D/D/D Deck #770207 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, D/D Savant Kepler x3, D/D/D Zero Doom Queen Machinex x3. Created Oct 20, 2026 by YGO Mod.

Deck D/D/D OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
35± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Extra Deck D/D/D boss monsters (Machinex, Arc Crisis, Deus Machinex, Siegfried) built through Dark Contract and Pendulum plays, if the list were legal; Fusion, Synchro and Xyz follow-ups from the D/D and D/D/D sub-engine
  • Turn 1 (going first): Pendulum-set the D/D scales, then search through Dark Contract with the Gate or Kepler and convert into a D/D/D boss; the list has no recorded line to confirm this
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll) against the opponent's starter, then rebuild from the Graveyard with D/D Necro Slime and D/D Lance Soldier; interaction is dense but the list has no recorded second-turn plan
  • Recovery: Graveyard-based recovery: Necro Slime fusion, Lance Soldier revival through Dark Contract, and Dark Contract with the Gate searches
  • After siding: Not evaluable: the deck has no side deck (side_count 0)

Why it scores here

This list is illegal in OCG: eight copy-limit or Forbidden violations (including Called by the Grave, Dimension Shifter, Triple Tactics Talent and D/D/D Wave High King Caesar at 0 legal copies), so it is scored as a theoretical, structural-only read capped low. The engine reads as coherent: 21 archetype-core copies give an estimated 92% chance of at least one in a 5-card opening hand (Inferred), and the Dark Contract, Kepler and Machinex starters are strong, but a 0-copy boss in the Extra Deck removes a payoff the rest of the list is built around. Interaction is dense, with 12 hand traps, 16 negation-text cards and 34 removal-text cards, but this is a density count from text, not measured board performance. There are no recorded boards, no tournament record and no side deck, so the going-first and going-second splits and the floor and ceiling cannot be measured. The score comes from consistency and interaction density on the system; archetype popularity (55.6% inclusion for the core) earned no points and the individual card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one starter in 5) about 0.92 for the core group, 0.25 for a single 3-copy starter; engine is live by turn 2 in most hands (Inferred)
D2 Opening-Hand Quality & Brick Management 55 21 core copies, 12 hand traps and 12 searchers in 55 cards; some dead-draw risk from Forbidden-tier slots and 3-copy non-engine cards (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards, so ceiling is text-only; Kepler plus Dark Contract plus Machinex suggests a multi-step D/D/D boss route, but the Forbidden Caesar removes one payoff (Inferred)
D4 Combo Floor & Median Output 35 No combos_evidence rows; median output cannot be measured and is held low until boards exist (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Multiple hand traps and recovery paths (Necro Slime, Lance Soldier) support a second line after disruption, but Limited and Forbidden staples are unavailable (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recovery depends on Dark Contract searches and Graveyard fusion; the Forbidden Dimension Shifter and Called by the Grave cut the resource cushion (Inferred)
D7 End-Board & Interaction Quality 60 16 negation-text and 12 hand-trap cards give layered interaction; Solemn Judgment and Ash Blossom are Limited or Semi-Limited so the count is over the legal limit (Inferred)
D8 Going-Second & Board-Breaking Power 40 Floodgate and removal count is high, but Dimension Shifter, a Forbidden floodgate, is not legal and no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 40 D/D/D bosses (Arc Crisis 4000, Deus Machinex 3000) carry the closing power, but the illegal Caesar removes one boss and no end-board data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 Main Deck cards are within the 40-60 OCG range; 31 distinct cards with 17 singletons means some redundancy but also a loose core (Verified)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is 15 cards with 14 distinct, 5 Xyz, 4 Fusion, 3 Synchro, 3 Link, all D/D/D-compatible; the 0-legal Caesar is the only real access loss (Verified)
D12 Side Deck Adaptability 20 No side deck (side_count 0); post-side plan cannot be evaluated (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link and no dated meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Pendulum and Xyz sequencing, plus several Extra Deck summon conditions, raise the decision load (Inferred)

How the score was computed

Strategy profile: Combo profile used; Toolbox secondary noted but not blended numerically. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); Illegal cap (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 47.6, TR 40, pre-modifier 46.4, modifiers -11, rounded to 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Coherent D/D/D Extra Deck with 14 distinct, all-DARK-compatible boss and engine options
  • Dense interaction: 12 hand traps, 16 negation-text cards, 34 removal-text cards
  • Strong archetype core: 21 copies with about 92% chance of at least one in a 5-card opening hand (Inferred)

Weaknesses

  • Illegal in OCG: copy-limit violations on 4 Semi-Limited/Limited cards and 4 Forbidden cards
  • No side deck, so no post-side plan
  • No recorded boards, combos or tournament data to test the ceiling or floor

Critical choke points

  • Dark Contract and D/D Savant Kepler as the starter path; a single 3-copy starter gives about 25% in a 5-card hand (Inferred)
  • Forbidden D/D/D Wave High King Caesar removes a boss, so its line must be rebuilt from other payoffs
Priority Remove Add Reason
1 Called by the Grave (1), Triple Tactics Talent (1), Dimension Shifter (1), D/D/D Wave High King Caesar (Extra, 1) Legal Limited-safe replacements from the OCG list (e.g. a second Dark Contract or a second D/D Lance Soldier) Four Forbidden cards must go before the deck can be scored as a normal Final, since they are not legal copies at all
2 One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous, Dominus Impulse, and one copy of Droll & Lock Bird Legal-count replacements (for example one fewer Ash Blossom and one fewer Dominus Impulse, filled by another D/D or Dark Contract card) These four cards exceed their Semi-Limited or Limited legal copy count by one each
3 None required by rubric A side deck of 3-6 cards to cover floodgates and negates Side deck is empty, so D12 is scored at the floor and the best-of-three plan is absent

Evidence & confidence

  • Verified: Legality: Illegal, with 8 copy-limit or Forbidden violations (Verified); Main 55 cards, Extra 15 cards, Side 0 cards, within OCG size rules (Verified); Card text and banlist status for every card in the export (Verified); Archetype-core usage inclusion 55.6% for D/D/D (Verified)
  • Inferred: Starter access: 92% core group opening estimate and 25% single 3-copy starter (Inferred hypergeometric); Hand-trap density and interaction counts from text and role tags (Inferred); Going-second hand-trap estimate: 79% at least one hand trap in a 6-card hand (Inferred)
  • Provisional: Meta Power (no dated metagame sample); Format fit and tournament reliability (no tournament link)
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN; going-first, going-second and matchup rates are Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so post-side adaptability cannot be measured No guides attached (guides_evidence total_guides 0)

More OCG Info

D/D/D

D/D/D Breakdown

 
 

 

 

 

 

 

 
 

 

 
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