Swordsoul Deck #770410 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Swordsoul of Mo Ye x3, Swordsoul Strategist Longyuan x3, Swordsoul Emergence x3 - Skill: Precious Cards of the Light. Created Oct 21, 2026 by YGO Mod.

Deck Swordsoul Duel Links

Created by: YGO Mod (20517634)

Created On: 10/21/2026

Precious Cards of the Light
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
66± 6/ 100
Power Score
Structural 66
Reliability 64
Going First 68
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 66/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 68
Going Second 62
Meta Power provisional
Tournament Reliability 64
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro and Fusion boss monsters (Chengying, Qixing Longyuan, Draco Berserker, Mirrorjade, Lubellion) built from Swordsoul starters and Wyrm bodies; Fusion beats through Fallen of Albaz (Titaniklad, Albion, Lubellion) and Swordsoul Token recursion to rebuild the board
  • Turn 1 (going first): Summon Swordsoul of Mo Ye or Strategist Longyuan, use Emergence or the Sacred Summit to fetch or revive a Swordsoul, and extend into a Synchro or Fusion boss
  • Turn 2 (going second): Use Ghost Ogre, Ice Dragon's Prison or Iris Swordsoul to interrupt the opponent's board, then extend through the revived Swordsoul line
  • Recovery: Rebuild from the GY with Swordsoul of Taia and Sacred Summit, and use the Swordsoul Token prohibition on the opponent's Extra Deck summons
  • After siding: Not applicable: Duel Links has no Side Deck, so there is no post-side plan

Why it scores here

The deck reliably opens a functional plan: the archetype core is 15 copies, with a hypergeometric chance of about 0.98 that at least one core card is in the opening five, and three Swordsoul starters at three copies each give redundant first-turn entries. Conversion is solid but unmeasured, since no recorded boards exist, so the ceiling and median come from text reading and remain Inferred. Interaction is layered across Ice Dragon's Prison, Forbidden Droplet, Ghost Ogre, Iris Swordsoul, Chixiao and Swordsoul Blackout, which earns a good end-board and going-second score. The score comes from consistency, median output and interaction on the system as a whole; the popularity of Swordsoul and the individual card power scores were not averaged or credited. Duel Links has no Side Deck, so adaptability is scored low, and meta fit stays Provisional without a dated sample.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(at least one core card in opening 5) ≈ 0.98 across 15 archetype-core copies; three-copy starters Mo Ye, Emergence and Longyuan (Inferred)
D2 Opening-Hand Quality & Brick Management 70 Five searcher-text cards and 12 Level 0 spell/trap slots give mostly functional hands, with some redundancy and a few weaker two-copy pieces (Inferred)
D3 Combo Conversion & Ceiling 66 No parseable recorded boards; ceiling read from text as Synchro/Fusion boss chains from Swordsoul starters and Wyrm bodies (Inferred)
D4 Combo Floor & Median Output 58 No recorded combo distribution, so the median is text-only and Provisional with low certainty (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Token recursion from GY via Taia, Sacred Summit and Blackout, with multiple independent starters (Inferred)
D6 Resource Economy, Recovery & Grind 66 GY recursion and banish-triggered effects regenerate resources; no measured net card advantage (Inferred)
D7 End-Board & Interaction Quality 72 Two hand traps plus Ice Dragon's Prison, Forbidden Droplet and Chixiao negation; layered interaction from the text (Inferred)
D8 Going-Second & Board-Breaking Power 62 Ghost Ogre and Iris Swordsoul answer the opponent's board on going second, but no going-second win data exists (Inferred)
D9 Offensive Pressure & Closing Power 72 Boss monsters at 2900 to 3000 ATK (Chengying, Draco Berserker, Mirrorjade) provide closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 66 30 main slots across 14 distinct cards, mostly two or three copies, with a 9-card Extra Deck; compact and coherent (Verified)
D11 Extra Deck Efficiency & Coverage 70 Extra Deck of 5 Synchro and 4 Fusion monsters with Fallen of Albaz and Wyrm-body access; flexible use of the 9 slots (Verified composition, Inferred flexibility)
D12 Side Deck Adaptability 40 No Side Deck exists in Duel Links, so adaptability is scored from the fixed list only (Provisional)
D13 Matchup Coverage & Format Fit 55 No tournament link or archetype meta-share in the export; format fit cannot be verified (Provisional)
D14 Pilotability & Error Tolerance 58 Synchro and Fusion sequencing with token prohibitions and multiple decision points raises the skill floor (Inferred)

How the score was computed

Strategy profile: Midrange primary with Combo secondary (approx. 80/20 weighting of the two profiles; primary weights used). Structural ≈ 66, Going First ≈ 68, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 64. Modifiers: no_side_deck_format (0); semi_limited_card_at_legal_limit (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype access is near certain in the opening five
  • Layered interaction across hand traps, negations and removal
  • Multiple high-ATK Synchro and Fusion bosses with redundant summon routes
  • Compact 30-card main with coherent Swordsoul identity

Weaknesses

  • Only 48.7% exact-name archetype purity, with many off-archetype splashes
  • No Side Deck in Duel Links, so no post-side adjustment
  • Synchro and Fusion sequencing raises the pilot skill floor
  • Dependence on specific Swordsoul starters for the Synchro and Fusion routes

Critical choke points

  • Swordsoul starters (Mo Ye and Longyuan) carry the opening turn; losing them to hand disruption stalls the engine
  • Extra Deck boss access depends on Wyrm bodies being on the field
Priority Remove Add Reason
1 Hey, Trunade! A third Swordsoul-named starter or extender, if the card pool allows it Trunade is a narrow Set-Spell/Trap answer with little role in the Swordsoul engine, and an on-archetype card would improve D1 and D10 consistency (Inferred)

Evidence & confidence

  • Verified: Legality: Legal, 30 Main and 9 Extra, Trunade at its Semi-Limited legal copy count; Archetype core is 15 copies and the 0.9789 core-group probability; Card stats for the Extra Deck bosses
  • Inferred: Consistency and brick estimates from the hypergeometric draw table; Going-first and going-second interaction read from card text; Pilot complexity estimate from Synchro and Fusion sequencing
  • Provisional: Meta fit and format share, which need a dated meta sample; Median output and matchup fit, which have no recorded data
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry exists for going-first, going-second, matchups or brick rates Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Swordsoul

Swordsoul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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