Shining Sarcophagus Deck #770069 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (42)
- Dark Magician Girl the Magician's Apprentice x3
- Dark Magician the Magician of Black Magic x1
- Dark Magician, the Pharaoh's Servant x3
- Droll & Lock Bird x1
- Magician's Rod x3
- Magicians' Souls x1
- Maxx "C" x1
- Mulcharmy Purulia x2
- Dark Magician x1
- Illusion of Chaos x3
- Ash Blossom & Joyous Spring x2
- Dark Magical Circle x1
- Dark Magical Curtain x3
- Secrets of Dark Magic x1
- Shining Sarcophagus x2
- Soul Servant x3
- The Fallen & The Virtuous x2
- The Gaze of Timaeus x2
- Dominus Impulse x2
- Dominus Spark x2
- Infinite Impermanence x3
Extra Deck (15)
- Albion the Branded Dragon x1
- Dark Magician of Destruction x2
- Dark Paladin - Wave-Motion x1
- Magistus Chorozo x1
- Red-Eyes Dark Dragoon x2
- Timaeus the United Magical Dragon x1
- Charmer Quartet in Bloom x1
- I:P Masquerena x1
- Knightmare Unicorn x1
- Miasma Necromancer x1
- W:P Fancy Ball x1
- Baronne de Fleur x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 52 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 42 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Dark Paladin - Wave-Motion, Timaeus the United Magical Dragon, Dark Magician of Destruction) backed by Dark Magician and Shining Sarcophagus recursion (Inferred); Link and Fusion pressure through the Dark Magician web and Mulcharmy draw (Inferred)
- Turn 1 (going first): Search or draw Shining Sarcophagus and Dark Magician pieces, then build a Fusion or Link board while holding Ash Blossom or Droll as protection (Inferred)
- Turn 2 (going second): Hand traps (Ash Blossom, Droll and Lock Bird, Maxx C, Infinite Impermanence) to break the opponent's starter, then rebuild through Dark Magician recursion (Inferred)
- Recovery: Shining Sarcophagus and Dark Magical Curtain re-deploy Dark Magician-named monsters from the Deck or GY (Inferred)
- After siding: No Side Deck is registered, so there is no post-side plan (Verified)
Why it scores here
The list is illegal in OCG: five Forbidden cards are run over their limit, so this is a structural-only read capped at 30. Taking the list as written, the Dark Magician and Shining Sarcophagus engine reaches a core starter with high probability (archetype core P(at least one in a 5-card hand) about 0.99, searcher text about 0.91), which earns the consistency scores. Seven hand traps and about ten negation-text cards give going-second interaction, which earns the going-second and interaction scores. Combo ceiling and median output could not be measured because no boards were recorded, so those scores are text-only inference. The score comes from consistency, interaction and the system's structure, not from the archetype's popularity (usage data shows only partial core presence) and not from averaging the card scores. The Side Deck is empty, which cuts adaptability and tournament reliability. Removing the five Forbidden copies would lower the Extra Deck's boss density and would need to be re-scored before any normal Final Contextual score is given.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one starter in 5 cards) about 0.99 for the archetype core and 0.91 for searchers; the engine is live on T1 in most hands (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 21 distinct Main Deck cards with 7 hand traps and 14 Spells; redundancy is good, but Spell-heavy hands can be non-functional (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling is inferred from text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so the median cannot be measured; the estimate is low confidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ash Blossom, Droll, Maxx C and Dark Magician recursion give alternate routes after a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Mulcharmy and Soul Servant draw and recursion give some card economy, but Fusion and Link costs are high (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Ten negation-text cards, seven hand traps and Baronne-style board removal; the Forbidden Baronne is illegal, so its removal does not count (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | Seven hand traps and Dominus Impulse/Spark give strong going-second interaction (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Dark Paladin 2900, Timaeus 2800 and Dark Magician of Destruction 2800 as boss monsters; Forbidden Red-Eyes is excluded (Verified card stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 42 Main Deck cards with 21 distinct names; the 3-copy core is compact, but 7 one-of tech cards add clutter (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots across Fusion, Link and Synchro; 5 Extra cards are Forbidden or Limited, which hurts coverage (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is registered (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame data; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Dark Magician and Fusion lines with many decision points; manageable for an experienced pilot (Inferred) |
How the score was computed
Strategy profile: Balanced (default; no single strategy profile applied). Structural ≈ 53, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12); illegal-list cap (-9). Final formula: Illegal list: 0.80*Structural(53) + 0.20*TournamentReliability(45) + banlist modifier(-12) = about 39, capped at 30 for an illegal list; structural-only, Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Engine and searcher density gives a high chance of a live starter (Inferred)
- Seven hand traps and negation text give going-second interaction (Inferred)
- Extra Deck has three strong boss options (Verified card stats)
Weaknesses
- Five Forbidden cards are run over the limit, so the list is illegal (Verified)
- No Side Deck, so there is no post-side plan (Verified)
- No combo or board data, so the ceiling and median are unmeasured (Verified gap)
- Low archetype core coverage in the deck (52.4% of usage-listed core cards present) (Verified)
Critical choke points
- Shining Sarcophagus and the Dark Magician searchers are the single engine; losing them removes most of the plan (Inferred)
- Forbidden Red-Eyes and Baronne are the top Extra Deck threats and are not legal; the boss plan depends on them (Verified)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Magicians' Souls x1, Red-Eyes Dark Dragoon x2, Charmer Quartet in Bloom x1, Baronne de Fleur x1, Albion the Branded Dragon x1 | Legal Main and Extra Deck replacements that keep the Dark Magician and Shining Sarcophagus engine (a legal Fusion or Link boss and a legal Spellcaster starter) | Only a legal list can receive a normal score; these five cards are Forbidden and over the copy limit (Verified) |
| 2 | None | A 1 to 3 card Side Deck that answers the opponent's common boards | The Side Deck is empty, so there is no post-side adaptation (Verified) |
Evidence & confidence
- Verified: Legality: five Forbidden cards over the limit; Main 42 and Extra 15 are within size rules; Card text and stats for each listed card; No Side Deck; no combo boards; no tournament link
- Inferred: Starter and consistency probabilities from hypergeometric estimates; Hand trap and interaction read from card text; