Swordsoul Deck #770142 — Yu-Gi-Oh! OCG
45 Main, 15 Extra, incl. Nibiru, the Primal Being x3, Swordsoul of Mo Ye x3, Swordsoul Strategist Longyuan x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (45)
- Droll & Lock Bird x1
- Nibiru, the Primal Being x3
- Swordsoul of Mo Ye x3
- Swordsoul of Taia x2
- Swordsoul Strategist Longyuan x3
- Tenyi Spirit - Ashuna x3
- Tenyi Spirit - Mapura x1
- Tenyi Spirit - Nahata x1
- Tenyi Spirit - Shthana x1
- Tenyi Spirit - Vishuda x2
- The Iris Swordsoul x1
- Ash Blossom & Joyous Spring x3
- Incredible Ecclesia, the Virtuous x3
- Tenyi Spirit - Adhara x2
- Tenyi Spirit - Suruya x3
- Flawless Perfection of the Tenyi x1
- Harpie's Feather Duster x1
- Heavenly Dragon Circle x1
- Swordsoul Emergence x3
- Swordsoul Sacred Summit x1
- Tenyinfinity x1
- Vessel for the Dragon Cycle x1
- Infinite Impermanence x3
- Swordsoul Blackout x1
Extra Deck (15)
- Berserker of the Tenyi x1
- Monk of the Tenyi x3
- Shaman of the Tenyi x1
- Tenyi Spirit - Sahasrara x1
- Adamancipator Risen - Dragite x1
- Baxia, Brightness of the Yang Zing x1
- Draco Berserker of the Tenyi x1
- Swordsoul Grandmaster - Chixiao x2
- Swordsoul Sinister Sovereign - Qixing Longyuan x1
- Swordsoul Supreme Sovereign - Chengying x1
- Tenyi Spirit - Mula Adhara x1
- The Three Champions of Swordsoul x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 52 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Tenyi hybrid engine
- Format: ocg
Legality
Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro and Link beaters at 2800-3000 ATK (Swordsoul Chengying, Draco Berserker, Tenyi Spirit - Mula Adhara, Sahasrara, Berserker of the Tenyi) converted from a Wyrm-based board; Tenyinfinity and Heavenly Dragon Circle recursion and destruction chains that clear the field before a Synchro or Link summon
- Turn 1 (going first): Open a Wyrm/Tuner starter (Tenyi Spirit - Suruya, Swordsoul Strategist Longyuan, Ashuna) to Synchro or Link, using Infinite Impermanence and Ash Blossom to hold up interaction on the opponent's first summon
- Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Nibiru) to break the opponent's first board, then rebuild with Tenyi hand-summons and Synchro/Link beaters
- Recovery: Banish Swordsoul or Tenyi monsters from GY/banishment to re-fire Swordsoul Token, Sacred Summit, Adhara and Shthana revival effects, and search Vessel or Tenyinfinity from the Deck
- After siding: Not evaluable: the deck has no Side Deck, so no sideboarding plan exists
Why it scores here
The deck reliably generates interaction: 10 hand traps and 17 removal-text cards give it layered answers, and the three-copy Ash Blossom and Infinite Impermanence give a real chance of a hand-trap on the opponent's first summon. Its engine is less dependable, with about a 30% chance of opening one of the three-copy starters and a 77% chance of at least one searcher, and the Tenyi hand-summons only work when the field holds no Effect Monsters, which conflicts with the Swordsoul board. Conversion to 2800-3000 ATK Synchro and Link beaters is credible but was not measured, since there are no recorded boards, so the combo ceiling and median are text-based inferences. The score is not driven by Swordsoul/Tenyi popularity or by averaging card scores; the deck is scored as a system, then capped low because the Ash Blossom copy count is illegal in OCG and the empty Side Deck leaves no post-side plan.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3-copy starter in a 5-card opening hand) ≈ 0.30; P(at least one searcher) ≈ 0.77; conditional Tenyi hand-summons reduce reliability (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Ten hand traps and conditional hand-summons (no Effect Monsters) produce dead or conflicting hands on Effect-heavy boards; estimated brick rate is high (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | Synchro/Link beaters at 2800-3000 ATK and Tenyinfinity or Heavenly Dragon Circle routes exist in text; no recorded boards to measure ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combo boards supplied, so median output cannot be measured; set to a neutral-to-moderate floor (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Multiple recursion routes (Adhara, Shthana, Mapura, Nahata, Sacred