Greed Deck #770434 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Greed TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 55
Reliability 50
Going First 58
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 58
Going Second 56
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Link Summon Sky Striker Ace monsters (Zeke, Camellia, Zero, Kagari, Hayate, Shizuku) whose Link chains and Spell recursion build a board of 1500 to 2000 ATK attackers and a 2900 ATK XYZ boss (TY-PHON) for closing damage; Mulcharmy and Radiant Typhoon draw-and-value lines that grind through Pot effects and recursion, with Sky Striker Ace Raye and Roze as Special Summon extenders
  • Turn 1 (going first): Open a Sky Striker starter that works with an empty Main Monster Zone (Mobilize Linkage, Mobilize Engage, Widow Anchor, Hornet Drones), search or summon a Sky Striker Ace, and link toward Zeke or Kagari while holding Ash Blossom and Droll as protection
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Infinite Impermanence, Solemn Judgment, Dominus Impulse and Droll (about 70 percent chance of at least one hand trap in 6 cards, Inferred) to break the opponent's first board, then rebuild Link monsters from the hand
  • Recovery: Recover Sky Striker Spells from the GY through Kagari, Shizuku and Lemnisgate to re-search or re-summon Link Aces, and use Pot of Desires or Pot of Sloth to refill hand when the board is cleared
  • After siding: No Side Deck is registered (Side Deck size 0), so there is no post-side plan. Best-of-3 adaptation is not possible as built

Why it scores here

The deck reliably gets a Sky Striker starter going: three copies of several starters give about a 24 percent chance of at least one in an opening 5-card hand, and ten searchers give about a 63 percent chance of at least one in 5 cards (Inferred, hypergeometric). Its interaction suite (Ash Blossom, Ghost Ogre, Infinite Impermanence, Solemn Judgment, Dominus Impulse, Droll) is dense enough to earn the highest dimension score, and the Link Ace routes give it some redundancy. The score is held back by brick risk from many conditional Sky Striker Spells that require an empty Main Monster Zone, by a 42 median output with no recorded boards to confirm it, and by an illegal list. The list runs four Forbidden cards and four cards over their Semi-Limited or Limited copy caps, so the deck is capped at a low structural-only score. Popularity did not earn points: the archetype label Greed matches only 3 copies, and the Sky Striker cluster is what actually drives the score. No card scores were averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one 3-copy starter in 5 cards) = 0.245; P(at least one searcher in 5 cards) = 0.634; the Sky Striker engine needs a monster-free zone, so access depends on the opening hand (Inferred)
D2 Opening-Hand Quality & Brick Management 48 26 Spells and 10 traps are dead without a monster-free zone; 36 Level 0 cards and many conditional Spells make hands redundant or conflicting (Inferred)
D3 Combo Conversion & Ceiling 60 Link Ace chains and Kagari, Zeke and Zero recursion give a strong ceiling, but no boards are recorded to measure it (Inferred, text-only)
D4 Combo Floor & Median Output 42 No combos are supplied, so median output is inferred only from text and the conditional Spell dependency (Inferred, text-only)
D5 Interruption Resilience & Route Redundancy 58 Several independent Link Ace and Raye/Roze routes and Spell recursion give some resilience after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pot of Desires, Pot of Sloth, Mulcharmy draws and Spell recursion through the GY give moderate recovery (Inferred)
D7 End-Board & Interaction Quality 68 Ten hand traps and 13 negation-text cards give high interaction density, with at least one Semi-Limited and one Limited copy (Verified card text, Inferred density)
D8 Going-Second & Board-Breaking Power 58 Going-second hand-trap probability is 0.704 (Inferred); Lightforce Sword and Dominus Impulse add board-breaking reach (Verified text)
D9 Offensive Pressure & Closing Power 60 Hayate attacks directly, Zero and Raye give 1500 to 2000 ATK bodies, and TY-PHON reaches 2900 ATK (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 42 57 Main Deck cards across 34 distinct names, 19 single copies and 17 tech-tagged cards dilute consistency; the list has 4 Forbidden cards and 4 over-limit cards (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 12 Link, 1 Synchro, 1 XYZ and 1 Fusion; the only Fusion slot is Albion, which is Forbidden, so Extra Deck coverage is partly illegal (Verified)
D12 Side Deck Adaptability 10 No Side Deck is registered (Side Deck size 0), so there is no adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample is supplied, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Activation order depends on monster-zone state, Link material rules and once-per-turn limits, which raises decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-12); hard_garnet_burden (-3). Final formula: Illegal cap: uncapped 0.80*Structural(54.5) + 0.20*TournamentReliability(50) - 12 banlist modifier = 41.6, then capped to 30 under the illegal-deck rule; theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite: Ash Blossom, Ghost Ogre, Infinite Impermanence, Solemn Judgment, Dominus Impulse and Droll
  • Multiple Sky Striker Link Aces with Spell recursion, so the engine has more than one line
  • Ten searchers give a strong chance of finding a starter by turn 1

Weaknesses

  • Illegal list: four Forbidden cards and four over-limit cards
  • Many Sky Striker Spells need a monster-free Main Monster Zone, creating brick and conflict risk
  • No Side Deck, so there is no post-side adaptation
  • Archetype label Greed does not describe the list

Critical choke points

  • The Forbidden Albion slot is the only Fusion in the Extra Deck, so removing it changes the Extra Deck plan
  • Monster-free zone requirement for most Sky Striker Spells
  • Single-copy Link Aces (Hayate, Amatsu, Shizuku, Camellia, Zeke) have no backup copies
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Anti-Spell Fragrance, Albion the Branded Dragon Legal replacements for the Forbidden slots (for example a legal Fusion or a Sky Striker Ace Link) Removing the four Forbidden cards is required before the deck can be scored normally
2 1 Ash Blossom & Joyous Spring, 1 The Fallen & The Virtuous, 1 Sky Striker Mobilize - Engage!, 1 Droll & Lock Bird Single-copy or non-limited alternatives Brings the Semi-Limited and Limited cards within their copy caps
3 Some Sky Striker Spells that need a monster-free zone A Side Deck of 15 cards Adds post-side adaptability and lowers brick risk in the opening hand

Evidence & confidence

  • Verified: Main 57, Extra 15, Side 0; Main and Extra within TCG size rules; Forbidden: Albion, Anti-Spell Fragrance, Called by the Grave, Triple Tactics Talent; Over copy limits: Ash Blossom x3, Fallen x3, Mobilize Engage x3, Droll x2; Probability values listed in the evidence (hypergeometric)
  • Inferred: Consistency and brick estimates from hypergeometric odds and card text; Engine accessibility and interaction density from text roles; Going-first and going-second estimates from hand-trap and starter odds
  • Provisional: Meta Power is null and format fit (D13) is provisional: no dated meta sample is supplied
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only No archetype usage statistics No tournament link or pilot match record No win-rate telemetry Meta Power is provisional without a dated meta sample No Side Deck is registered

More TCG Info

Greed

Greed Breakdown

 
 

 

 

 

 

 

 
 

 

 
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