Mitsurugi Deck #770321 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Aleister the Reminiscent x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Aiwass, Divine Spirit of the Law x1
- Aleister the Reminiscent x3
- Droll & Lock Bird x2
- Maxx "C" x1
- Mitsurugi no Mikoto, Aramasa x2
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Ame no Habakiri no Mitsurugi x2
- Ame no Murakumo no Mitsurugi x1
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x1
- Ghost Ogre & Snow Rabbit x1
- Crossout Designator x1
- Invocation - "Sword" x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x1
- Pre-Preparation of Rites x3
- Rank-Up-Magic Argent Chaos Force x1
- Sacred Spirit Sword Aiwass x3
- Infinite Impermanence x1
- Mitsurugi Great Purification x1
Extra Deck (15)
- Hyperinvoked Aeon x1
- Invoked Baybarron x1
- Invoked Sorath x1
- Magistus Chorozo x1
- Charmer Quartet in Bloom x1
- Cross-Sheep x1
- S:P Little Knight x1
- CXyz Gimmick Puppet Fanatix Machinix x1
- Galaxy-Eyes Full Armor Photon Dragon x1
- Gimmick Puppet Fantasix Machinix x1
- King of the Feral Imps x1
- Number C107: Neo Galaxy-Eyes Tachyon Dragon x1
- Number C15: Gimmick Puppet Giant Hunter x1
- Raider's Knight x1
- Raidraptor - Fiend Eagle x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 53/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 66 |
| Going Second | 72 |
| Meta Power | provisional |
| Tournament Reliability | 54 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo, Ritual, Fusion, Xyz, Link
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Reptile ritual and Extra Deck bosses: Ame no Murakumo no Mitsurugi (3200 ATK, on-summon destroy-all text), Galaxy-Eyes Full Armor Photon Dragon (4000) and Number C107 (4500) once materials are set up.; Ame no Habakiri no Mitsurugi (2400 ATK, -800 ATK to opposing monsters) and Futsu no Mitama no Mitsurugi, which revives a Reptile from the GY when the opponent Special Summons.
- Turn 1 (going first): Search a Mitsurugi piece with Mitsurugi no Mikoto, Pre-Preparation of Rites or Mitsurugi Prayers, then Ritual Summon a Reptile boss via Mitsurugi Ritual or Mitsurugi Mirror, keeping hand traps for the opponent's turn.
- Turn 2 (going second): Hold hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Effect Veiler, Ghost Ogre, Infinite Impermanence, Crossout Designator) to disrupt the opponent's first summon or search, then rebuild through Mitsurugi searchers and the ritual line.
- Recovery: Mitsurugi no Mikoto effects add Mitsurugi cards back after Tribute, Mitsurugi Great Purification revives a Reptile from the GY, and Futsu no Mitama revives one on the opponent's summon; Mulcharmy monsters draw on summons.
- After siding: None: side_count is 0 and Master Duel has no side construction in this evidence, so no post-side plan can be scored.
Why it scores here
The deck is scored as a system: a 12-copy Mitsurugi core gives roughly an 85% chance of at least one Mitsurugi-named card in a 5-card opening hand, and a 9-card hand-trap suite gives about 81% of at least one in a 6-card going-second hand, which is why the going-second interaction and end-board scores are the strongest. Its ceiling comes from the three Reptile ritual monsters and the Rank 4/8/9 and Fusion bosses, but there is no recorded combo data, so floor and median are inference-only and deliberately capped. The main deck is split across three sub-engines (Mitsurugi ritual, Aleister/Invoked, Mulcharmy), exact-name purity is 21.8%, and the Extra Deck is fully used, which costs points for coherence and engine conflicts. The 100% inclusion of the archetype staples and the single guide's praise for cheapness were not counted as power; no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(>=1 Mitsurugi-named card in opening 5) about 0.85 and in 6 about 0.90 by hypergeometric on 12 copies; Pre-Preparation of Rites alone is 0.34 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 9 hand traps plus 14 zero-level spell/trap slots and a ritual line needing two pieces make some hands conflicting or dead; no full-brick rate computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | Ceiling is high on text (3200/4000/4500 bosses, Murakumo on-summon destroy-all, Habakiri -800 ATK), but no recorded boards exist (Inferred semantic) |
