Branded Deck #770438 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Branded TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 58
Reliability 45
Going First 55
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 57.6
Going First 55
Going Second 62
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Fusion Summon of Level 8 bosses from the Extra Deck (The Dragon that Devours the Dogma 3000 ATK, Hyperinvoked Aeon 3800 ATK, Mixousia 2700 ATK), enabled by the Fallen of Albaz / Branded fusion line; Hand-trap-supported board disruption (Ash Blossom, Ghost Ogre, Effect Veiler, Nibiru) that protects the Fusion line
  • Turn 1 (going first): Open Branded Opening or Branded in High Spirits to reach Fallen of Albaz / Fallen of the White Dragon, Summon Blazing Cartesia or Guiding Quem, then Fusion Summon a boss (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Effect Veiler as hand traps against the opponent's first line, then recover the Fusion engine from the GY (Inferred)
  • Recovery: Fallen of Albaz and Fallen of the White Dragon re-summon from the hand or GY to rebuild the Fusion line after a disruption (Inferred)
  • After siding: No Side Deck is registered, so no post-side plan exists in this list (Verified)

Why it scores here

This list is Illegal: Albion the Branded Dragon and Called by the Grave are Forbidden in TCG, and five cards exceed their Limited or Semi-Limited copy caps, so the score is capped at 30 and labelled theoretical/structural-only. Structural power comes from the system: the Branded and Fallen of Albaz line reliably opens (archetype core P(at least one in opening 5) ≈ 0.97, Inferred), 13 hand traps and 18 removal-text cards give strong interaction on both turns, and the Fusion bosses supply a 2500–3800 ATK closing layer. Consistency and resilience are held back by low exact-name purity (15.7%, with 59 off-archetype copies), by the absence of a side deck, and by the absence of recorded boards, so median output and matchup fit are unknown. Archetype popularity (Branded core at 100% inclusion in the usage stats) confirms the list is real and accessible but earned no points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one starter in opening 5) ≈ 0.97 for the archetype core group; the Fallen of Albaz line is redundant across 3 Fallen & Virtuous, 2 Blazing Cartesia and 2 Fallen of the White Dragon (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Exact-name purity 15.7% with 59 off-archetype copies and 36 generic cards; 13 hand traps can be dead in some hands (Inferred)
D3 Combo Conversion & Ceiling 55 Fusion conversion is strong on paper (Dragon that Devours 3000, Hyperinvoked Aeon 3800), but no recorded boards exist to confirm it (Inferred)
D4 Combo Floor & Median Output 45 No combos are recorded, so the floor and median are text-only inference and set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 60 13 hand traps and 15 searcher texts give multiple independent routes, but the Albion engine is Forbidden and only 14 of 22 core cards are present (Inferred)
D6 Resource Economy, Recovery & Grind 55 Graveyard-based recursion via Fallen of Albaz and Fusion costs is coherent, though resource regeneration is unmeasured (Inferred)
D7 End-Board & Interaction Quality 70 13 hand traps, 12 negation-text cards and 18 removal-text cards give dense interaction layering (Inferred semantic)
D8 Going-Second & Board-Breaking Power 68 Hand-trap density gives 0.82 P(at least one hand trap in going-second hand 6) (Inferred)
D9 Offensive Pressure & Closing Power 65 Level 8 Fusion bosses at 2500–3800 ATK with direct-attack and boss texts give closing power (Verified card text, Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main cards, 26 distinct, with 3-copy slots on engine pieces and 2 copy-limit violations; size is within 40–60 but the list is not compact (Verified)
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots mixing 13 Fusion and 2 Synchro, with 2 Forbidden Albion copies occupying slots (Verified)
D12 Side Deck Adaptability 10 No side deck is registered, so adaptability cannot be scored (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype usage share is context only (Provisional)
D14 Pilotability & Error Tolerance 35 Complex multi-step Fusion lines with many hand-trap timing decisions (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57.6, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal list cap (-25). Final formula: Illegal deck: 0.80*Structural + 0.20*TournamentReliability = 55.1 before cap, capped to 30 (theoretical/structural-only); Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and removal-text interaction (13 hand traps, 18 removal-text cards)
  • Coherent Fallen of Albaz / Branded engine with high core-group access
  • Fusion bosses with strong ATK and closing text
  • Strong going-second hand-trap density (0.82)

Weaknesses

  • Illegal in TCG: Forbidden Albion and Called by the Grave, plus 5 copy-limit violations
  • Low exact-name archetype purity (15.7%) and many off-archetype copies
  • No side deck
  • No recorded boards, so the combo ceiling and median cannot be verified
  • Forbidden Albion occupies 2 Extra slots

Critical choke points

  • Fallen of Albaz is the single Fusion-enabling monster; without it most boss lines fail (Inferred)
  • Forbidden Albion removes the Albion branch of the engine in TCG (Verified)
Priority Remove Add Reason
1 2x Albion the Branded Dragon (Forbidden) and 1x Called by the Grave (Forbidden) Legal replacements: a non-Forbidden Fusion boss that mentions Fallen of Albaz, and a non-Forbidden floodgate or interaction card Legality is the gate: the list cannot be scored normally until Forbidden cards leave the Main and Extra Decks
2 1x Ash Blossom & Joyous Spring, 1x The Fallen & The Virtuous, 1x Branded in High Spirits, 1x Branded Opening, 1x Droll & Lock Bird Legal single or second copies of the same roles (e.g. 2x Ash Blossom, 2x Fallen & The Virtuous, 1x Branded in High Spirits, 1x Branded Opening, 1x Droll & Lock Bird) Brings every Semi-Limited and Limited card within its legal copy cap
3 A few off-archetype generic cards A Side Deck (up to 15 cards) to cover the matchup gap The deck has no Side Deck, so post-side adaptability is 10

Evidence & confidence

  • Verified: Legality: Illegal (Forbidden Albion x2, Called by the Grave x1; copy-limit violations); Main 55 and Extra 15, within TCG size rules; Card text for Fallen of Albaz, Dragon that Devours, Hyperinvoked Aeon and Mixousia; Archetype core inclusion 100% for Ash Blossom in usage stats
  • Inferred: Starter probabilities 0.9659 (core), 0.819 (hand trap, going second); Interaction density reads from card text; Going-first and going-second plan descriptions
  • Provisional: Meta power and matchup fit (no dated meta sample)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the name is taken from the archetype only no Side Deck registered, so post-side is unscored

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