Power Patron Deck #770423 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Droll & Lock Bird x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Elfnote Tinia x1
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Elfnote Power Patron x3
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Called by the Grave x1
- Elfnotes: Welcome Home x2
- Prohibited Power Patron Portal - Terminus x1
- Theorealize x1
- Theorealize Past Lull x1
- Triple Tactics Talent x1
- Elfnotes: Rhapsodia of Madness x1
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Accesscode Talker x1
- Dharc the Dark Charmer, Gloomy x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Accel Synchro Stardust Dragon x1
- Crystal Wing Synchro Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- F.A. Dawn Dragster x1
- Ravenous Crocodragon Archethys x1
- T.G. Hyper Librarian x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48 |
| Going First | 42 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).
Identity & game plan
- Win condition: Extra Deck link and synchro boards (Mediclius, Elfnote June Pride, Elfnote Seraphim Strelitzia) that push pressure once the Power Patron and Elfnote starters are live; Ars Magna and Medius recursion lines that rebuild the board after interruption
- Turn 1 (going first): Open a starter (Elfnote Power Patron, Mulcharmy, or Medius), search an Elfnote or Power Patron piece, and link or synchro into a board; hand traps are held back for the opponent's first big play
- Turn 2 (going second): Use hand traps (Ash Blossom, Effect Veiler, Droll and Lock Bird, Infinite Impermanence) to break the opponent's first combo, then rebuild through Mulcharmy draws and Medius recursion
- Recovery: Ars Magna banish effects and Medius from the GY or banishment to add a new starter to hand and re-establish the Power Patron link board
- After siding: Not evaluable: the deck has zero Side Deck cards, so no post-side plan exists in this list
Why it scores here
The deck reliably opens a starter (about 98% chance of at least one archetype-core card in a 5-card hand, Inferred from hypergeometric draws over the 29 core copies) and has a broad hand-trap suite (17 hand-trap cards, about 90% chance of at least one going second), which gives it real interaction and resilience. Conversion is only moderate: no recorded boards exist, so the ceiling and median are text-only inferences, and the 29 distinct main-deck cards include about 20 low-level or situational pieces that dilute consistency. The score comes from the system: accessible starters, hand-trap coverage, and Extra Deck coverage, minus illegal copy counts and five Forbidden cards. Archetype popularity (Power Patron usage stats) confirms the list is real but earned no points, and card scores were not averaged. The legality failure caps the final score at 30 and makes this a theoretical, structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one core card in 5-card hand) ~0.98, starter access is strong; the 3-copy starters have P(>=1 in hand5) = 0.25 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Many 0-level and situational hand traps (17 hand-trap cards, 19 tech cards) make some opening hands dead or conflicting on the going-first turn (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards in combo data; ceiling inferred from text only through Power Patron link and synchro chains (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded median output; floor is inferred as the case where hand traps are used and no link board is built (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Hand traps and Ars Magna and Medius recursion give multiple independent recovery routes after an interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Searchers (19 searcher-text cards) and Mulcharmy draws regenerate resources, but Medius and Ars Magna lines need GY and banish setup (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Hand traps and negation text (11 negation-text cards, Ash Blossom, Effect Veiler, Infinite Impermanence) provide breadth, but several are one-shot and Forbidden cards are missing from the legal list (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap density (P >= 1 hand trap in hand6 = 0.90) gives board-breaking reach, but no recorded going-second boards exist (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Link and synchro boards (Mediclius, June Pride, Strelitzia) reach strong ATK, but no end-board or win-rate data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 main-deck cards with 29 distinct names, 11 three-of cards and 14 singletons; 3-copy Elfnote Lucina and Ash Blossom break copy limits, lowering efficiency (Verified legality + Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots are full (6 link, 7 synchro, 1 xyz, 1 fusion) with strong core Extra-Deck coverage, but three of the synchro and link cards are Forbidden or Limited (Verified) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (0 of 15 allowed), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 20 | No tournament link or dated metagame sample; archetype meta-share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step chains with hand-trap timing and Extra Deck summons require many decision points, and the list is illegal as built (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Combo secondary (about 80/20 by inference). Structural ≈ 48, Going First ≈ 42, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (-8); Copy-limit violations (-4); Empty side deck (0). Final formula: No reliable metagame: 0.80*Structural(48) + 0.20*TournamentReliability(35) = 45.4, with modifiers -12 = 33.4, then capped at 30 because the list is Illegal (theoretical/structural-only; not a normal Final Contextual score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Starter access is strong: about 98% chance of at least one archetype-core card in hand
- Broad hand-trap and negation suite gives going-second interaction
- Extra Deck is full with link and synchro boards that can close the game
Weaknesses
- Illegal as built: three Forbidden cards and three over-limit cards must be removed
- Main deck clutter from many 0-level and situational cards hurts hand quality
- Zero side deck cards, so no post-side adaptability
Critical choke points
- Elfnote Lucina, Ash Blossom and Droll and Lock Bird copy limits make the list illegal until corrected
- Extra Deck link and synchro boards depend on a few specific Extra Deck cards that are Forbidden or Limited in this format
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Forbidden cards: Called by the Grave, Triple Tactics Talent, Elfnote Tinia, F.A. Dawn Dragster, Crystal Wing Synchro Dragon | Legal Power Patron or Elfnote replacements (e.g. Junora the Power Patron of Tuning, Elfnote June Pride) within the Extra Deck slot count | The list is Illegal in TCG until these five Forbidden cards are removed |
| 2 | Extra copies over limit: one Elfnote Lucina (3 to 1), one Ash Blossom (3 to 2), one Droll and Lock Bird (2 to 1) | Non-limited staples or a second Side Deck list | Copy limits are a legality requirement and also reduce the redundancy that hand traps depend on |
| 3 | Two or three 0-level or situational cards from the main deck | Side Deck cards (up to 15) | Adds post-side adaptability (D12 is currently 20) and gives a real post-side plan |
Evidence & confidence
- Verified: Deck is Illegal: five Forbidden cards and three over-limit cards are present (legality block); Main Deck is 55 cards, Extra Deck 15, Side Deck 0 (legality block); Hand-trap, searcher, and negation text tags are present on 17, 19, and 11 cards respectively (composition)
- Inferred: Opening-hand starter probability of ~0.98 and hand-trap coverage of ~0.90 going second (hypergeometric, probabilities block); Midrange primary strategy with Combo secondary, from card text and Extra Deck mix (no combo boards); Consistency and brick claims derived from card text and copy histogram
- Provisional: Meta Power and format fit (no dated metagame sample or tournament link)
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN for going-first, going-second, matchup, or brick rates Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side behavior cannot be evaluated
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