Magistus Deck #770083 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Dracotail Faimena x3, Spenta, the Magistus Sealer x3, Dracotail Lukias x2. Created Oct 20, 2026 by YGO Mod.

Deck Magistus OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
56± 6/ 100
Power Score
Structural 63
Reliability 54
Going First 66
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 62.7
Going First 66
Going Second 62
Meta Power provisional
Tournament Reliability 54
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion-summon 2800-3000 ATK bosses (Dracotail Arthalion, Dracotail Gulamel, Zoroa the Magistus Verethragna, Zoroa the Magistus Conflagrant Calamity) and Chaos Angel (3500 ATK) off the Dracotail and Magistus starters, while hand traps and Raigeki clear the way.; Dracotail Shaulas and Magistus Chorozo as follow-up boards, with Aiwass and Dracotail Gulamel as recursive or disruptive extra-deck threats.
  • Turn 1 (going first): Open a Dracotail starter (Faimena, Pan, Urgula, Lukias, Ketu or Rahu) or a Spenta search, then Fusion Summon a Dracotail boss from the Extra Deck using hand and field material while holding Ash Blossom, Effect Veiler or Infinite Impermanence for the opponent's first answer.
  • Turn 2 (going second): Use one of the 10 hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Effect Veiler, Droll & Lock Bird, Forbidden Droplet, Infinite Impermanence) to stop the opponent's starter, then rebuild with a Dracotail or Magistus search and a Fusion or Synchro boss.
  • Recovery: Recur Dracotail monsters and Spell/Trap cards from the GY or banishment with Faimena, Urgula, Lukias, Gulamel and Dracotail Flame or Horn, then re-run Fusion Summons from the Extra Deck.
  • After siding: No Side Deck is registered in this export (side_count 0), so there is no evidenced post-side plan; the deck would need a 15-card Side Deck to adapt in best-of-3.

Why it scores here

The deck's power comes from the system: a Dracotail starter layer (about 14 copies across Faimena, Pan, Urgula, Lukias, Ketu, Rahu, Mululu, Horn and Flame) gives a high chance of a live starter by turn 1-2, and the Magistus Spenta searches (3 copies) add a second independent route. The Extra Deck (15 cards) supplies high-ATK closers, so the deck converts an opening into a 2800-3000 ATK board. Interaction is dense (about 10 hand traps, 13 negation-text and 14 removal-text cards, plus Raigeki and Harpie's Feather Duster), which lets it survive one disruption and stop the opponent's first answer. The score is held back by the absence of a Side Deck, the lack of recorded boards (combo floor and median are text-only inference), and a three-engine split across Dracotail, Magistus and Bystial. Popularity and archetype share were not counted, the card scores were not averaged, and Meta Power stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 Spenta or Faimena in opening 5) = 0.34 each; about 14 Dracotail starter copies give roughly 0.90 chance of one in 5 cards (Inferred)
D2 Opening-Hand Quality & Brick Management 60 10 hand traps and several conditional starters risk dead cards when the opponent does not interact; no measured brick rate (Inferred)
D3 Combo Conversion & Ceiling 62 Fusion boards from Arthalion, Gulamel, Verethragna and Chaos Angel are strong on paper, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 52 No combo boards, so median output is text-only; the 2-3 turn Fusion route is consistent but not measured (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Hand traps, recursion (Faimena, Urgula, Lukias) and two starter paths give a second line after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Recursion and 11 searcher-text cards refill the hand from GY and banishment (Inferred)
D7 End-Board & Interaction Quality 72 13 negation-text and 14 removal-text cards plus Raigeki, Harpie's Duster, Infinite Impermanence and Forbidden Droplet (Inferred semantic read of verified card text)
D8 Going-Second & Board-Breaking Power 70 Raigeki and Harpie's Duster punish a board, and hand traps help going second; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 72 Extra Deck ATK of 2800-3500 across Arthalion, Gulamel, Verethragna, Conflagrant and Chaos Angel (Verified stats)
D10 Main Deck Efficiency & Flexibility 55 40 main cards with 26 distinct names, 14 singles and 10 doubles; many tech and hand-trap slots compete for space (Verified counts, Inferred read)
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots across 14 distinct cards (Fusion 10, Synchro 2, Link 2, Xyz 1); Arthalion runs 2 copies; coverage is wide (Verified)
D12 Side Deck Adaptability 15 side_count 0 and no Side Deck entries, so no post-side adaptation is evidenced (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta share; kept at a neutral placeholder and excluded from Structural (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion and Dracotail sequencing with many hand-trap timing decisions (Inferred)

How the score was computed

Strategy profile: Midrange, meta-neutral: D13 dropped and the other weights renormalized over 95. Structural ≈ 62.7, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 54. Modifiers: Engine conflict (-3); Banlist exposure (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta null/provisional): 0.80*62.7 + 0.20*54 = 60.96, then -5 modifiers = 56

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction (10 hand traps plus Raigeki and Harpie's Duster) that can protect the first starter
  • Two starter routes (Dracotail and Spenta) with redundancy at 3 copies each
  • High-ATK Extra Deck closers (2800-3500 ATK)
  • Recursion through Dracotail GY effects keeps resources flowing

Weaknesses

  • Zero Side Deck, so no best-of-3 adaptation
  • Three engines compete for slots and the deck is split across Dracotail, Magistus and Bystial
  • Many conditional hand traps can be dead cards without a matching opponent play
  • Heavy reliance on single Limited cards in starter and interaction roles

Critical choke points

  • Losing the first Dracotail or Spenta starter to a hand trap or Droll & Lock Bird
  • Needing the specific Extra Deck boss to be Fusion Summonable from hand and field materials
Priority Remove Add Reason
1 None confirmed; the list is legal A 15-card Side Deck, e.g. more hand traps or answers suited to the expected opponent The deck has zero side cards, which is the largest gap in the post-side plan (D12)
2 One of the single-copy tech slots that duplicates an interaction role A second starter or search for the Dracotail engine Would raise starter consistency without adding a third engine

Evidence & confidence

  • Verified: Legal status: 40 Main, 15 Extra, 0 Side; every Limited and Semi-Limited copy count is within its limit; Card text, types, stats and banlist status for every listed card; Usage stat: Crowley, Zoroa the Magistus of Flame and Spenta are core cards (inclusion 93.75%, 68.75%, 50%)
  • Inferred: Starter consistency (about 0.90 Dracotail starter in 5 cards); Hand-trap and interaction value from card text; Going-first and going-second power estimates; Resilience and recovery from card text
  • Provisional: Meta Power (null) and D13 matchup/format fit (50, excluded from Structural)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record are absent no win-rate telemetry exists no Side Deck entries, so no post-side data Meta Power is provisional without a dated metagame sample

More OCG Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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