Yummy Deck #770375 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Cooky☆Yummy x3
- Cupsy☆Yummy x1
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Lacrima the Crimson Tears x1
- Lollipo☆Yummy x3
- Marshmao☆Yummy x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Fiendsmith's Tract x1
- Forbidden Droplet x3
- Sky Striker Mecha - Hornet Drones x1
- Yummy☆Surprise x1
- Yummyusment★Acroquey x1
- Yummyusment☆Mignon x1
- Assist★Yummy! x1
- Dominus Purge x3
- Infinite Impermanence x3
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Moon of the Closed Heaven x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Kagari x1
- Spright Elf x1
- Yummy★Snatchy x2
- Cooky★Yummy Way x1
- Cupsy★Yummy Way x1
- Lollipo★Yummy Way x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 53/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 57 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link-1 bootstrap (Yummy monsters summoned off a Link-1 or Level 2 Synchro) into Yummy Synchro/Link boards and Fiendsmith or Sky Striker extra-deck pressure; Fiendsmith's Desirae / Fiendsmith's Lacrima boss with Mignon ATK buffs, backed by Nibiru as a 3000-ATK closer
- Turn 1 (going first): Open a Marshmao or Cooky/Lollipo starter, Special Summon on an empty field, chain a Link-1 (Yummy Snatchy) and go to a Synchro or Link board; hold Ash Blossom, Ghost Belle, and Infinite Impermanence for the first opposing activation
- Turn 2 (going second): Use the 12 hand traps (about 90% at least one in a 6-card hand) to strip the opponent's first board, then rebuild Yummy monsters from the GY through Yummyusment Mignon and the Yummy Way Synchros
- Recovery: Recover from GY via Mignon, Yummy Surprise, and Assist Yummy; Fiendsmith Engraver and Tract add Fiendsmith pieces from the Deck
- After siding: No Side Deck is registered in the export (side_count 0), so there is no post-side plan; best-of-3 play would start from the same main deck
Why it scores here
The deck scores as a system: its 9 Yummy Level-1 starters give about a 74% chance of at least one in a 5-card opening hand and about 81% in a 6-card hand (Inferred hypergeometric), and the archetype core is nearly always present, so the engine opens reliably. Its interaction layer (12 hand traps, about 90% chance of at least one going second, plus negation text on Desirae, Dominus Purge and Forbidden Droplet) is the strongest part of the system and drives the interruption-resilience and going-second scores. Conversion is the weak point: no recorded boards exist, so the combo ceiling and median are text-only inferences, and the extra deck mixes Yummy Way Synchros, Fiendsmith and Sky Striker Links that compete for the same Link-1 and Level 2 bootstrap. Popularity was not credited: the Yummy archetype's usage stats confirm a real list, but the 32.7% exact-name purity and 9 off-archetype main-deck families lower the score. Card scores were not averaged or summed; the score comes from consistency, median output and interaction on the whole system, with a moderate penalty for engine conflicts and the absence of a Side Deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one of 9 Yummy Level-1 monsters) = 0.74 in 5 cards and 0.81 in 6; archetype core P(open at least one) = 0.995; Link-1 bootstrap still needed (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 11 singleton and 7 triple-copy main cards; 37 of 40 main copies are off exact-name Yummy (32.7% purity); some hand traps are dead without a board (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | no parseable boards; Yummy Way Synchros and Fiendsmith Lacrima/Desirae give a plausible ceiling from text only (Inferred) |
