D/D/D Deck #770147 — Yu-Gi-Oh! OCG

48 Main, 22 Extra, incl. D/D Swirl Slime x3, D/D Gryphon x3, D/D Savant Kepler x3. Created Oct 20, 2026 by YGO Mod.

Deck D/D/D OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

Main Deck (48)

Extra Deck (22)

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
40± 10/ 100
Power Score
Structural 62
Reliability 50
Going First 65
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 62
Going First 65
Going Second 63
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 48 / Extra 22 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Fusion/Synchro/Xyz/Link at 3000+ ATK) reached through Pendulum and Dark Contract engines, with Kali Yuga and Armageddon boss effects for board control.; Dark Contract chip damage and D/D Pendulum recursion to keep returning monsters from the Graveyard.
  • Turn 1 (going first): Set a Pendulum Scale pair, then search and Special Summon a D/D engine (Savant Kepler, Machinex, Gryphon) into a Fusion, Synchro or Xyz boss.
  • Turn 2 (going second): Use Monster Reborn, One for One or Foolish Burial plus Dark Contract starters to rebuild a board, then force a boss through the opponent's interruptions.
  • Recovery: Recycle D/D Lamia, Necro Slime, Swirl Slime and Lance Soldier from the Graveyard, and Dark Contract searches via Gate, Gryphon and Thomas.
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan.

Why it scores here

The list reliably opens the D/D/D engine: the archetype core group has about a 93% chance of at least one card in a 5-card opening hand, and 17 searcher texts give it strong access. Its ceiling comes from many Extra Deck boss routes (Fusion, Synchro, Xyz, Link) and Pendulum-driven recursion, with 7 negation texts and 28 removal texts supporting interaction. Median output and matchup fit cannot be measured here because no combo boards, tournament link, or dated meta sample exist, so those dimensions are Inferred or Provisional. The score is capped low because the Extra Deck holds 22 cards against a 15-card limit and the deck has no Side Deck. The score comes from the system's consistency, conversion ceiling, and interaction, not from averaging card scores or from the archetype's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 Archetype core group P(at least one in 5-card hand) = 0.93 across 19 copies; 17 searcher texts (Inferred)
D2 Opening-Hand Quality & Brick Management 62 Pendulum-scale and Dark Contract spells can be redundant or dead in hand; full-brick proxy about 0.07 (Inferred)
D3 Combo Conversion & Ceiling 70 Many Extra Deck boss routes and Pendulum summons give a high ceiling; no recorded boards (Inferred)
D4 Combo Floor & Median Output 55 No combo boards supplied, so the median is unmeasured and set near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Multiple independent starters (Zero King, Gate, Kepler, Gryphon) and recursion from the Graveyard (Inferred)
D6 Resource Economy, Recovery & Grind 60 Dark Contract self-damage costs life, offset by searchers and Graveyard recycling (Inferred)
D7 End-Board & Interaction Quality 66 7 negation and 28 removal texts, with layered Pendulum and Extra Deck interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 68 Boss effects such as Kali Yuga and Armageddon can break boards; going-second split unmeasured (Inferred)
D9 Offensive Pressure & Closing Power 72 Multiple 3000 to 4000 ATK bosses from the Extra Deck; closing power from card text (Inferred)
D10 Main Deck Efficiency & Flexibility 58 48 Main cards, 34 distinct, with mixed Pendulum and spell roles; moderate compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 40 22 Extra cards exceed the 15-card limit, so the Extra Deck is over-full and the mandatory slots are not coherent (Verified legality)
D12 Side Deck Adaptability 10 No Side Deck; post-side adaptability cannot be scored (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Long multi-step Pendulum and Extra Deck sequencing with many decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 62, Going First ≈ 65, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: extra_deck_over_limit (-8); no_side_deck (-4); illegal_status_cap (-8). Final formula: No reliable metagame: 0.80*Structural(62) + 0.20*TournamentReliability(50) = 59.6; modifiers total -12 gives 47.6; Illegal-status cap lowers the final score to 40 (theoretical, structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is highly accessible in the opening hand (about 93%)
  • Many searchers and Graveyard recursion sustain the engine
  • Layered negation and removal texts across Pendulum and Extra Deck cards
  • High-ATK Extra Deck bosses provide a strong closing ceiling

Weaknesses

  • Illegal: Extra Deck holds 22 cards against a 15-card limit
  • No Side Deck, so best-of-3 adaptation is impossible
  • Pendulum and Dark Contract self-damage add resource cost
  • Long, decision-heavy sequences reduce pilotability

Critical choke points

  • The Extra Deck limit must be fixed before the list is legal to play
  • The engine depends on Pendulum Scales working together, so a Scale conflict stalls the turn
Priority Remove Add Reason
1 Cut 7 Extra Deck slots (the list has 22) None; the list only needs to fit the 15-card limit The deck is Illegal as built, so no other change matters until the Extra Deck size is legal
2 One copy of a redundant Xyz or Synchro boss A Side Deck of 3 to 15 cards A legal list with no Side Deck cannot adapt in best-of-3

Evidence & confidence

  • Verified: Legality: Illegal, Extra Deck 22 > 15; All Main copy counts within BanList limits (Foolish Burial, Monster Reborn, One for One at 1 copy each, Limited); Card text and archetype counts from the evidence pack; No Side Deck (0 cards)
  • Inferred: Opening-hand consistency about 0.93 for the core group from hypergeometric estimate; Functional roles (starter, searcher, interaction) from card text; Going-first and going-second estimates from the card text
  • Provisional: Meta Power (no dated sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first and going-second splits are Inferred No dated metagame sample; Meta Power is Provisional Deck has no title (null) and no Side Deck

More OCG Info

D/D/D

D/D/D Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top