Dragon Ruler Deck #770255 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
30± 8/ 100
Power Score
Structural 50
Reliability 45
Going First 48
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 46
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Combo
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion and Xyz extra-deck boards (Dracotail, Dragonmaid, Dragon Ruler, Light and Darkness Dragon fusions) backed by Dragon-type recursion; Kaiju board-control summons (Kumongous, Jizukiru, Interrupted Kaiju Slumber) and Dragon Ruler Level-7 chains
  • Turn 1 (going first): Opening searchers (Kitchen/Chamber Dragonmaid, Dracotail Lukias, Ketu Dracotail) toward a Fusion or Xyz starter; the opening-hand hit rate for any single starter is low (see probabilities)
  • Turn 2 (going second): Hand traps (Skull Meister, D.D. Crow) and Twin Twisters / Swords of Concealing Light to interrupt, then a Fusion/Xyz rebuild; no side deck to adjust
  • Recovery: Recursion from the GY and banishment: Spectral and Dragon Ruler monsters, Dragonmaid Changeover and Tidying, Dracotail Horn and Sting
  • After siding: Not supported: side deck is empty (side_count 0), so there is no post-side plan in the evidence

Why it scores here

This is scored on the system, not on an average of its cards, and the score is capped low because the list is illegal: Rahu Dracotail is run 2 copies against an OCG limit of 1. The 60-card main mixes four engines (Dragonmaid 22 copies, Dracotail 13, Dragon Ruler 15, Kaiju 6) on top of Dragon-type staples, so the exact archetype name covers only 7 of 68+7 archetype-tagged copies (9.3% purity). The deck reliably reaches a searcher (about 89% chance of at least one searcher-text card in the opening 5), but the core archetype group opens only about 47% of the time, so the opening engine is inconsistent. Its extra-deck coverage (12 Fusion and 3 Xyz) and the spread of high-ATK boards give real closing power. Popularity and archetype usage stats confirmed the list is real, but they added no points, and the empty side deck and missing combo data keep the confidence Low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 copy of any 3-copy card in opening 5) ≈ 0.23; P(>=1 archetype-core card in hand 5) ≈ 0.47; P(>=1 searcher-text card in hand 5) ≈ 0.89; four engines dilute starter density (Inferred)
D2 Opening-Hand Quality & Brick Management 42 Searcher-heavy main with 17 singleton slots and 22 Dragonmaid + 13 Dracotail engine cards that often need a specific partner; brick and conflict rate estimated from composition (Inferred)
D3 Combo Conversion & Ceiling 52 No parseable boards in combos_evidence; ceiling read from card text only: Fusion/Xyz boards via Dracotail, Dragonmaid and Dragon Ruler engines (Inferred)
D4 Combo Floor & Median Output 42 No recorded boards, so median output cannot be measured; floor set from the engine-conflict and brick estimate above (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Several independent routes (Dragonmaid Changeover, Dracotail Horn/Sting, Spectral, Dragon Ruler recursion) provide redundancy after a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion through Dragon Ruler and Dracotail GY/banish effects and Dracotail Horn/Sting draws; resource signature not available (Inferred)
D7 End-Board & Interaction Quality 50 Five hand traps and 7 negation-text cards (Skull Meister, D.D. Crow, Swords, Twin Twisters, Dracotail Sting, Dark End, Sheou) give layered interaction, but no board-breaker floodgate (Inferred)
D8 Going-Second & Board-Breaking Power 48 Going-second relies on hand traps (42% chance of at least one in hand 6) and Kaiju/Dark End board breaking; no going-second split available (Inferred)
D9 Offensive Pressure & Closing Power 60 Several 2,400–3,500 ATK bodies (Sheou 3500, Blaster 2800, Dark End 2600, Tempest 2400) plus Disaster and Chasma for closing (Verified stat / Inferred conversion)
D10 Main Deck Efficiency & Flexibility 38 60 main slots with 21 zero-level spell/trap slots and 9.3% exact-name purity; legal main size range 40–60, but the list is wide and over-limit (Inferred)
D11 Extra Deck Efficiency & Coverage 55 12 Fusion and 3 Xyz in the 15-card Extra Deck; most fusions require specific materials, so flexibility is moderate (Inferred)
D12 Side Deck Adaptability 20 Side deck empty (side_count 0 in the size rules); no post-side plan can be scored (Verified gap)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; archetype share unavailable, so matchup fit is Provisional
D14 Pilotability & Error Tolerance 32 Multiple engine lines and extra-deck chains with many decision points; no combo steps to measure complexity (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-5); Engine conflicts (-4); Weak post-side plan (-2). Final formula: Illegal cap applied: 0.80*Structural(50) + 0.20*TournamentReliability(45) = 49; modifiers -11 → 38; capped at 30 as theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Four-engine searchers reach an engine card in most openings (about 89% for a searcher-text card in hand 5)
  • Dense Fusion/Xyz extra deck with high-ATK bodies gives closing power
  • Layered interaction: five hand traps plus negation and removal text cards

Weaknesses

  • Illegal list: Rahu Dracotail is over the OCG copy limit
  • Four engines with about 9% exact-name purity dilute starter density
  • No side deck, so no post-side adaptation
  • Core archetype group opens only about 47% of the time

Critical choke points

  • Rahu Dracotail copy limit: the list cannot be played as built until one copy is removed
  • Dracotail/Dragonmaid Fusion materials: many fusions need specific material sets from hand or field
  • Single-copy Limited cards (Dracotail Mululu, Ketu Dracotail) as searcher and engine starters
Priority Remove Add Reason
1 one copy of Rahu Dracotail any legal main-deck card Restores legality; without it the evaluation remains theoretical
2 one of the four non-core engine lines (Kaiju or Dragon Ruler sub-theme) a second copy of a core searcher (Dracotail Lukias is Semi-Limited, so check its slot first) Raises engine density for the Dragonmaid/Dracotail core
3 one zero-level Spell/Trap slot a side deck of 3 to 15 cards Gives the list any post-side plan, which it currently lacks

Evidence & confidence

  • Verified: Legality: Rahu Dracotail 2 copies vs OCG Limited limit of 1 (Illegal); Main 60 and Extra 15 are within size rules; Side 0 within the 0–15 range; Banlist statuses for Mululu, Ketu, Rahu (Limited), Arthalion and Lukias (Semi-Limited); Archetype spread and exact-name purity 9.3% from composition
  • Observed: Usage stat: Dragon Ruler Storms (inclusion 86%) and Blaster (57%) are archetype core cards, both present
  • Inferred: Starter and core hit rates from hypergeometric draw odds; Engine conflicts and brick risk from text and composition; Structural scores across the 14 dimensions and the going-first/second estimates
  • Provisional: Meta Power and matchup fit (D13): no dated metagame sample or tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup or brick/starter rates Meta Power is Provisional unless a dated metagame sample is supplied Side deck empty: no post-side performance or adaptability data Deck title is null in the export

More OCG Info

Dragon Ruler

Dragon Ruler Breakdown

 
 

 

 

 

 

 

 
 

 

 
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