Speedroid Deck #770220 — Yu-Gi-Oh! OCG

59 Main, 17 Extra, incl. Kashtira Unicorn x3, Speedroid Taketomborg x3, Speedroid Terrortop x3. Created Oct 20, 2026 by YGO Mod.

Deck Speedroid OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 57
Reliability 48
Going First 55
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 58
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Toolbox
  • Secondary strategies: Combo, Tempo
  • Format: ocg

Legality

Main 59 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Extra Deck WIND Synchro and Link threats (Clear Wing Synchro Dragon, Hi-Speedroid Clear Wing Rider, Starving Venom Wing Dragon) reached through Speedroid Tuner engines; Kashtira Unicorn and Shiina attacks once the board is cleared with Lightning Storm or Harpie's Feather Duster
  • Turn 1 (going first): Summon Speedroid Terrortop or Darumaknocker, search a second Speedroid engine, then build a Tuner plus non-Tuner Synchro (Clear Wing or Hi-Speedroid) while holding Ash Blossom or Infinite Impermanence
  • Turn 2 (going second): Use hand traps (Ash Blossom, D.D. Crow, Droll & Lock Bird, Ghost Mourner) to slow the opponent's first summon, then reset the board with Lightning Storm or Harpie's Feather Duster and rebuild through the WIND Speedroid engines
  • Recovery: Recycle the GY through Speedroid Dupligate, Den-Den Daiko Duke and Double Yoyo revival, then re-Synchro through Clear Wing monsters
  • After siding: No side deck is present, so no post-side plan can be evaluated

Why it scores here

The list reliably opens a Speedroid engine: the searcher text group (16 copies) gives about an 81% chance of at least one searcher in a 5-card opening hand, and the 14-copy archetype core gives about 76% (Inferred). Interaction is the strongest part of the system, with 11 hand traps and multiple negate and removal effects supporting the board. Conversion and floor are not measurable because no recorded boards exist, so both are text-only estimates and deliberately held near the middle. The deck scores low because it is Illegal: two Forbidden cards, three over-limit Limited or Semi-Limited copies, and a 17-card Extra Deck (over the OCG maximum of 15) cap the score, and it has no side deck. Popularity was not credited, since the Speedroid core is present but the list is only 12% exact-name Speedroid, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(>=1 archetype core card in 5-card opening hand) ~0.76 and P(>=1 searcher in hand) ~0.81; two-card bootstrap via Terrortop plus Darumaknocker (Inferred)
D2 Opening-Hand Quality & Brick Management 50 11 hand traps and 22 tech cards in 59 Main slots give a high dead-card rate; full-brick estimate not computed; no-core-in-hand proxy ~0.24 (Inferred)
D3 Combo Conversion & Ceiling 52 No parseable boards in combos_evidence; ceiling read from card text only (Synchro and Fusion Extra options, Starving Venom and Clear Wing) (Inferred)
D4 Combo Floor & Median Output 45 Median output unmeasurable; combos_evidence total 0 and no tournament or guide evidence (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Multiple independent WIND Tuner lines and redundant search engines, with recursion through Dupligate and Den-Den Daiko Duke (Inferred)
D6 Resource Economy, Recovery & Grind 60 Recursion and search-based resource regeneration (Dupligate, Scratch, Terrortop, Double Yoyo) from text (Inferred)
D7 End-Board & Interaction Quality 75 Ash Blossom, Droll & Lock Bird, Crossout Designator, Lightning Storm and Harpie's Feather Duster give broad layered interaction from card text (Inferred)
D8 Going-Second & Board-Breaking Power 68 Six-card going-second hand has a ~73% chance of at least one hand trap; Shiina, Nibiru and Gadarla add board-breaking presence (Inferred)
D9 Offensive Pressure & Closing Power 72 Extra Deck ATK levels of 3000 to 3500 (Clear Wing Synchro Dragon, Hi-Speedroid Clear Wing Rider, Starving Venom Wing Dragon) (Verified from card stats)
D10 Main Deck Efficiency & Flexibility 45 59 Main slots with 22 tech and 11 hand traps, 13 singleton cards and 67 off-exact-name copies lower coherence; the list is over the Main-size floor but not optimally tight (Inferred)
D11 Extra Deck Efficiency & Coverage 48 17 Extra cards exceed the OCG limit of 15; 12 Synchro, 2 Link, 2 Fusion, 1 XYZ; Crystal Wing Synchro Dragon is Forbidden (Verified)
D12 Side Deck Adaptability 10 Zero side deck cards, so no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link; archetype usage stats exist but no dated metagame sample (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Speedroid chains, WIND summon restrictions and dice-based effects make play demanding (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Combo secondary used only for interpreting D3 and D4 (no weight change). Structural ≈ 57, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-6); extra_deck_overflow (-2); no_side_deck (-4). Final formula: Pre-cap: 0.80*Structural(56.6) + 0.20*TournamentReliability(48) + Modifiers(-12) = 43. Illegal deck, so the contextual score is capped to 30 and labeled theoretical/structural-only. Meta Power is null (provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense, redundant Speedroid search and summon engines (Terrortop, Taketomborg, Darumaknocker, Marble Machine, Wynn)
  • High interaction density with 11 hand traps plus Lightning Storm, Harpie's Feather Duster and Crossout Designator
  • Strong Extra Deck closers at 3000 to 3500 ATK

Weaknesses

  • Illegal: two Forbidden cards, three over-limit Limited or Semi-Limited copies, and 17 Extra Deck cards
  • Low archetype purity (11.8% exact-name); 22 tech cards and 67 off-archetype copies dilute the engine
  • No side deck; no best-of-3 adaptation
  • No recorded boards, so the combo ceiling and floor cannot be verified

Critical choke points

  • Speedroid Terrortop and Darumaknocker as first-turn engines; with 3 copies each, a hand without either is common (about 24% for the core group)
  • Forbidden Crystal Wing Synchro Dragon as a Synchro payoff; once removed, the Clear Wing route depends on the Clear Wing Synchro Dragon and Fast Dragon
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring, 2 Kashtira Unicorn, Triple Tactics Talent, Crystal Wing Synchro Dragon Legal replacements within the copy limits (Ash Blossom 2 copies, Kashtira Unicorn 1 copy) and 0 Forbidden cards Fixes the Illegal status; the deck cannot receive a normal score until the copy and banlist violations are resolved
2 2 Extra Deck cards Nothing (or a 15-card Extra Deck) Brings the Extra Deck to the OCG maximum of 15
3 Speculative tech cards (for example Spiritual Wind Art - Miyabi, Dark Ruler No More) if the Main count must drop A Side deck of up to 15 cards Provides a post-side plan and reduces the dead-card load in Main

Evidence & confidence

  • Verified: Illegal status: 2 Forbidden cards, 3 over-limit Limited or Semi-Limited copies, Extra Deck 17 > 15; Card stats and text for the listed Speedroid, Clear Wing and Hi-Speedroid cards; Side deck count is 0
  • Observed: Usage statistics show the Speedroid core present (8 of 16 core cards)
  • Inferred: Opening-hand consistency (P(>=1 core) ~0.76; P(>=1 searcher) ~0.81); Interaction density from card text (11 hand traps, 14 negation texts, 19 removal texts); Going-second hand-trap coverage ~0.73
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record are absent No win-rate telemetry for going-first, going-second, matchup, brick or starter rates Meta Power is provisional without a dated metagame sample No side deck present

More OCG Info

Speedroid

Speedroid Breakdown

 
 

 

 

 

 

 

 
 

 

 
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