Noble Knights Deck #770146 — Yu-Gi-Oh! OCG

60 Main, 13 Extra, incl. Dark Flare Swordsman x3, Dogoran, the Mad Flame Kaiju x3, Fighting Flame Swordsman x3. Created Oct 20, 2026 by YGO Mod.

Deck Noble Knights OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
40± 8/ 100
Power Score
Structural 59
Reliability 48
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 62 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Synchro and Xyz summons (Emperor Charles, Artorigus, Sacred Noble Knight of King Artorigus, Ultimate Flame Swordsman) backed by Noble Arms equip recursion.; Flame Swordsman and Kaiju boards: Dogoran (3000 ATK) and Immortal Phoenix Gearfried (3000 ATK) as direct board pressure.
  • Turn 1 (going first): Normal Summon a Noble Knight or Flame Swordsman starter, use its search effect for a Noble Arms or Infernoble Arms Equip Spell, equip it, then Synchro or Xyz Summon from the Extra Deck.
  • Turn 2 (going second): Hand traps (2x Ash Blossom, Ghost Ogre and Snow Rabbit, Nibiru, Morgan) answer the opponent's opening summon, then the engine rebuilds from the Graveyard through Heritage of the Chalice and Captain Roland.
  • Recovery: Heritage of the Chalice and Noble Knight Medraut recover from the Graveyard, and Equip Spells recycle through Infernoble Knight Maugis and Captain Roland.
  • After siding: Not evaluable: the Side Deck is empty, so no post-side plan exists in the list.

Why it scores here

The deck's engine is coherent. Searchers (20 searcher-text cards) reach a starter about 87% of the time in a 5-card hand (hypergeometric, Inferred), and Noble Knight and Flame Swordsman starters chain into Synchro and Xyz summons. Interaction is layered: two Ash Blossom, Ghost Ogre and Snow Rabbit, Forbidden Droplet, Raigeki x2 and Flame Swordsrealm give the deck real answers to an opponent's turn. Closing power comes from 3000-ATK boss monsters. The score is held down because the list is over the OCG 60-card Main Deck maximum (62), which triggers the Illegal cap, and because the list has no Side Deck and no combo or usage data. Scores come from the system as a whole, not from averaging card scores, and archetype popularity did not add points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 searcher in 5-card hand) ~0.87; 3-copy starters at 0.23 per opening hand; the searcher group carries the engine (Inferred)
D2 Opening-Hand Quality & Brick Management 55 20 searcher-text cards and 9 tech cards, but 27 Level-0 spells and traps plus many Equip Spells that are dead outside the Noble Arms board; one unresolved passcode (Inferred)
D3 Combo Conversion & Ceiling 72 Ceiling reads from card text: Synchro/Xyz bosses with board-wipe and destruction effects, and Equip-based recursion; no recorded boards (Inferred, text-only)
D4 Combo Floor & Median Output 55 No combos supplied, so floor and median are text-only inference and held near the middle (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Two Ash Blossom, Forbidden Droplet, Ghost Ogre and Flame Swordsman recursion give several independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 62 Heritage of the Chalice and Medraut recover from the Graveyard; Equip Spells recycle; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 74 Ash x2, Droplet, Morgan, Ghost Ogre, Titanocider, Flame Swordsdance and Raigeki x2 give broad, layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Hand traps and Raigeki x2 challenge a board; Dogoran and Gearfried break boards; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 72 Emperor Charles, Gearfried and Dogoran each reach 3000 ATK; Ultimate Flame Swordsman is a closing threat (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 40 62 Main Deck cards is outside the 40-60 OCG range, which lowers compactness; 35 distinct Main cards (Verified count, Inferred)
D11 Extra Deck Efficiency & Coverage 60 13 Extra Deck cards across 10 distinct names, with multiple Synchro and Xyz bosses that do not overlap (Verified composition)
D12 Side Deck Adaptability 5 Side Deck is empty (0 cards), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament data; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Synchro, Xyz and Equip sequences with many decision points raise the skill floor (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 59, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Illegal main-deck size (62/60) (-10); No side deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*59.4 + 0.20*48.4 - 12 = 45.2; Illegal cap (size over limit) applied, so final = min(45.2, 40) = 40. Theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher engine with about 87% starter access in a 5-card hand (Inferred)
  • Layered interaction: two Ash Blossom, Droplet, Ghost Ogre, Titanocider, Raigeki x2 (Verified card text)
  • Several 3000-ATK boss monsters and Equip-based recursion (Verified stats)

Weaknesses

  • Main Deck of 62 is over the OCG maximum of 60, so the list is illegal as exported (Verified)
  • No Side Deck (Verified)
  • Several Level-0 Equip Spells and Spells are dead without the Noble Arms board (Inferred)
  • One passcode unresolved; list integrity unverified (Verified)

Critical choke points

  • Starter access depends on Noble Knight and Flame Swordsman searchers; losing them to a hand trap or Droplet collapses the line (Inferred)
  • Equip Spells are needed for Synchro and Xyz boss plays, so Raigeki or a Graveyard-clearing answer slows the engine (Inferred)
Priority Remove Add Reason
1 1-2 Level-0 Equip Spells or dead Spells from the Main Deck None; cut the Main Deck to 60 Restores legal OCG size and removes the Illegal cap (Verified rule, Inferred effect).
2 Resolve passcode 45231177 in the list Replace with a verified card if it is not legal An unresolved passcode leaves the legality and engine unverified (Verified).
3 None Build a 15-card Side Deck A post-side plan is needed for best-of-3 play (Inferred).

Evidence & confidence

  • Verified: Main Deck is 62 cards, outside the OCG range 40-60; Ash Blossom & Joyous Spring is Semi-Limited at 2 copies, which is legal; Side Deck is empty; Passcode 45231177 is unresolved; Card text and stats for resolved cards
  • Inferred: Starter access about 0.87 for the searcher group; Interaction quality from card text; Recursion and consistency reads
  • Provisional: Meta Power and matchup fit: no dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No archetype usage statistics: core and meta-standard comparison unavailable No tournament link: meta-share and match record absent Passcode 45231177 (2 copies) unresolved and counted as Main No win-rate telemetry exists in YGOVN (going-first and going-second splits, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Noble Knights

Noble Knights Breakdown

 
 

 

 

 

 

 

 
 

 

 
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