Tenpai Dragon Deck #770219 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Tenpai Dragon Paidra x3. Created Oct 20, 2026 by YGO Mod.

Deck Tenpai Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
30± 8/ 100
Power Score
Structural 53
Reliability 40
Going First 58
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53.3
Going First 58
Going Second 56
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Control
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Synchro bosses from the Angelechy and Tenpai Dragon lines (Angelechy Shatranga, Angelechy Bastion, Chaos Angel, Black-Winged Assault Dragon) reached through Angelechy Opening to e4 / Angelechy Problem and the Tenpai Dragon Paidra/Genroku/Fadra chain.; Interaction-backed attrition: Angelechy Verdict, Angelechy Disturbance and Ash Blossom protect the board while Angelechy Endgame Problem grinds card advantage.
  • Turn 1 (going first): Opening to e4 or Problem to place an Angelechy Field Spell, then a Level 2 Angelechy Synchro from the Extra Deck, building toward a 3000-ATK Synchro boss.
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Nibiru) and Dominus Impulse to break the opponent's first combo, then Tenpai Dragon Paidra/Fadra for a Synchro follow-up.
  • Recovery: Searchers (Angelechy Shatranga and Angelechy Destrier add Spells/Traps, Paidra adds Sangen, Sangen Summoning adds a Tenpai Dragon) refill the hand; Angelechy Brilliant Move and Angelechy Enlisted recycle the Extra Deck.
  • After siding: No Side Deck is registered (side_count 0), so there is no evidenced post-side plan. Only the generic plan of adding a Side Deck would change this.

Why it scores here

The score comes from the deck as a system. Its consistency is moderate: the Angelechy core (25 off-name copies across several sub-archetypes) and three-copy staples such as Angelechy Opening to e4 and Pot of Sloth give a P(at least one core card in a 5-card opening) of about 0.87, but 36 copies are Level 0 Spells/Traps that give no board on their own, so the brick rate is high. Interaction is the strongest part: 8 hand-trap cards, 9 negation-text cards and 18 removal-text cards support a plausible going-second plan, and the 3000+ ATK Synchro bosses give real closing power. The score is held down by the legality failure (four copy-limit violations, one Forbidden card), by the lack of any Side Deck, by the lack of parseable combo boards, and by a low exact-archetype purity of 9.9%. Popularity and usage stats were not credited, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one core card in a 5-card opening) is about 0.87 across 18 core copies, but the engine needs a specific Extra Deck Synchro path (Inferred)
D2 Opening-Hand Quality & Brick Management 40 36 Level 0 Spell/Trap copies and a 9.9% exact-name purity give a high brick and dead-card rate (Inferred)
D3 Combo Conversion & Ceiling 60 Ceiling is inferred from text only: Angelechy Shatranga, Bastion and Chaos Angel can banish and chain Synchro boards, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median is unknown and set near the midpoint (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple hand traps and a Spell/Trap-based recovery path give partial redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 13 searcher-text cards (P at least one in hand 0.75) and recursion through Angelechy Brilliant Move and Angelechy Endgame Problem (Inferred)
D7 End-Board & Interaction Quality 66 18 removal-text and 9 negation-text cards, but Dominus Impulse and Ash Blossom are over the copy limit (Verified legality, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap density and Dominus Impulse give a real but unmeasured answer to a board (Inferred)
D9 Offensive Pressure & Closing Power 70 Several 3000-ATK Synchro bosses, including Chaos Angel (3500 ATK) and Black-Winged Assault Dragon (3200 ATK), are verified by card data (Verified)
D10 Main Deck Efficiency & Flexibility 38 56 Main Deck cards across 28 distinct names with 9.9% exact-name purity and mixed sub-archetypes (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra Deck slots are Synchro, with 12 distinct names and 2-copy Angelechy bosses (Verified)
D12 Side Deck Adaptability 5 No Side Deck is registered (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample, so format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Angelechy Continuous Spell and Synchro chains with several sub-archetypes need high pilot skill (Inferred)

How the score was computed

Strategy profile: Combo profile only; the secondary strategies are noted but not blended. Structural ≈ 53.3, Going First ≈ 58, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-6); engine_conflicts (-3); weak_post_side_plan (-3); illegal_list_cap (-8). Final formula: Contextual formula without a metagame sample: 0.80*Structural + 0.20*TournamentReliability = 0.80*53.3 + 0.20*40 = 50.6; modifiers -12 gives 38.6; the Illegal cap sets the final score to 30 (theoretical/structural only)


More OCG Info

Tenpai Dragon

Tenpai Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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