Sky Striker Deck #770432 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Sky Striker TCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
36± 8/ 100
Power Score
Structural 50
Reliability 40
Going First 54
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 36/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 54
Going Second 58
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Link-based Sky Striker Ace board with Extra Deck Link and Synchro/Xyz follow-up (Inferred from card text; no recorded boards); Super Starslayer TY-PHON - Sky Crisis and Lava Golem as large-body follow-up (Inferred from card text)
  • Turn 1 (going first): Open a Sky Striker searcher (Mobilize - Engage!, Linkage!) or Radiant Typhoon searcher, then Special Summon Sky Striker Ace and Link up. Forbidden and over-limit cards cannot legally be run, so this plan is theoretical only.
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Infinite Impermanence, Ghost Ogre, Droll and Lock Bird, Nibiru) to answer the opponent's first board, then continue through Sky Striker Ace Link summons. Theoretical only until the copy counts are fixed.
  • Recovery: Recover through Sky Striker Mecha - Hornet Drones and Radiant Typhoon searchers, plus Mulcharmy draw effects, to rebuild hand after one interruption (Inferred).
  • After siding: No side deck is supplied (Side Deck size 0), so there is no post-side plan.

Why it scores here

The deck's score is structural only because it is illegal: eight cards exceed their copy limits, including four Forbidden cards (Called by the Grave, Triple Tactics Talent, Anti-Spell Fragrance, Albion the Branded Dragon), so no normal contextual score is given. Consistency is the strongest part of the system: 15 archetype-core copies give P(at least one in a 5-card opening hand) of about 0.80, and about 0.63 for 10 searcher-text cards. Hand traps (10 cards, about 0.70 for at least one in a 6-card hand going second) and Ash Blossom, Ghost Ogre and Infinite Impermanence give real end-board interaction. Conversion and median output cannot be measured because the evidence has no recorded boards, so those scores are text-only inferences. The archetype's exact-name purity is only 37.5%, with Radiant Typhoon, Mulcharmy, Branded, Greed and Dominus cards mixed in, which lowers main-deck efficiency and pilot error tolerance. Archetype popularity (usage stats) confirms the list is recognisable but earned no points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype-core card in 5-card hand) ~0.80; 15 core copies; searcher text P(>=1) ~0.63 (Inferred)
D2 Opening-Hand Quality & Brick Management 48 36 spell/trap cards and 17 tech cards in 57 main-deck slots; several conflicting negations; full-brick proxy ~0.20 (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable recorded boards (combo data.total combos = 0); ceiling read from card text only (Inferred)
D4 Combo Floor & Median Output 35 No recorded combo distribution; median is text-only and low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 55 10 hand traps and redundant Sky Striker/Radiant Typhoon searchers give two or more routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Spell-count enablers and draw effects (Pot of Desires, Pot of Sloth, Mulcharmy) support regrowth; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 66 13 negation texts, 20 removal texts, 10 hand traps, Solemn Judgment and Called by the Grave (illegal) (Inferred from text)
D8 Going-Second & Board-Breaking Power 64 Going-second hand-trap coverage about 0.70 at least one in hand; no going-second combo split (Inferred)
D9 Offensive Pressure & Closing Power 55 Link boss and Super Starslayer TY-PHON 2900 ATK; Lava Golem 3000 ATK; no end-board telemetry (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Archetype exact-name purity 37.5% (27 of 72 copies); 45 off-archetype copies; 57 main-deck slots at the size limit (Verified structure, Inferred score)
D11 Extra Deck Efficiency & Coverage 50 12 Link, 1 Synchro, 1 Fusion (Forbidden Albion), 1 Xyz; Sky Striker Link core is present (Verified)
D12 Side Deck Adaptability 10 No side deck supplied (Side Deck size 0); no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link; archetype share not provided; no dated meta sample (Provisional)
D14 Pilotability & Error Tolerance 40 Many Quick-Play and hand-trap decision points across three to four sub-archetypes; high read-and-react load (Inferred)

How the score was computed

Strategy profile: balanced (default; strategy is Midrange with Tempo/Toolbox secondaries). Structural ≈ 50, Going First ≈ 54, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: illegal copy-limit cap (-12); banlist exposure (0). Final formula: Theoretical only. 0.80*Structural(50) + 0.20*TournamentReliability(40) = 48 before the illegal-deck cap; the cap is the -12 modifier (maximum allowed), giving 36. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ 0.2 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core of 15 copies gives about 0.80 access to a Sky Striker starter in an opening hand
  • Ten hand traps and 13 negation texts give strong going-second interaction
  • Link-heavy Extra Deck offers multiple summon routes from the Sky Striker Ace core

Weaknesses

  • Eight cards exceed their legal copy limits, including four Forbidden cards, so the list cannot be played as built
  • Archetype purity is 37.5%; Radiant Typhoon, Mulcharmy, Branded, Greed and Dominus cards dilute the engine
  • No side deck, so there is no adaptation plan
  • No recorded boards, so conversion and median output cannot be verified

Critical choke points

  • Sky Striker Mobilize - Engage! and Linkage! as the only consistent Sky Striker searchers
  • Single-copy Mystical Space Typhoon and Harpie's Feather Duster for backrow removal
  • Albion the Branded Dragon (Forbidden) is the only Branded Fusion route, so removing it changes the Branded support
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Anti-Spell Fragrance, Albion the Branded Dragon (all Forbidden) Legal in-archetype Sky Striker or hand-trap replacements Four Forbidden cards make the list illegal; the evaluation is not a normal score until they are removed.
2 Third copies of Ash Blossom & Joyous Spring, The Fallen & The Virtuous, Sky Striker Mobilize - Engage!; second copy of Droll & Lock Bird Legal-limit counts, filling the freed slots with Sky Striker cards Copy-limit violations on Semi-Limited and Limited cards make the deck illegal and reduce draw consistency for the core.
3 Off-archetype tech cards that do not continue a line Sky Striker Mecha or Ace support cards Raising archetype purity improves engine coherence and lowers brick risk (Inferred).

Evidence & confidence

  • Verified: Eight copy-limit violations and four Forbidden cards (legality); Banlist statuses for all restricted cards; Main 57 and Extra 15 counts are within size rules; Archetype purity 37.5% (composition); Core usage: Sky Striker Ace - Camellia and S:P Little Knight are absent from the list
  • Observed: Usage statistics confirm the Sky Striker core is real and accessible (26 stat rows)
  • Inferred: Consistency estimates from hypergeometric draw odds (about 0.80 starter access, about 0.20 brick); Interaction and going-second estimates from card text; Dimension scores D1 to D11 and D14 from text and composition
  • Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample; Side deck adaptability (D12): no side list
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot record absent No win-rate telemetry; going-first/second, matchup and brick rates are Inferred Meta Power provisional without a dated metagame sample No side deck supplied; post-side plan cannot be assessed

More TCG Info

Sky Striker

Sky Striker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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