Primite Deck #770117 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Deep-Eyes White Dragon, the Blue Abyss x3, Blue-Eyes White Dragon x3, Effect Veiler x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Blue-Eyes White Dragon, the White Phantom Beast x1
- Bystial Magnamhut x1
- Deep-Eyes White Dragon, the Blue Abyss x3
- Droll & Lock Bird x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Blue-Eyes White Dragon x3
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x2
- Dominusteer Rosepamela x2
- Effect Veiler x3
- Kaibaman the Legend x1
- Maiden of White x3
- Neo Kaiser Sea Horse x1
- PSY-Framegear Gamma x1
- Sage with Eyes of Blue x3
- Bingo Machine, Go!!! x1
- Harpie's Feather Duster x1
- Hey, Space Trunade! x2
- Mausoleum of White x1
- Primite Drillbeam x1
- Roar of the Blue-Eyed Dragons x1
- Synchro Rumble x2
- Ultimate Fusion x1
- Wishes for Eyes of Blue x3
- Dominus Purge x2
- Dominus Spark x1
- Final Journey of the Soul x1
- Infinite Impermanence x2
- Majesty of the White Dragons x1
- Solemn Judgment x1
- Songs of the Dominators x1
- True Light x1
Extra Deck (15)
- Blue-Eyes Tyrant Dragon x1
- Blue-Eyes Ultimate Dragon, the God-Surpassing Servant x1
- Neo Blue-Eyes Ultimate Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x2
- Blue-Eyes Spirit Dragon x3
- Blue-Eyes Ultimate Spirit Dragon x2
- Crimson Dragon x1
- Ekhajar, Descendant Dragon of the Ice Barrier x1
- Lightstorm Dragon x1
- Stardust Sifr Divine Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 46/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54.3 |
| Going First | 56 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Blue-Eyes Spirit / Ultimate Spirit / Neo Blue-Eyes Ultimate / Blue-Eyes Tyrant / Stardust Sifr boards built from Blue-Eyes searches and tuner summons; Mulcharmy draw-engine attrition and direct Blue-Eyes pressure
- Turn 1 (going first): T1 Normal Summon a LIGHT Tuner (Sage, Maiden, Veiler or Kaibaman), search Blue-Eyes White Dragon or a Blue-Eyes engine piece, then Synchro into a Spirit with Mausoleum or Primite Drillbeam support
- Turn 2 (going second): Hold Effect Veiler, Ash Blossom, Infinite Impermanence, Droll and Solemn for opposing starters, then rebuild through Wishes, Deep-Eyes and Maiden into a 3000+ ATK board
- Recovery: Recursion from the GY through Blue-Eyes Spirit, Maiden of White, Deep-Eyes and Mulcharmy draw effects, with True Light and Roar of the Blue-Eyed Dragons as reloads
- After siding: No side deck is registered, so there is no post-side plan; any sideboarding would require rebuilding the list
Why it scores here
The deck is scored as a system: a Blue-Eyes starter and searcher package (about 17 copies, P(at least one in a 5-card opening hand) of about 0.86 for the group) gives a plausible T1 start, and the extra deck converts that into large boards such as Blue-Eyes Ultimate Spirit, Neo Blue-Eyes Ultimate, and Stardust Sifr. The main deck carries a dense negation layer (three Effect Veiler, two Infinite Impermanence, two Ash Blossom, Solemn Judgment, Maxx C, Droll and Dominus Purge) that gives it interaction on the opponent's turn, which is the strongest part of the score. The list is weakened by a very mixed sub-archetype spread (Blue-Eyes, Mulcharmy, Dominus, PSY-Frame, Harpie, Bystial and Stardust pieces, with only about 1.4% exact-name purity), a low main-deck compactness of 35 distinct cards and 21 singletons, and no side deck at all. Popularity was not credited: the archetype usage data is a weak signal here, and no card scores were averaged into the deck score. Combo ceiling and median are Inferred from card text because no recorded boards exist.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 Blue-Eyes starter in 5-card hand) approx 0.86 for the 17-card searcher/archetype group; a single dedicated starter is about 0.25 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Many searchers and tuners reduce bricks, but 21 singletons and off-archetype pieces create conflicting hands; no hand simulation (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling is high: Blue-Eyes Ultimate Spirit, Neo Blue-Eyes Ultimate, Tyrant and Stardust Sifr give big boards, but no recorded boards exist (Inferred from text) |
