Swordsoul Deck #770142 — Yu-Gi-Oh! OCG

45 Main, 15 Extra, incl. Nibiru, the Primal Being x3, Swordsoul of Mo Ye x3, Swordsoul Strategist Longyuan x3. Created Oct 20, 2026 by YGO Mod.

Deck Swordsoul OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
40± 10/ 100
Power Score
Structural 59
Reliability 48
Going First 52
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 52
Going Second 62
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Tenyi hybrid engine
  • Format: ocg

Legality

Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro and Link beaters at 2800-3000 ATK (Swordsoul Chengying, Draco Berserker, Tenyi Spirit - Mula Adhara, Sahasrara, Berserker of the Tenyi) converted from a Wyrm-based board; Tenyinfinity and Heavenly Dragon Circle recursion and destruction chains that clear the field before a Synchro or Link summon
  • Turn 1 (going first): Open a Wyrm/Tuner starter (Tenyi Spirit - Suruya, Swordsoul Strategist Longyuan, Ashuna) to Synchro or Link, using Infinite Impermanence and Ash Blossom to hold up interaction on the opponent's first summon
  • Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Nibiru) to break the opponent's first board, then rebuild with Tenyi hand-summons and Synchro/Link beaters
  • Recovery: Banish Swordsoul or Tenyi monsters from GY/banishment to re-fire Swordsoul Token, Sacred Summit, Adhara and Shthana revival effects, and search Vessel or Tenyinfinity from the Deck
  • After siding: Not evaluable: the deck has no Side Deck, so no sideboarding plan exists

Why it scores here

The deck reliably generates interaction: 10 hand traps and 17 removal-text cards give it layered answers, and the three-copy Ash Blossom and Infinite Impermanence give a real chance of a hand-trap on the opponent's first summon. Its engine is less dependable, with about a 30% chance of opening one of the three-copy starters and a 77% chance of at least one searcher, and the Tenyi hand-summons only work when the field holds no Effect Monsters, which conflicts with the Swordsoul board. Conversion to 2800-3000 ATK Synchro and Link beaters is credible but was not measured, since there are no recorded boards, so the combo ceiling and median are text-based inferences. The score is not driven by Swordsoul/Tenyi popularity or by averaging card scores; the deck is scored as a system, then capped low because the Ash Blossom copy count is illegal in OCG and the empty Side Deck leaves no post-side plan.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one 3-copy starter in a 5-card opening hand) ≈ 0.30; P(at least one searcher) ≈ 0.77; conditional Tenyi hand-summons reduce reliability (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Ten hand traps and conditional hand-summons (no Effect Monsters) produce dead or conflicting hands on Effect-heavy boards; estimated brick rate is high (Inferred)
D3 Combo Conversion & Ceiling 65 Synchro/Link beaters at 2800-3000 ATK and Tenyinfinity or Heavenly Dragon Circle routes exist in text; no recorded boards to measure ceiling (Inferred)
D4 Combo Floor & Median Output 50 No combo boards supplied, so median output cannot be measured; set to a neutral-to-moderate floor (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Multiple recursion routes (Adhara, Shthana, Mapura, Nahata, Sacred Summit from GY and banishment) let the deck continue after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Eleven searcher-text cards plus GY and banish fuel effects (Swordsoul Emergence, Vessel, Tenyinfinity) give strong grind resources (Inferred)
D7 End-Board & Interaction Quality 72 Infinite Impermanence, Ash Blossom, Droll & Lock Bird, Harpie's Feather Duster, Heavenly Dragon Circle and Tenyinfinity give broad, layered interaction; Ash is over copy limit (Verified text + Inferred)
D8 Going-Second & Board-Breaking Power 68 Going-second hand-trap probability ≈ 0.80 and Iris Swordsoul or Mapura negation give board-disruption options; no going-second boards recorded (Inferred)
D9 Offensive Pressure & Closing Power 72 Four to five 3000-ATK Synchro and Link beaters (Chengying, Draco Berserker, Sahasrara, Mula Adhara, Berserker of the Tenyi) give strong closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 52 45 main with 24 distinct cards and 9 triple-copies; 11 tech and 10 hand traps dilute the core, and archetype purity is 31.7% (Verified composition + Inferred)
D11 Extra Deck Efficiency & Coverage 70 15 Extra Deck cards are all Synchro or Link beaters with the Swordsoul and Tenyi access heavily used; some Extra slots compete with Wyrm requirements (Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty; there is no post-side plan to evaluate, so this is scored at the floor (Verified)
D13 Matchup Coverage & Format Fit 45 Archetype meta-share is unavailable, so matchup and format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple conditional hand-summons, tributes, and banish-cost chains with many decision points make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 59, Going First ≈ 52, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-2); engine conflict (-2). Final formula: No reliable metagame: 0.80*Structural(58.5) + 0.20*TournamentReliability(48) = 56.4; modifiers -4 gives 52.4; Illegal legality cap (Ash Blossom copy count over limit) lowers the reported score to 40 and the evaluation is theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.3 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and removal layer (10 hand traps, 17 removal-text cards)
  • Multiple 3000-ATK Synchro and Link closers
  • Strong grind: 11 searchers and GY/banish recursion
  • Going-second hand-trap probability near 0.80

Weaknesses

  • Illegal in OCG: Ash Blossom run 3 copies, limit 2
  • Empty Side Deck gives no post-side plan
  • Low archetype purity (31.7%); Tenyi and Swordsoul conditions conflict
  • Many conditional hand-summons create brick risk

Critical choke points

  • Single-copy Droll & Lock Bird and Harpie's Feather Duster are Limited, leaving no redundancy for those roles
  • Tenyi hand-summons depend on the field having no Effect Monsters, a common board state the deck cannot control
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 1 legal-count replacement from the deck's Swordsoul or Tenyi pool Brings the deck inside the OCG Semi-Limited limit so it can receive a normal score; the removed copy is the only illegal card
2 1 copy of Harpie's Feather Duster 1 Side Deck slot or a Swordsoul/Tenyi card with a Side-Deck use Adds a basic Side Deck; the current deck has 0 side cards and no post-side plan

Evidence & confidence

  • Verified: Legality: 45 main, 15 extra, 0 side; Ash Blossom 3 copies vs legal 2 (Illegal); Card text and stats for all listed cards from the export; Copy histogram, type/attribute/race spreads, archetype_spread (Tenyi 25, Swordsoul 19, generic 13); Usage stat: Infinite Impermanence present at 55.6% inclusion; Chengying missing
  • Inferred: Starter and searcher probabilities (hypergeometric, Main Deck only); Hand-trap and interaction read from card text; Going-first and going-second scores; Brick-rate and Tenyi/Swordsoul conflict estimates
  • Provisional: Meta Power (null, no dated sample); Matchup and format fit (D13); Tournament reliability (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side Deck empty (0 cards) — no post-side evidence Swordsoul Supreme Sovereign - Chengying (core usage 55.6%) not in deck; core coverage is 1 of 2 stat cards

More OCG Info

Swordsoul

Swordsoul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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