| D4 | Combo Floor & Median Output | 48 | Floor and median are unmeasured with zero parseable combos; the guide's note that Droll-style lock is the main threat is the only floor signal (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Three Mikoto searchers, Pre-Preparation, Mitsurugi Prayers and Mirror offer several starts, but Droll and GY-banish cut into them (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Great Purification and Futsu no Mitama recur Reptiles from the GY, and Mikoto recovers cards after Tribute; GY banish is a known weakness (Inferred) |
| D7 | End-Board & Interaction Quality | 76 | Nine hand traps, Crossout Designator, Murakumo and C107 negation, and Great Purification give layered interaction (Inferred semantic on card text) |
| D8 | Going-Second & Board-Breaking Power | 72 | Going-second hand-trap coverage is 0.81 by hypergeometric, and the Murakumo destroy-all and negation text reach an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Several 3100-4500 ATK bosses and Galaxy-Eyes/C107 pressure give closing power, but the lines to reach them are not measured (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 40 main with 25 distinct cards, 16 singles and 6 triples, but three engines share the list and exact purity is only 21.8% (Verified composition, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 52 | All 15 Extra slots are used across Xyz ranks 3/4/8/9, Fusion and Link, with Invoked Fusions requiring Aleister material (Verified structure, Inferred coverage) |
| D12 | Side Deck Adaptability | 35 | No side deck is present (side_count 0), so adaptability cannot be assessed and no post-side data exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | Tournament context and archetype meta-share are absent, so format fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Ritual Summons, Tribute decisions, hand-trap timing and Mulcharmy end-phase triggers create many decision points (Inferred) |
How the score was computed
Strategy profile: 0.70 Midrange / 0.30 Toolbox. Structural ≈ 62, Going First ≈ 66, Going Second ≈ 72, Meta = provisional, Tournament Reliability ≈ 54. Modifiers: engine compactness (-3); engine conflicts (-3); banlist exposure (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Nine hand traps give going-second interaction and multiple answers to the opponent's first summon or search
- Three Mikoto searchers and two Mitsurugi ritual enablers give several starting routes
- Three Reptile ritual monsters plus Xyz Rank 4/8/9 and Fusion bosses give high ceilings
- All 15 Extra slots are functional across several summon types
Weaknesses
- Exact-name purity 21.8%; three sub-engines share the main deck
- Two Mitsurugi ritual spells, with Pre-Preparation of Rites as the only extra fetch (0.34 in opener)
- No side deck, so no adaptation (side_count 0)
- Droll & Lock Bird and GY banish are known threats in the guide
Critical choke points
- Mitsurugi Ritual / Mitsurugi Mirror: the ritual line needs a ritual spell plus tributes
- Mitsurugi Prayers: a Limited single copy and a Mitsurugi searcher
- Droll & Lock Bird lock on search-heavy turns
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Mulcharmy Purulia | 1 additional Mitsurugi-named card (archetype pool) | Raises exact-name purity and makes Mikoto and Pre-Preparation hits more likely; Mulcharmy is a secondary engine |
| 2 | 1 Sacred Spirit Sword Aiwass | 1 second Ame no Murakumo no Mitsurugi | Usage stats show Murakumo typically runs 2 copies and this list runs 1; Aiwass depends on Aleister and off-engine |
Evidence & confidence
- Verified: Legal: 40 main, 15 extra, 0 side within master-duel size rules; All five restricted cards are within legal copy limits; Card text for all 40 main and 15 extra cards is resolved; Core-card presence 15 of 25 from usage stats; Composition counts (hand trap 9, searcher text 18, ritual 2+4, Xyz 8, Fusion 4, Link 3)
- Inferred: At least one Mitsurugi-named card in opener about 0.85 going first and 0.90 going second; Hand-trap coverage 0.81 in a going-second 6-card hand; Engine coherence and conflict read from composition and text; Interaction density and board-breaking reads from card text
- Provisional: Meta power (null); Matchup fit and format standing (no tournament link); Side-deck adaptability (no side cards)
- Data gaps: No combos supplied; floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot records absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta power is Provisional without a dated metagame sample No side deck, so post-side plan cannot be evaluated Only one guide (no section structure), so guide weight is low
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