| D4 | Combo Floor & Median Output | 48 | Median output is uncertain because the combo corpus is empty; the deck depends on a few specific starter sequences (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple searches and GY recursion give some redundancy, but several lines hinge on single cards such as True Light and Mausoleum (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Mulcharmy draw effects and GY recursion regenerate resources, but Blue-Eyes lines spend many cards per board (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | About 13 negation or hand-trap cards, including Veiler, Impermanence, Ash, Solemn and Maxx C, plus Spirit negation text (Inferred from text flags and counts) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second interaction through hand traps is strong (P(>=1 hand trap in 6) approx 0.76), but board-breaking power depends on Phantom Beast and Ultimate Dragon lines (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | End-board ATK reaches 3500 to 4500 (Ultimate Spirit, Neo Ultimate, Ultimate Dragon) with direct and multi-attack text (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards, 35 distinct, 21 singletons, and an exact-name archetype purity of 1.4%, so the main deck is loosely coherent (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra slots with 9 Synchro, 3 Link and 3 Fusion, all with access through the Tuner and Dragon package (Verified composition, Inferred access) |
| D12 | Side Deck Adaptability | 20 | The side deck is empty, so there is no post-side adaptation (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample; format fit is not measurable (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Many quick-effect decision points, Synchro timing and multi-step Blue-Eyes lines raise the pilot burden (Inferred) |
How the score was computed
Strategy profile: Midrange primary with an approximate Combo secondary (about 80/20 judged from the spread). Structural ≈ 54.3, Going First ≈ 56, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: no side deck / weak post-side plan (-3); engine conflicts / low purity (-3); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional): 0.80*54.3 + 0.20*48 = 53.0, then modifiers -7 = 46
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense on-turn and off-turn negation layer (about 13 cards)
- Large Extra Deck ceiling (Ultimate Spirit, Neo Ultimate, Stardust Sifr, Ultimate Dragon)
- Multiple Blue-Eyes searchers give high starter access
- Legal copy counts for every Limited and Semi-Limited card
Weaknesses
- No side deck, so no post-side plan
- Engine split across at least six sub-archetypes with 1.4% exact-name purity
- 21 singletons and 35 distinct main cards reduce consistency
- No recorded combo data to validate the ceiling or median
Critical choke points
- Blue-Eyes White Dragon or a Blue-Eyes searcher must be live; a hand missing both has poor recovery
- Only one dedicated Mausoleum and one True Light support the Spirit lines
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one or two off-plan singletons (for example Harpie's Feather Duster or Kaibaman) | a 15-card side deck of targeted negations and Blue-Eyes/Dragon-friendly answers | Adds a post-side plan and lifts D12, which is currently the lowest dimension |
| 2 | the Mulcharmy and Dominus slots if the Blue-Eyes plan is the target | additional Blue-Eyes searchers or a second Blue-Eyes starter | Increases starter density and engine coherence, the largest lever on D1 and D10 |
Evidence & confidence
- Verified: Legal status with 55 Main, 15 Extra and 0 Side; Copy counts and banlist statuses for all restricted cards; Card text and stats for the 70 distinct cards in the list; Composition breakdown and archetype spread
- Inferred: Hypergeometric starter access (0.86 group, 0.25 single starter); Going-second hand-trap coverage (0.76); Combo ceiling from text only; Interaction density from role flags and text
- Provisional: Meta power and format fit (no dated metagame sample)
- Data gaps: No recorded combo boards, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and any match record are absent No win-rate telemetry for going-first, going-second, matchups or brick rates Usage statistics mark Hieratic Seal (24361622), Blue-Eyes Tyrant (11443677) and Spirit with Eyes of Blue (42097666) as not in this deck, but the card list runs all three; the usage match appears inconsistent, so core-card presence is likely understated Meta Power provisional without a dated sample
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