Summit from GY and banishment) let the deck continue after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Eleven searcher-text cards plus GY and banish fuel effects (Swordsoul Emergence, Vessel, Tenyinfinity) give strong grind resources (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Infinite Impermanence, Ash Blossom, Droll & Lock Bird, Harpie's Feather Duster, Heavenly Dragon Circle and Tenyinfinity give broad, layered interaction; Ash is over copy limit (Verified text + Inferred) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap probability ≈ 0.80 and Iris Swordsoul or Mapura negation give board-disruption options; no going-second boards recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Four to five 3000-ATK Synchro and Link beaters (Chengying, Draco Berserker, Sahasrara, Mula Adhara, Berserker of the Tenyi) give strong closing power (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 45 main with 24 distinct cards and 9 triple-copies; 11 tech and 10 hand traps dilute the core, and archetype purity is 31.7% (Verified composition + Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 Extra Deck cards are all Synchro or Link beaters with the Swordsoul and Tenyi access heavily used; some Extra slots compete with Wyrm requirements (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty; there is no post-side plan to evaluate, so this is scored at the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | Archetype meta-share is unavailable, so matchup and format fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple conditional hand-summons, tributes, and banish-cost chains with many decision points make the deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 59, Going First ≈ 52, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-2); engine conflict (-2). Final formula: No reliable metagame: 0.80*Structural(58.5) + 0.20*TournamentReliability(48) = 56.4; modifiers -4 gives 52.4; Illegal legality cap (Ash Blossom copy count over limit) lowers the reported score to 40 and the evaluation is theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.3 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and removal layer (10 hand traps, 17 removal-text cards)
- Multiple 3000-ATK Synchro and Link closers
- Strong grind: 11 searchers and GY/banish recursion
- Going-second hand-trap probability near 0.80
Weaknesses
- Illegal in OCG: Ash Blossom run 3 copies, limit 2
- Empty Side Deck gives no post-side plan
- Low archetype purity (31.7%); Tenyi and Swordsoul conditions conflict
- Many conditional hand-summons create brick risk
Critical choke points
- Single-copy Droll & Lock Bird and Harpie's Feather Duster are Limited, leaving no redundancy for those roles
- Tenyi hand-summons depend on the field having no Effect Monsters, a common board state the deck cannot control
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 legal-count replacement from the deck's Swordsoul or Tenyi pool | Brings the deck inside the OCG Semi-Limited limit so it can receive a normal score; the removed copy is the only illegal card |
| 2 | 1 copy of Harpie's Feather Duster | 1 Side Deck slot or a Swordsoul/Tenyi card with a Side-Deck use | Adds a basic Side Deck; the current deck has 0 side cards and no post-side plan |
Evidence & confidence
- Verified: Legality: 45 main, 15 extra, 0 side; Ash Blossom 3 copies vs legal 2 (Illegal); Card text and stats for all listed cards from the export; Copy histogram, type/attribute/race spreads, archetype_spread (Tenyi 25, Swordsoul 19, generic 13); Usage stat: Infinite Impermanence present at 55.6% inclusion; Chengying missing
- Inferred: Starter and searcher probabilities (hypergeometric, Main Deck only); Hand-trap and interaction read from card text; Going-first and going-second scores; Brick-rate and Tenyi/Swordsoul conflict estimates
- Provisional: Meta Power (null, no dated sample); Matchup and format fit (D13); Tournament reliability (no tournament link)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side Deck empty (0 cards) — no post-side evidence Swordsoul Supreme Sovereign - Chengying (core usage 55.6%) not in deck; core coverage is 1 of 2 stat cards
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