Adamancipator Deck #770283 — Yu-Gi-Oh! OCG

59 Main, 15 Extra, incl. Conduction Warrior Linear Magnum Plus Minus x3, Magnet Warrior Sigma Minus x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Adamancipator OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 46
Reliability 35
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Extra Deck Link/Synchro/Fusion boss monsters from the Magnet Warrior and Adamancipator engines (structural read; no recorded boards); Negation and hand-trap disruption (Ash Blossom, Ghost Belle, Ghost Ogre, Maxx C, Droll) to protect a board
  • Turn 1 (going first): Open a Rock/EARTH starter (Magnet Bonding, Magnet Warrior Sigma Minus, Adamancipator Researcher) and extend toward a Link or Fusion boss; hold 1-2 hand traps for the opponent's first activation
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll) on the opponent's starter, then rebuild from the Adamancipator and Magnet searchers
  • Recovery: Searchers and GY-based Magnet/Adamancipator recursion (Magnet Warrior Omega Plus, Beta, Gearfried) to rebuild the board after a clean interruption
  • After siding: Not evaluable: the deck has no Side Deck (0 cards), so there is no post-side plan

Why it scores here

This list is Illegal in OCG: five cards that are Forbidden in the format (Baronne de Fleur, Barrier Statue of the Drought, Cross-Sheep, Naturia Beast, Triple Tactics Talent) are run at one copy each, so the structural score is shown only as a theoretical read and the final score is capped at 30. Structurally the deck has a usable starter density: the searcher-text group reaches about 85% in the opening five (Inferred, hypergeometric), and the Adamancipator and Magnet cores let it extend into Link and Fusion bosses. Interaction is layered, with 15 hand traps and 18 negation-text cards giving about 84% for at least one hand trap in a going-second six (Inferred). Going-second and median output are weak because the 21 zero-level cards and 18 tech slots dilute the engine: the list has 33 distinct Main Deck cards and only 2 of 72 off-archetype copies carry the exact Adamancipator name (2.7%). No recorded boards, no side deck, and no tournament data exist, so the score rests on the system read, not on the individual card scores, and popularity did not earn any points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one searcher-text card in opening 5) ~0.85; Magnet and Adamancipator cores are only partly present (about 45% of the archetype-core list) (Inferred)
D2 Opening-Hand Quality & Brick Management 45 59 Main Deck cards with 17 singletons, 21 zero-level cards and 18 tech slots suggest a meaningful brick and redundancy risk (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards, so the ceiling is structural only, from Link and Fusion boss access via Magnet and Adamancipator routes (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unknown and treated as low; the score reflects dilution, not observed results (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two or more independent starter routes (Magnet Bonding, Adamancipator Researcher, Magnet Warrior Sigma Minus) give partial interruption redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion from the GY (Magnet Warrior Omega Plus, Beta, Gearfried) gives some grind, but there is no resource signature data (Inferred)
D7 End-Board & Interaction Quality 60 Five negation cards plus Solemn Judgment and multiple hand traps give layered interaction, though 15 hand traps are partly dead in some hands (Inferred semantic read, interaction density not measured)
D8 Going-Second & Board-Breaking Power 40 Going-second split is unknown; board-breaking relies on hand traps and removal text, with no measured going-second data (Inferred)
D9 Offensive Pressure & Closing Power 40 Boss Link and Synchro monsters exist, but no end-board ATK or piercing data is available to judge closing power (Inferred)
D10 Main Deck Efficiency & Flexibility 45 59 cards with a large tech and hand-trap share (18 tech, 15 hand trap) lower the main deck efficiency score (Verified composition, Inferred effect)
D11 Extra Deck Efficiency & Coverage 55 15 of 15 Extra Deck slots are used across Link, Fusion, Synchro and Xyz with some engine overlap; Naturia Beast and Cross-Sheep are Forbidden and the slots are not fully legal (Verified composition, Inferred)
D12 Side Deck Adaptability 30 The deck has 0 Side Deck cards, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 20 No dated metagame sample or tournament link; matchup fit is provisional and the illegal list is not valid in the format (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-branch Magnet and Adamancipator sequencing and many hand-trap timing decisions are likely demanding for a new pilot (Inferred)

How the score was computed

Strategy profile: Primary Midrange with Stun as a secondary read, recorded as Midrange weights only (no blend applied). Structural ≈ 46, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12). Final formula: Illegal deck: theoretical structural read only. Raw 0.80*46 + 0.20*35 = 43.8, less banlist modifier -12 = 31.8, capped at 30. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and hand-trap coverage give a high chance of an early functional hand (Inferred)
  • Multiple negation and removal layers, including Solemn Judgment and Ash Blossom, support board protection (Inferred)
  • Extra Deck coverage across Link, Synchro and Fusion gives several boss options (Verified composition)

Weaknesses

  • Illegal list: five Forbidden cards at one copy each (Verified)
  • Low exact archetype purity (2.7%) and many off-archetype tech slots dilute the engine (Verified composition, Inferred)
  • No side deck, so there is no post-side adaptability (Verified)
  • Zero-level and tech slots raise the brick rate (Inferred)

Critical choke points

  • Magnet Bonding and the Magnet Warrior line are a single chain that gates Link and Fusion bosses (Inferred)
  • The Forbidden cards would have to be removed before the deck is legal, which changes the engine (Verified)
Priority Remove Add Reason
1 Baronne de Fleur, Barrier Statue of the Drought, Cross-Sheep, Naturia Beast, Triple Tactics Talent Legal same-archetype or engine cards (for example, additional Magnet Warrior or Adamancipator cards within their copy limits) The list is illegal; the first fix is to make it legal before any power read is meaningful
2 One or two tech or zero-level slots A Side Deck of 15 cards A side deck provides post-side adaptability, which this list currently lacks (Inferred)

Evidence & confidence

  • Verified: Illegal status: five Forbidden cards run (copy-limit check); Main 59, Extra 15, Side 0; within the OCG size rules; Archetype exact-name purity 2.7%; Searcher-text, hand-trap and negation counts from role tags
  • Inferred: P(at least one searcher-text card in opening 5) ~0.85; P(at least one hand trap in going-second 6) ~0.84; Structural dimension scores and the Midrange weight profile; Brick and redundancy risk from tech density
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament data)
  • Data gaps: No combos supplied: floor, median and ceiling are structural inference only No tournament link: archetype meta-share and per-pilot match record are absent No win-rate or going-first/second telemetry No side deck: post-side plan cannot be evaluated Meta Power is provisional without a dated metagame sample

More OCG Info

Adamancipator

Adamancipator Breakdown

 
 

 

 

 

 

 

 
 

 

 
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