White Forest Deck #770389 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Diabellstar the Black Witch x3, Elzette of the White Forest x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Diabellstar the Black Witch x3
- Diabellstar Vengeance x1
- Diabellze the White Witch x1
- Elzette of the White Forest x3
- Elzette, Azamina of the White Forest x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- PSY-Framegear Gamma x1
- Silvy of the White Forest x3
- Azamina Debtors x1
- Crossout Designator x1
- Deception of the Sinful Spoils x1
- Filia Diabell x1
- Sinful Spoils of Subversion - Snake-Eye x1
- Tales of the White Forest x1
- The Gaze of Timaeus x1
- The Hallowed Azamina x1
- Triple Tactics Talent x1
- WANTED: Seeker of Sinful Spoils x1
- Witch of the White Forest x3
- Curse of Diabell x1
- Infinite Impermanence x2
- Sinful Spoils of Betrayal - Silvera x1
Extra Deck (15)
- Azamina Ilia Silvia x1
- Azamina Mu Rcielago x1
- Azamina Sol Erysichthon x1
- Dark Magician of Destruction x1
- Magistus Chorozo x1
- Red-Eyes Dark Dragoon x1
- Saint Azamina x1
- S:P Little Knight x1
- Baronne de Fleur x1
- Chaos Angel x1
- Diabell, Queen of the White Forest x1
- Snake-Eyes Vengeance Dragon x1
- Poplar of the White Forest x1
- Rciela, Sinister Soul of the White Forest x1
- Silvera, Wolf Tamer of the White Forest x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 60 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro and Fusion boss monsters (Diabellze, Chaos Angel, Azamina Sol Erysichthon, Dark Magician of Destruction) built off the White Forest and Azamina engine; Diabellstar and Azamina Fusion pressure, with Diabell Vengeance and Snake-Eyes Vengeance Dragon as backup bosses
- Turn 1 (going first): Open a searcher (Witch, Elzette, Silvy, Tales) to add a White Forest or Azamina piece, then Synchro or Fusion into a boss while holding Ash Blossom and Ghost Ogre as interaction
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Maxx C) to break the opponent's first combo, then rebuild through searchers and the Extra Deck
- Recovery: Recover through the White Forest graveyard recursion effects and the Witch / Elzette search chain, which can rebuild a board after a clean negation
- After siding: No side deck is registered in the export, so there is no evidenced post-side plan
Why it scores here
The deck scores on how the system behaves, not on the strength of its individual cards. Its 16 searcher-text cards and 13 archetype-core copies give a high chance of a live engine in the opening hand (about 0.88 for at least one core card in five, Inferred), so consistency is solid. Nine hand traps and about ten negation or removal effects give good interaction and a real going-second route (about 0.81 for at least one hand trap in six, Inferred). Conversion and median output cannot be measured because the export has no recorded boards, so both are estimated from card text only and kept moderate. Popularity and archetype usage were not credited: only 25.5 percent of cards carry the exact White Forest name, which splits the list across several sub-archetypes and costs some coherence. The missing side deck and the absence of a dated meta sample keep the score below its structural value.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 74 | Hypergeometric P(at least one core card in a 5-card opening hand) = 0.877 and P(at least one searcher) = 0.935; 3-copy starters Witch, Silvy and Ash give redundancy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | Brick risk is moderate: many hand traps and non-engine spells dilute the hand, with 41 off-archetype copies against 14 exact-name copies (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; the ceiling comes from text-level reads of Diabellze, Chaos Angel and Azamina Sol Erysichthon and is not measured (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No combos supplied, so median output is unmeasured and estimated only from starter diversity and interaction density (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Nine hand traps and two independent searcher families (White Forest and Azamina) give some route redundancy after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion and search text in Witch, Elzette, Rciela-style effects and the White Forest graveyard give some regrowth; no resource_signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Nine hand traps, about 11 negation-text cards and about 10 removal-text cards give layered interaction; Crossout Designator and Maxx C are Limited (Verified and Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap density is strong (0.81 for at least one in six); no board-breaker count beyond text reads (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Boss ATK values reach 2500 to 3500 across Diabellstar, Chaos Angel and Azamina Sol; closing relies on Extra Deck access (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 40 main cards with 26 distinct names, 18 singletons and a mix of 3-copy engine cards and single-copy tech; some slots are off-plan (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | All 15 Extra slots are filled with 7 Synchro, 7 Fusion and 1 Link, several of them overlapping in function across sub-archetypes (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 25 | No side deck is present in the export, so there is no post-side adaptability (Verified; scored low) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample, so format fit is neutral and Provisional |
| D14 | Pilotability & Error Tolerance | 48 | Several sub-archetype lines (White Forest, Azamina, Diabell, Sinful Spoils) and multiple tuners raise decision complexity (Inferred) |
How the score was computed
Strategy profile: Midrange profile; Combo used as tie-breaker for the secondary strategy. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No side deck (-2); Split sub-archetype identity (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 61.3, TR 55, pre-modifier 60, modifiers -5
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high chance of a searcher or core card in the opening hand (Inferred)
- Nine hand traps and layered negation give going-second resilience (Inferred)
- Deep Extra Deck with boss options at 2500 to 3500 ATK (Verified stats)
Weaknesses
- No recorded combo data, so output cannot be measured
- No side deck, so no post-side plan (Verified)
- Split across several sub-archetypes, lowering engine coherence (Verified composition)
Critical choke points
- Dependence on the Witch / Elzette / Silvy starter cluster for the engine
- Extra Deck boss access depends on Synchro and Fusion materials that the hand traps can consume
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One off-archetype tech (Triple Tactics Talent or Infinite Impermanence) | A second White Forest searcher or a side-deck slot | Improves engine density and gives the deck a post-side plan |
| 2 | Limited tech copies in the main deck where a cheaper unrestricted negation exists | Unrestricted negation or hand-trap options | Reduces banlist exposure and makes the list easier to rebuild |
Evidence & confidence
- Verified: Legal main 40, extra 15, side 0 under master-duel size rules; Four cards Limited at 1 copy, all within legal copy count; Exact-name purity 25.5 percent; 16 archetype names in spread
- Inferred: Hypergeometric starter and hand-trap probabilities (0.877 core, 0.935 searcher, 0.808 hand trap going second); Interaction density from card text (9 hand traps, 11 negation, 10 removal); Boss closing power from ATK values and text reads
- Provisional: Format fit (D13) and meta power, pending a dated metagame sample
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry, so going-first and going-second results are Unknown no side deck, so post-side performance cannot be scored Meta Power is Provisional unless a dated metagame sample is supplied
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