| D4 | Combo Floor & Median Output | 50 | no combo sample, so the median cannot be measured; held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | 12 hand traps, 9 Yummy self-summoners and 2 Yummy Link-1 Snatchy copies give several independent starters (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mignon, Yummy Surprise and Assist Yummy recur from GY; Fiendsmith Tract and Engraver recover Fiendsmith pieces; Spell count is modest (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Infinite Impermanence, Ash Blossom, Ghost Belle, Ghost Ogre, Dominus Purge, Forbidden Droplet and Desirae form a layered interaction set (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | going-second hand-trap density is about 90% from the probability table; board-breaking via Desirae negation, Lacrima -600 ATK and Nibiru (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Nibiru 3000 ATK, Desirae 2800 ATK and Mignon +500 ATK per LIGHT Beast give real closing power; the end-board needs setup (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 40 main cards in 22 distinct slots; 15 techs and 37 off-archetype copies lower compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 10 Link, 3 Synchro and 2 Fusion slots; only 2 Snatchy and 3 Yummy Way Synchros are core, while Spright Elf, S:P Little Knight and Moon of the Closed Heaven are off-plan (Inferred) |
| D12 | Side Deck Adaptability | 30 | side_count 0 in the export; no post-side plan or sample exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | no tournament or meta-share link; archetype-level usage only, so format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 45 | multi-step Link and Synchro chains plus hand-trap timing require many decisions per turn (Inferred) |
How the score was computed
Strategy profile: 0.85 Combo + 0.15 Midrange (approximate; Combo profile used for dimension weights). Structural ≈ 60, Going First ≈ 57, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: engine conflicts (-3); no side deck (-2); banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural = 59.71 from the Combo profile, TR 52, then modifiers total -5 = 53
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Opening starter density: about 74% at least one of 9 Yummy monsters in 5 cards and about 81% in 6, with the archetype core almost always present
- Dense interaction: 12 hand traps give about 90% at least one going second, plus negation and removal text on Desirae, Dominus Purge and Forbidden Droplet
- Multiple independent starters (Marshmao, Cooky, Lollipo, Cupsy, Fiendsmith Engraver) rather than one choke-point card
- Strong closing options: Nibiru 3000 ATK, Desirae 2800 ATK, Mignon ATK buff
Weaknesses
- No recorded boards, so ceiling and median are unmeasured
- Low exact-name purity (32.7%) with 9 off-archetype families and a splash-heavy Extra Deck
- No Side Deck (side_count 0) and no post-side plan
- Heavy Link-1 and Synchro sequencing, so the pilot needs many decisions per turn
Critical choke points
- Link-1 bootstrap: Snatchy (2 copies) and the other Link-1s must be live before the Yummy Way Synchros work
- Hand traps need a monster or Spell/Trap on the field to activate, so a 0-card board can stall them
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Sky Striker Mecha - Hornet Drones | 1 Yummy Spell or a second Mignon-compatible Yummy card | Limited Hornet Drones adds a Sky Striker splash that the Yummy engine does not use; a Yummy card keeps the Link-1 bootstrap consistent |
| 2 | 1 Spright Elf (Extra) | 1 Yummy Link-1 or Synchro Yummy Way copy | Spright Elf is off-plan for the Yummy Link-1 chain; replacing it adds to the core engine (Inferred) |
| 3 | none | Side Deck of 5 to 10 cards | side_count 0 gives no post-side plan; a Side Deck is needed for best-of-3 play (Provisional) |
Evidence & confidence
- Verified: Legal size and copy counts for Master Duel (40 main, 15 extra, 0 side); Banlist: Cupsy Yummy, Maxx C and Hornet Drones Limited at 1 copy; Marshmao Semi-Limited at 2 copies; Archetype purity 32.7% and 37 off-archetype copies from the composition block; Usage statistics: 23 rows, 12 core cards present (52.2%)
- Inferred: P(at least one Yummy starter) = 0.74 in 5 cards, 0.81 in 6 cards (hypergeometric); Hand-trap density gives about 90% at least one going second; Interaction layering and Desirae/Lacrima/Nibiru closing power read from card text; Link-1 bootstrap dependency and engine conflict read
- Provisional: Meta power and matchup fit (no dated metagame sample or tournament link); Side-deck adaptability (no Side Deck present); Combo median and ceiling (no recorded boards)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and pilot match record are absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck in the export (side_count 0) no guides attached (total_guides 0)
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