Dominus Deck #770472 — Yu-Gi-Oh! TCG

58 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Dominus TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 59
Reliability 50
Going First 58
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 58
Going Second 64
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Synchro
  • Format: tcg

Legality

Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Synchro boss monsters at 3000+ ATK (Angelechy Shatranga, Angelechy Seneschal, Angelechy Bastion, Masterflare Hyperion, Chaos Angel) closing through hand-trap-protected boards; Angelechy Continuous Spell ladder (Angelechy Problem, Endgame Problem, Opening to e4) generating repeated Extra Deck summons
  • Turn 1 (going first): Opening Angelechy Problem or Angelechy Strategy Score to reach a Synchro live on T1, using Angelechy Opening to e4 when going first in the Standby Phase of the opponent's first turn is not available since the deck goes first here; protect the first summon with Ash Blossom, Ghost Ogre and Ghost Belle style hand traps
  • Turn 2 (going second): Hold 13 hand traps and negation (Ash Blossom, Droll and Lock Bird, Ghost Belle, Dominus Purge, Angelechy Verdict) to disrupt the opponent's setup, then convert into a Synchro boss from the Extra Deck once the board is stable
  • Recovery: Pot of Desires, Pot of Sloth and Angelechy Strategy Score refill the hand; Angelechy Brilliant Move and Angelechy Opposition re-summon from the GY and Extra Deck after a broken turn
  • After siding: No Side Deck is registered, so no post-side plan exists; a legal list would need to be rebuilt with a Side Deck before this can be assessed

Why it scores here

The deck's engine is very reliably accessible: the 37-card Angelechy/Dominus core has about a 99.6% chance of at least one card in a 5-card opening hand, so the Synchro-based Angelechy chain is almost always live from the first turns. Interaction is the deck's clearest strength, with 13 hand traps, 17 negation-text cards and 29 removal-text cards giving high end-board interaction and good going-second disruption. Closing power comes from several 3000-ATK Synchro bosses in the Extra Deck, while the continuous-spell ladder gives repeated summons after a broken turn. The score is not a popularity bonus from the Dominus archetype's share and was not produced by averaging card scores; no combo data, guides, tournament link or Side Deck exist, so combo, matchup and post-side claims are Inferred or Provisional. The list is over the copy limit on four cards and is therefore Illegal, so the Final score is capped at a theoretical, structural-only value.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one of 37 archetype core cards in a 5-card hand) = 0.9956; single-card starters only about 24% each (Inferred)
D2 Opening-Hand Quality & Brick Management 55 36 Level-0 spells and traps plus 17 tech cards create some dead draws, but the core is dense enough for functional hands (Inferred)
D3 Combo Conversion & Ceiling 60 Angelechy Continuous Spell ladder with 3000-ATK Synchro bosses suggests a high ceiling; no parseable boards exist to confirm it (Inferred)
D4 Combo Floor & Median Output 50 Median output cannot be measured because combos_evidence has 0 parseable boards (Provisional)
D5 Interruption Resilience & Route Redundancy 62 13 hand traps and several recursion effects (Angelechy Brilliant Move, Opposition) give alternate routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Pot of Desires, Pot of Sloth and Angelechy Strategy Score refill the hand and the GY recursion helps grind (Inferred)
D7 End-Board & Interaction Quality 78 17 negation-text cards, 13 hand traps and 29 removal-text cards give broad, layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 70 Hand traps and negation are strongest when going second, where the six-card hand has about 80% chance of a hand trap (Inferred)
D9 Offensive Pressure & Closing Power 66 Several 3000-ATK Synchro bosses and banish-based removal close games; no end-board ATK data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 50 58 Main Deck cards with 36 Level-0 spells and traps and 17 tech cards show a high garnet and flex burden (Inferred)
D11 Extra Deck Efficiency & Coverage 65 15 Synchro Extra Deck cards are mostly Angelechy with clear roles, but all 11 distinct Extra cards are needed for coverage (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck is registered, so no post-side adaptability exists (Verified absence)
D13 Matchup Coverage & Format Fit 50 Archetype meta-share and matchup data are absent, so format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 35 Continuous Spell chains with multiple Angelechy zone-placement effects demand heavy decision-making and sequencing (Inferred)

How the score was computed

Strategy profile: Midrange primary with Stun secondary; the Stun weight was not applied separately because the score is capped. Structural ≈ 59, Going First ≈ 58, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal copy-limit cap (-27); Banlist exposure (-3). Final formula: Illegal cap: min(0.80*Structural + 0.20*TournamentReliability, 30) = min(57.2, 30) = 30; theoretical/structural-only, Meta Power provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core engine is almost always accessible in the opening hand (99.6% for the 37-card core)
  • 13 hand traps and 17 negation-text cards give strong layered interaction
  • Several 3000-ATK Synchro bosses provide closing power
  • Angelechy continuous spell ladder allows recursion after disruption

Weaknesses

  • Four cards exceed the copy limit, making the deck Illegal
  • No Side Deck, so no post-side adaptability
  • Low exact-name archetype purity (6.8%) and many Level-0 spells increase garnet burden
  • No combo, tournament or matchup data to validate performance

Critical choke points

  • Dependence on Angelechy Problem and the continuous spell ladder to reach Extra Deck summons
  • Dependence on restricted interaction (Ash Blossom, Droll and Lock Bird, Foolish Burial Goods, Dominus Impulse)
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, Foolish Burial Goods and Dominus Impulse, plus one Droll & Lock Bird Legal-copy replacements (for example a non-restricted hand trap or a second Angelechy Verdict) Required to make the list legal; the score cannot exceed the cap until this is fixed
2 Two or three Level-0 spells with low board impact A Side Deck of 10-15 cards covering the most common opposing engine No Side Deck is registered, which leaves D12 at its floor

Evidence & confidence

  • Verified: Illegal status: four cards over copy limit (Ash Blossom, Foolish Burial Goods, Dominus Impulse at 3 copies; Droll and Lock Bird at 2); Main Deck 58 and Extra Deck 15 are within size rules; Extra Deck is 15 Synchro monsters; No Side Deck (side count 0); Archetype core presence hypergeometric 0.9956
  • Inferred: Engine accessibility and brick estimate from hypergeometric draw odds; Interaction quality from card text; Going-second hand-trap advantage; Pilotability from Continuous Spell chain complexity
  • Provisional: Meta power and matchup fit (no dated metagame sample); Tournament reliability (no tournament link); Median combo output (no parseable boards)
  • Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered

More TCG Info

Dominus

Dominus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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