Maliss Deck #770292 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Maliss White Rabbit x3, Mulcharmy Fuwalos x3, Backup @Ignister x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (56)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Code of Soul x1
- Dotscaper x1
- Droll & Lock Bird x1
- Maliss <P> Chessy Cat x2
- Maliss <P> Dormouse x1
- Maliss <P> March Hare x1
- Maliss <P> White Rabbit x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Wizard @Ignister x1
- Cyberse Code Magician x1
- Ash Blossom & Joyous Spring x2
- Backup @Ignister x3
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x2
- Allure of Darkness x1
- Cynet Mining x1
- Gold Sarcophagus x1
- Hey, Space Trunade! x2
- Maliss in Underground x3
- Pot of Sloth x1
- Terraforming x1
- Ultimate Sky x2
- Anti-Spell Fragrance x1
- Appointer of the Red Lotus x1
- Dominus Impulse x2
- Infinite Impermanence x3
- Maliss <C> GWC-06 x1
- Maliss <C> MTP-07 x1
- Maliss <C> TB-11 x1
- Mind Mirror Force x2
- Red Reboot x1
- Solemn Accusation x2
Extra Deck (15)
- Cyberse Desavewurm x1
- Accesscode Talker x1
- Cyberse Contract Witch x1
- Cyberse Wicckid x1
- Firewall Dragon x1
- Firewall Dragon Darkfluid - Neo Tempest Terahertz x1
- Haggard Lizardose x1
- Linguriboh x1
- Link Decoder x1
- Link Spider x1
- Maliss <Q> Hearts Crypter x1
- Maliss <Q> White Binder x1
- Perfectron Hydradrive Dragon x1
- Salamangreat Almiraj x1
- Transcode Talker x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 63 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Control
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link-ladder pressure: Perfectron Hydradrive Dragon (5000 ATK) and Maliss / Firewall Link Monsters, with Maliss Trap and banish loops feeding Link Summons (Inferred from card text; no recorded boards).; Hand-trap-led disruption that keeps the opponent off the board long enough for a Link-3 or Link-4 follow-up (Inferred).
- Turn 1 (going first): Opening 5: Maliss monster or Backup @Ignister, then a Link Summon through Maliss Chessy Cat / March Hare, with Infinite Impermanence or Ash Blossom held for the first opposing starter (Inferred).
- Turn 2 (going second): Opening 6: hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Dominus Impulse) stop the first 1-2 plays, then Perfectron or Bystial Magnamhut recovers the board (Inferred).
- Recovery: Maliss banish-from-GY revivals (Maliss
MTP-07, Maliss TB-11, Maliss Dormouse) and Cynet Mining or Terraforming to rebuild a Link monster after a wipe (Inferred).
- After siding: None. The deck runs zero Side Deck cards, so there is no defined post-side plan.
