 51 (Combo profile); normal 0.80*Structural + 0.20*TournamentReliability (= 49) not applied because the deck is Illegal; final score capped at 30 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong hand-trap and negate package (13 hand traps, 17 negate-text cards) for going second
  • Synchro Extra Deck with several 3000+ ATK boards and banish-based removal
  • Recursion and draw effects (Pot of Sloth, Pot of Desires, Angelechy revival effects) rebuild after interruption

Weaknesses

  • Illegal as listed: four cards over copy limits
  • 36 Level 0 Spell/Trap cards in a 58-card Main Deck: high brick risk and low compactness
  • Angelechy starters depend on Field Spell access and Continuous Spell placement
  • No Side Deck: no post-side plan

Critical choke points

  • Field Spell access (Terraforming is Limited to 1 copy, and the Field Spell line depends on it)
  • The illegal over-limit copies: a legal list must cut them, changing the hand-trap and starter counts
Priority Remove Add Reason
1 1 copy each of Ash Blossom & Joyous Spring, Foolish Burial Goods, Dominus Impulse (3 to 2), and 1 copy of Droll & Lock Bird (2 to 1) Nothing yet; re-evaluate the legal list Required for a legal TCG list; the deck cannot be scored normally until fixed
2 Two or three Level 0 Spell/Trap bricks such as duplicate Angelechy Verdict or Foolish Burial Goods Field Spell access or a Side Deck Lowers the brick rate and gives a post-side plan (Inferred)

Evidence & confidence

  • Verified: Illegal status: four copy-limit violations in the TCG list; Main 58, Extra 15, Side 0 counts; Main within 40–60; Extra Deck breakdown: 15 Synchro, 11 distinct; Card text and banlist status for every listed card
  • Inferred: Primary strategy Combo and secondary Stun, from Synchro Extra text and the hand-trap count; Brick and consistency estimates from the hypergeometric draw table; Going-second hand-trap coverage (P = 0.80); Structural dimension scores D1 to D11 from card-text reads
  • Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit; Tournament reliability
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No archetype usage statistics: core and meta-standard comparison unavailable No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is provisional without a dated metagame sample Deck title is null; Side Deck empty, so post-side behaviour cannot be scored

More TCG Info

Greed

Greed Breakdown

 
 

 

 

 

 

 

 
 

 

 
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