Blue-Eyes Deck #770126 — Yu-Gi-Oh! OCG

50 Main, 20 Extra, incl. Deep-Eyes White Dragon, the Blue Abyss x3, Mulcharmy Fuwalos x3, Blue-Eyes White Dragon x3. Created Oct 20, 2026 by YGO Mod.

Deck Blue-Eyes OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 58
Reliability 45
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58.5
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 50 / Extra 20 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes White Dragon / Blue-Eyes Ultimate Dragon / Blue-Eyes Spirit Dragon boards via Sage, Maiden, Wishes and Mausoleum searches (Inferred from card text); Blue-Eyes Ultimate Spirit Dragon and Neo Blue-Eyes Ultimate Dragon as late-game boards (Inferred)
  • Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Maiden with Eyes of Blue, search a Tuner or Blue-Eyes spell, and build toward Blue-Eyes White Dragon (Inferred from card text)
  • Turn 2 (going second): Hold Solemn Warning, Solemn Judgment, Effect Veiler, Droll and Maxx C to answer the opponent's first summon or search, then rebuild through Wishes and Roar (Inferred)
  • Recovery: Ancient Fairy Life Dragon and Kaibaman the Legend recover Blue-Eyes White Dragon from GY or Deck; Mausoleum of White supplies a repeatable Tuner Normal Summon (Inferred)
  • After siding: Not evaluable: the export has no Side Deck, so no post-side plan exists

Why it scores here

This list is Illegal in OCG: it runs one copy of the Forbidden Baronne de Fleur and carries 20 Extra Deck cards against a 15-card maximum, so the score is capped at 30 and read as theoretical and structural only. The structure is a Blue-Eyes engine that is reasonably accessible, with about 92% chance of at least one archetype-core card in an opening 5 and about 95% chance of at least one searcher-text card (Inferred). Its interaction suite (Solemn Warning, Solemn Judgment, Effect Veiler, Droll and Lock Bird, Maxx C, Skill Drain, Dominus Purge) gives it real end-board and going-second strength. The score does not come from Blue-Eyes being a popular archetype or from averaging card scores: there are no recorded combo boards, no tournament record and no side deck, so median output, floor and matchup fit stay provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least 1 archetype-core card in opening 5) ≈ 0.92; 19 core copies and 22 searcher-text cards (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Four hand traps and about 8% proxy full-brick rate; splash cards (Primite, Dominus, Solemn) add dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 65 No recorded boards; ceiling read from text of Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes and Blue-Eyes Tyrant Dragon (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied, so median and floor are unknown and not computed (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Redundant searchers (Sage, Maiden, Wishes, Mausoleum) and GY recursion give multiple lines (Inferred)
D6 Resource Economy, Recovery & Grind 60 Recursion through Ancient Fairy Life Dragon, Kaibaman and Mausoleum; Blue-Eyes lines spend cards quickly (Inferred)
D7 End-Board & Interaction Quality 70 Nine interaction cards including two Solemn effects, Skill Drain and Effect Veiler; Baronne de Fleur would add to this but is illegal (Inferred)
D8 Going-Second & Board-Breaking Power 60 Four hand traps give about 41% chance of at least one in a going-second 6-card hand; Droll and Maxx C help (Inferred)
D9 Offensive Pressure & Closing Power 72 Boss monsters at 4500 ATK (Neo Blue-Eyes Ultimate, Blue-Eyes Ultimate Dragon) with direct attack text (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 45 Only about 30% exact-name Blue-Eyes purity; 49 off-archetype copies across Primite, Dominus, Solemn, Kewl Tune and Bystial (Observed from composition)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck has 20 cards against a 15 limit, so the deck is illegal as built; boss Extra cards are otherwise strong (Verified count)
D12 Side Deck Adaptability 10 No side deck in the export (Verified 0 cards), so no post-side adaptability exists
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Synchro and Fusion lines with several Tuner choices; a skilled pilot is needed (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 58.5, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); Extra Deck over size limit (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*58.5 + 0.20*45 - 12 ≈ 44; Illegal cap applied, final score set to 30 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Deep searcher suite gives high access to Blue-Eyes core (Inferred)
  • Interaction layer covers summons, spells and effects with Solemn, Veiler, Droll and Skill Drain (Inferred)
  • Extra Deck boss options at 4500 ATK and 3500 ATK (Verified stats)

Weaknesses

  • Illegal as built: Forbidden Baronne de Fleur and 20 Extra Deck cards (Verified)
  • Splash cards dilute the Blue-Eyes core to about 30% exact purity (Observed)
  • No side deck, so best-of-3 adaptability is zero (Verified)

Critical choke points

  • Blue-Eyes White Dragon is the terminal piece of most lines, and True Light and Roar depend on it (Inferred)
  • Forbidden card and Extra Deck overflow must be removed before the list is playable (Verified)
Priority Remove Add Reason
1 Baronne de Fleur a legal 1-copy Extra Deck card from the Blue-Eyes core Forbidden in OCG; the list cannot be played as built
2 one or more off-archetype Extra Deck cards until the Extra Deck is 15 or fewer none Extra Deck is 20 against a 15 maximum
3 none a 15-card side deck A side deck is needed for best-of-3 play and for post-side evaluation

Evidence & confidence

  • Verified: Legality: Baronne de Fleur Forbidden, Extra Deck 20 over 15, Main 50 in range; Card stats and banlist status for all listed cards; Composition counts and archetype purity
  • Observed: Exact-name Blue-Eyes purity 30%; Archetype usage stats: Blue-Eyes core cards are high-inclusion
  • Inferred: Starter access 0.92 and full-brick 0.08 from hypergeometric estimates; Engine lines, going-second plan and recovery plan from card text; Interaction quality from text roles
  • Provisional: Meta and matchup fit (no dated sample); Median and floor output (no combos); Tournament reliability
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck is Illegal as built (Forbidden card, Extra Deck over size), so the score is a theoretical cap

More OCG Info

Blue-Eyes

Blue-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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