Why it scores here
The deck's engine is coherent enough to open: the archetype core is present in roughly 91% of opening 5-card hands by a proxy count, and the Extra Deck carries eight Maliss/Cyberse Link pieces that can be reached through several routes. Its interaction layer is the strongest part of the system, with about 12 hand traps, 15 negation-text cards and 23 removal-text cards, and it converts well going second, where at least one hand trap is in the opening 6 about 78% of the time. Structural power is held back by 21% exact-name archetype purity (79% off-archetype copies), 56 Main Deck cards that dilute the engine, and a brick-prone set of conditional traps and non-engine monsters. The score comes from consistency, interaction and going-second behaviour on the system as a whole, not from averaging the card scores, and not from Maliss being a popular archetype. Because the list is illegal (a Forbidden Link Decoder and three copies of a Semi-Limited card), the final score is capped at 30 and the evaluation is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype-core card in opening 5) = 0.915 across 21 core copies; the core is present in 22 of 25 usage cores once Extra Deck cards are counted (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hand traps (12), off-engine Mulcharmy/Backup/Infinite Impermanence (3 copies each) and a 56-card Main create dead-hand risk; no brick rate measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combo boards; ceiling read from text as Perfectron 5000 ATK and Maliss Link recursion only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so floor and median are unmeasured and scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple independent hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Infinite Impermanence, Red Reboot) and GY revivals provide redundant answers after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Banish costs are fuelled by the GY and the Deck; Cynet Mining and Terraforming add search, but spending is heavy (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 74 | 15 negation-text, 23 removal-text and 12 hand-trap cards give high interaction density; Red Reboot and Solemn are layered (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 68 | P(>=1 hand trap in opening 6) = 0.78 going second; Perfectron and Bystial Magnamhut challenge a board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Perfectron Hydradrive Dragon at 5000 ATK and Firewall Dragon Darkfluid at 3000 ATK provide closing power; no recorded end-boards (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 56 Main cards with 23 singletons and 79% off-archetype copies; low compactness for a Link engine (Verified count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Extra Deck is full (15): 14 Link plus 1 Fusion, covering Link-1 through Link-5 routes (Verified breakdown) |
| D12 | Side Deck Adaptability | 15 | Zero Side Deck cards; no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; format fit is unverifiable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Maliss banish sequencing, hand-trap timing and multi-step Link chains are decision-heavy (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 63, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist exposure (-12); illegal-list cap (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 55.2, then context modifiers (-12) = 43.2; capped at 30 because the deck is Illegal (theoretical/structural only, no normal Final score).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.09 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Deep hand-trap and negation layer (12 hand traps, 15 negation-text cards) that is strong going second
- Full Extra Deck with Link-1 through Link-5 coverage and high-ATK finishers such as Perfectron
- Core archetype cards are reachable in most opening hands (proxy 0.915)
Weaknesses
- Illegal list: a Forbidden Link Decoder and an over-limit Semi-Limited Maliss in Underground
- Low archetype purity (21%) and 56 Main cards dilute the engine
- No side deck at all, so there is no post-side adaptation
- Brick risk from conditional traps and off-engine monsters such as Mulcharmy and Backup @Ignister
Critical choke points
- Link Decoder (Forbidden) cannot be run in OCG, so any line that depends on it is illegal
- Maliss Link monsters in the Extra Deck are the only route to the engine; if they are blocked, most of the Main Deck becomes dead
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Link Decoder | A legal Link Monster or Maliss Extra Deck card that fills the same Link-1 slot | Forbidden in OCG; an illegal list receives no normal Final score |
| 2 | 1 copy of Maliss in Underground | A legal non-Semi-Limited card that continues the Maliss engine | Run 3 copies against a limit of 2 |
| 3 | Off-engine trap or monster slots (for example 1 copy of Infinite Impermanence or Mulcharmy Fuwalos) | Side Deck cards (up to 15) to give the list a post-side plan | Zero side cards leaves D12 at 15 and gives no adaptation |
Evidence & confidence
- Verified: Illegal status: Link Decoder (Forbidden, 1 copy), Maliss in Underground (3 copies vs limit 2); Main 56, Extra 15, Side 0; both legal size ranges pass; Card text and banlist statuses for all 56 Main and 15 Extra cards; Exact-name archetype purity 21.1% (15 of 71 Maliss-named copies)
- Inferred: Midrange primary with Control secondary, from text and hand-trap density; Core availability P(>=1) = 0.915 (proxy group); Going-second hand-trap availability 0.78 (hypergeometric); Structural scores D1 to D14 as stated
- Provisional: Meta power and matchup fit (no dated sample, no tournament link); Side Deck adaptability (no post-side data)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record are absent No win-rate telemetry (going-first, matchup, brick and starter rates) usage_statistics in_this_deck flags count only the Main Deck; Extra Deck cards (Maliss Hearts Crypter, White Binder, Accesscode Talker, Cyberse Wicckid, Firewall Dragon, Haggard Lizardose, Linguriboh, Salamangreat Almiraj) are marked absent although they are in the card list Deck title is null Meta Power is Provisional without a dated metagame sample
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