Blue-Eyes Deck #770391 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 21, 2026 by YGO Mod.

Deck Blue-Eyes Master Duel

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
53± 8/ 100
Power Score
Structural 57
Reliability 52
Going First 56
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 57
Going First 56
Going Second 58
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Elfnote Lucina, Regina, Tinia and Power Patron starters (3 copies each) feed Synchro bosses such as Elfnote June Pride, Junora, Chaos Angel and Kewl Tune B2B, with Vidolium as a 5000 ATK Pendulum threat; Accel Synchro Stardust Dragon, Baronne de Fleur and Crystal Wing as board-control and pressure finishers
  • Turn 1 (going first): Open a Elfnote starter (P at least one of the 4 core starters in a 5-card hand is about 0.64 for the 7-copy core group), search via Elfnote and Power Patron text into a Synchro boss
  • Turn 2 (going second): Use the 6 hand traps (Ash Blossom, Ghost Ogre x2, Maxx C) to answer the opponent's first search or summon, then rebuild through Elfnote searches
  • Recovery: Power Patron and Elfnote graveyard revival plus Mulcharmy draw effects refill the hand after an interruption
  • After siding: No side deck is registered (side count 0), so there is no documented post-side plan; this is a gap, not a strength

Why it scores here

The deck's power comes from its system: four Elfnote starters at three copies each give a dependable opening engine (about 64 percent for at least one core piece in a 5-card hand, Inferred), and 17 searcher-text cards turn that access into Synchro bosses. Its interaction layer is broad, with six hand traps, Junora, Baronne de Fleur, Crystal Wing and Crossout Designator covering most of the common disruption paths, which keeps the going-second score fair. Closing power is real but uneven, since the big bodies (Vidolium, Chaos Angel, Kewl Tune B2B) depend on the Elfnote engine resolving. The score is held back by the lack of any recorded combo or tournament data, a 55-copy off-archetype spread (Elfnote, Mulcharmy, Power Patron, Branded, Ecclesia, Junk, Synchron, F.A.) that mixes several engines, zero side deck, and an Albion Fusion that has no Fallen of Albaz in the list. Popularity and archetype usage were not credited, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 4 Elfnote starters in a 5-card hand) is about 0.64 for the 7-copy core group; 2-card bootstrap via searchers (Inferred)
D2 Opening-Hand Quality & Brick Management 55 17 searcher-text cards and 6 hand traps help, but 55 off-archetype copies create conflicting summons and dead draws (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling read from text, e.g. Vidolium 5000 ATK plus Elfnote Synchro chains (Inferred)
D4 Combo Floor & Median Output 45 No combos or win data; median output is unknown and lower than the ceiling text suggests (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Ash Blossom, Ghost Ogre x2 and Maxx C give repeatable answers to a single interruption; Power Patron revival adds recovery (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects and 17 searcher-text cards support rebuild after disruption (Inferred)
D7 End-Board & Interaction Quality 70 Junora, Baronne de Fleur, Crystal Wing, Crossout Designator and Elfnotes Rhapsodia give layered answers, with 5 negate-text cards (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Hand traps reach about 65 percent in a 6-card going-second hand, plus Baronne and Junora for board breaking (Inferred)
D9 Offensive Pressure & Closing Power 65 Vidolium 5000 ATK, Chaos Angel 3500 ATK and Kewl Tune B2B 3200 ATK provide closing bodies (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 58 40 main cards with 20 distinct names and 8 singletons; several off-plan singletons (Jet Synchron, Medius, Maxx C) lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 48 14 Synchro and 1 Fusion in the Extra Deck, but Albion needs Fallen of Albaz, which is not in the list (Verified composition, Inferred gap)
D12 Side Deck Adaptability 25 Side count is 0, so no post-side adjustments are available; this is a clear gap (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 50 Several Synchro and Elfnote chains plus hand-trap timing require moderate decision load (Inferred)

How the score was computed

Strategy profile: 0.85 Midrange / 0.15 Toolbox. Structural ≈ 57, Going First ≈ 56, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*57 + 0.20*52 - 3 = 53

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Four 3-copy Elfnote and Power Patron starters give a consistent opening
  • Six hand traps and several negate-text cards cover common disruption
  • Searcher density (17) supports rebuilding after interruption
  • Synchro-heavy Extra Deck with several bosses above 3000 ATK

Weaknesses

  • No Blue-Eyes cards despite the Blue-Eyes archetype label
  • Off-archetype spread creates engine conflicts and brick risk
  • No side deck, so no post-side plan
  • Albion Fusion has no Fallen of Albaz to use it

Critical choke points

  • The Elfnote starter line, which goes down to Elfnote Lucina, Regina, Tinia and Power Patron
  • Fallen of Albaz absent, which leaves Albion and Fallen & Virtuous with no core target
Priority Remove Add Reason
1 Albion the Branded Dragon Elfnote Synchro or Power Patron boss that the engine can reach Its fusion material is not in the list, so the Extra Deck slot is dead unless Fallen of Albaz is added
2 Jet Synchron Second copy of a 3-copy starter such as Elfnote Fortuna Improves starter density for the core engine
3 Medius the Pure Side-deck slot (up to 15) for post-side answers Gives a documented post-side plan, which the deck currently lacks

Evidence & confidence

  • Verified: Legal in master-duel: 40 main, 15 extra, 0 side; all restricted cards within copy limits; Off-archetype spread: 55 copies, exact-name purity 0; Usage stats show core Blue-Eyes cards absent (3 of 25 core cards present)
  • Inferred: P(at least one core starter in 5-card hand) about 0.64 for the 7-copy core group; Hand-trap access about 0.65 in a 6-card going-second hand; Structural score 57 from midrange weights
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (no tournament data)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry exists in YGOVN for this deck Meta Power is Provisional unless a dated metagame sample is supplied deck title is null and the archetype label Blue-Eyes does not match the card list Fallen of Albaz is not in the list, so Albion the Branded Dragon has no material

More Master Duel Info

Blue-Eyes

Blue-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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