Lunalight Deck #770162 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Lunalight Black Sheep x3, Lunalight Gold Leo x3, Lunalight Masquerade x3. Created Oct 20, 2026 by YGO Mod.

Deck Lunalight OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 65
Reliability 55
Going First 62
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 65
Going First 62
Going Second 68
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Fusion
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Lunalight Leo Dancer or Lunalight Liger Dancer (or Sabre Dancer) through Polymerization, Heavy Polymerization, Super Duper Polymerization or Lunalight Fusion, then attack with the boss.; Disruption-backed grind: hand traps and negations (Ash Blossom, Infinite Impermanence, Dominus Impulse, Droll and Lock Bird) protect the Fusion boss and stall the opponent.
  • Turn 1 (going first): Open Gold Leo, Black Sheep or Masquerade to search a Lunalight or Polymerization, Fusion Summon a Lunalight Dancer, and keep Ash Blossom or Infinite Impermanence up as protection.
  • Turn 2 (going second): Hold Ash Blossom, Maxx C, Droll and Lock Bird or Dominus Impulse to answer the opponent's first summons, then rebuild the Fusion line from the GY through Luna Light Perfume and Kaleido Chick.
  • Recovery: Recursion from the GY: Silver Hound and Yellow Marten return Lunalight monsters, Luna Light Perfume revives one from the GY, and Emerald Bird draws off a discard.
  • After siding: Not assessable: the deck has no Side Deck, so there is no post-side plan. Structurally this is a gap for best-of-3 play.

Why it scores here

This is a theoretical, structural-only read: the list is Illegal because Cross-Sheep is Forbidden in OCG and is run one copy, so the score is capped low. Structurally the deck reliably opens a functional Lunalight engine: the core Lunalight group is in hand on 99.9% of five-card openings (Inferred), and 16 searcher-text cards give redundant access. It converts through Polymerization-family spells into Lunalight Dancers (3500 and 3800 ATK boss monsters), and its eight hand traps and negations give real interaction on the going-second turn. Popularity and archetype usage do not earn points here, and card scores were not averaged into the deck score. The 0 Side Deck count and the absence of combo boards, guides and tournament data keep the evaluation at Low confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 Core Lunalight group P(>=1 open in 5) = 0.9988 across 28 copies; 3-copy Masquerade, Gold Leo and Black Sheep give redundant starters (Inferred).
D2 Opening-Hand Quality & Brick Management 62 18 spells and 5 traps against 17 monsters with many overlapping searchers; redundancy is good but Fusion-material and Polymerization conflicts raise brick risk (Inferred).
D3 Combo Conversion & Ceiling 68 No parsed boards; ceiling is a text-only read of Fusion chains into Liger Dancer 3800 ATK and Leo Dancer 3500 ATK (Inferred).
D4 Combo Floor & Median Output 50 No recorded boards, so median output is unknown; scored at neutral with a data gap (Provisional).
D5 Interruption Resilience & Route Redundancy 70 Several independent starters (Gold Leo, Black Sheep, Emerald Bird, Silver Hound) and GY recursion keep the line alive after a single negate (Inferred).
D6 Resource Economy, Recovery & Grind 66 Multiple Polymerization spells and Lunalight Fusion plus recursion, offset by Super Duper Polymerization costing 2000 LP (Inferred).
D7 End-Board & Interaction Quality 72 Eight hand traps and negations (Ash Blossom x2, Infinite Impermanence x3, Dominus Impulse x2, Maxx C, Droll and Lock Bird, Nibiru) with restricted copy limits (Verified text, Inferred density).
D8 Going-Second & Board-Breaking Power 74 Probability of at least one hand trap in going-second six-card hand is 0.7639 (Inferred); board-breaking from Liger Dancer and Sabre Dancer (Inferred).
D9 Offensive Pressure & Closing Power 80 Lunalight Liger Dancer 3800 ATK and Leo Dancer 3500 ATK with second-attack text (Verified stat, Inferred closing).
D10 Main Deck Efficiency & Flexibility 55 40 Main with 23 distinct cards and 54.5 percent exact-archetype purity; 15 generic or off-archetype copies lower coherence (Verified composition, Inferred efficiency).
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards across 11 distinct: 9 Fusion, 4 Link, 2 Xyz, with Time Thief Redoer and Gallant Granite as off-engine slots (Verified composition).
D12 Side Deck Adaptability 10 Side Deck is empty (0 of 15), so no post-side plan exists for best-of-3 play (Verified).
D13 Matchup Coverage & Format Fit 50 No tournament link or archetype meta-share in the export, so format fit cannot be measured (Provisional).
D14 Pilotability & Error Tolerance 60 Multi-step Fusion lines with GY and banish interactions require careful sequencing, moderate pilot skill (Inferred).

How the score was computed

Strategy profile: Combo primary, Midrange secondary (structural-only, legality capped). Structural ≈ 65, Going First ≈ 62, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Illegal list cap (-33); Banlist exposure (-6); No side deck (-3). Final formula: Uncapped: 0.80*Structural(65) + 0.20*TournamentReliability(55) = 63 (Meta provisional), then the Illegal cap sets the score to 30

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core Lunalight group is in the opening hand 99.9 percent of the time (Inferred).
  • Redundant searchers and recursion keep the engine going after a single disruption.
  • Eight hand traps and negations give real interaction on the going-second turn.
  • Lunalight Liger Dancer (3800) and Leo Dancer (3500) provide a high closing ceiling.

Weaknesses

  • Illegal list: Cross-Sheep is Forbidden in OCG and is run one copy.
  • No Side Deck, so there is no post-side plan.
  • Only 54.5 percent exact-archetype purity; generic and off-theme cards dilute the engine.
  • Heavy reliance on Polymerization-family spells and a few Limited cards.

Critical choke points

  • Fusion Summon depends on Polymerization-family spells, which are removed by a single negate or a Foolish Burial-style search
  • Forbidden Cross-Sheep must be removed before the deck can be legal in OCG
Priority Remove Add Reason
1 Cross-Sheep A legal Extra Deck Link or Fusion monster Removing the Forbidden card makes the list legal, so it can receive a normal score rather than the illegal cap.
2 One generic off-archetype card (for example Tri-Brigade Fraktall or Fire Formation - Tenki) An exact-archetype Lunalight card Raises exact-archetype purity and engine coherence (Inferred).
3 None A 3-to-5 card Side Deck Gives a post-side plan for best-of-3 play; there is currently none.

Evidence & confidence

  • Verified: Cross-Sheep is Forbidden in OCG and is run one copy: legality violation; Main 40, Extra 15, Side 0 against OCG size rules; Limited and Semi-Limited copy counts are within their legal maximums; Exact-archetype purity is 54.5 percent
  • Observed: No recorded combo boards or tournament results exist
  • Inferred: Core Lunalight starter P(>=1) = 0.9988 (hypergeometric); Hand-trap P(>=1 in going-second six) = 0.7639; Consistency, brick and interaction read from card text
  • Provisional: Meta Power and matchup fit, because no dated metagame sample is supplied
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first, going-second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null in the export

More OCG Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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