Elfnote Deck #770415 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Medius the Pure x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Droll & Lock Bird x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Elfnote Tinia x1
- Medius the Pure x3
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- The Great Gallant Bandit x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Elfnote Power Patron x2
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Called by the Grave x1
- Elfnotes: Welcome Home x1
- Hey, Space Trunade! x3
- Prohibited Power Patron Portal - Terminus x1
- Theorealize Past Lull x1
- Triple Tactics Talent x1
- Elfnotes: Rhapsodia of Madness x1
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Accel Synchro Stardust Dragon x1
- Assault Blackwing - Kusanagi the Gathering Storm x1
- Crystal Wing Synchro Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- F.A. Dawn Dragster x1
- Infernal Strike Fighter x1
- Ravenous Crocodragon Archethys x1
- Stardust Dragon x1
- T.G. Hyper Librarian x1
- Number 90: Galaxy-Eyes Photon Lord x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 58 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).
Identity & game plan
- Win condition: Elfnote summon chain (Regina, Lucina, Power Patron, Medius) into Elfnote and Synchro boss monsters such as June Pride and Seraphim Strelitzia; Ars Magna and Theorealize links into Power Patron Link Mediclius and Vidolium pendulum pressure, where the Link is available
- Turn 1 (going first): Open a Regina, Lucina or Power Patron starter, search an Elfnote with Medius or Theorealize, then build a Synchro or Link boss from the Extra Deck
- Turn 2 (going second): Use the 12 hand traps (Ash Blossom, Ghost Ogre, Effect Veiler, Droll, Nibiru) to stop the opponent's first summon chain, then convert with Elfnote summons
- Recovery: Mulcharmy draw effects when the field is empty, plus Junoldo draw on Elfnote summons, to refill the hand after a disruption
- After siding: No side deck is registered, so there is no post-side plan to evaluate
Why it scores here
The deck's structural score rests on its system, not on card averages: Elfnote summons, Mulcharmy draw and Ash-style hand traps give several independent openings and a strong going-second interaction count (about 78 percent to have a hand trap by going second, Inferred). Its ceiling depends on Synchro and Link bosses that reach 3000 or more ATK, but there are no recorded boards, so the floor and median are text-only inference and are scored conservatively. The list is Illegal in TCG: five Forbidden cards are present, and Lucina, Droll and Ash exceed their copy limits, so the evaluation is theoretical and the final score is capped at 30 regardless of structure. Archetype popularity (98 percent core-group presence) confirms the deck is real and accessible but earned no points, and no side deck or tournament data exists to support a matchup or post-side score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least one of 3 copies of a core starter in a 5-card opening hand) is about 0.25 per card, but the archetype-core group reaches about 0.98 in hand (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Twelve hand traps and eight Mulcharmy cards that go dead when you control cards, against 14 singletons, suggest moderate brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Medius, Theorealize, Power Patron Links and Vidolium create a high-ceiling line, but no recorded boards exist to confirm it (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No combo boards are supplied, so the median output is an unmeasured text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent starters (Regina, Lucina, Power Patron, Medius, Mulcharmy) and hand traps give redundancy after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Mulcharmy and Junoldo draw on summons and Theorealize recursion refill resources, but the GY and banish recovery is only lightly supported by text (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Ash Blossom, Ghost Ogre, Effect Veiler, Droll, Typhoon and Medius removal give layered interaction, with 10 negation and 22 removal text hits (Verified text plus Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand-trap coverage is about 0.78 in a 6-card hand and Vidolium and Junoldo add removal (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Vidolium at 5000 ATK and Synchro bosses at 3000 ATK close the game, but the forbidden Crystal Wing and Lucina copies are not usable (Verified stat plus Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 56 main cards with 30 distinct and 14 singletons, but several triples of restricted cards force a rebuild (Verified counts) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards with Synchro and Link breadth, but 2 forbidden Extra cards (Crystal Wing, Dawn Dragster) occupy slots (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so there is no post-side plan to assess (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament or dated meta sample is supplied; the archetype share is not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | The deck requires many chained summons and hand-trap timing decisions, so error tolerance is low (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 58, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8). Final formula: Theoretical: 0.80*60 + 0.20*45 + modifiers(-8) = 49; capped to 30 because the list is Illegal in TCG (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Multi-line Elfnote summon engine with several 3-copy starters
- Heavy hand-trap and negation density gives strong going-second interaction
- Synchro and Link Extra Deck breadth provides boss options
Weaknesses
- Illegal in TCG: five Forbidden cards and three over-limit restricted cards
- No side deck, so no post-side adaptation
- Long summon chains with many decision points lower repeatability
Critical choke points
- Regina and Lucina summon chains depend on an open center Main Monster Zone
- Several restricted engine cards are single points of failure after the legal rebuild
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Triple Tactics Talent, Elfnote Tinia, F.A. Dawn Dragster, Crystal Wing Synchro Dragon | Legal Elfnote or Power Patron replacements from the current TCG list | Five Forbidden cards make the list illegal, so the deck cannot be played in TCG as built |
| 2 | two copies of Elfnote Lucina and two copies of Droll & Lock Bird | single legal copies or alternate engine cards | Both exceed their copy limits (Lucina limit 1, Droll limit 1) |
| 3 | one copy of Ash Blossom & Joyous Spring | a legal non-restricted hand trap or engine card | Ash Blossom is Semi-Limited with a limit of 2 and is run 3 times |
| 4 | none | a side deck of 0 to 15 cards | A best-of-three deck needs a registered side deck for post-side adaptation |
Evidence & confidence
- Verified: Illegal status: 8 copy-limit violations and 5 Forbidden cards in the TCG list; Main 56 and Extra 15 are within the TCG size rules, Side 0 is legal; Archetype core presence about 98 percent and hand-trap probability figures from the evidence
- Inferred: Engine accessibility and brick estimates from hypergeometric draws and card text; Interaction quality from negation and removal text; Going-second hand-trap coverage from the 6-card hand probability
- Provisional: Meta power and matchup fit: no dated metagame sample or tournament link is supplied; Post-side plan: no side deck is registered
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN; going-first and going-second and matchup rates are Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered, so the post-side score is Provisional usage statistics marks Elfnote June Pride and Elfnote Seraphim Strelitzia in this deck=false although both appear in the extra cards list; treated the cards list as the source of truth
Couldn't load the combos





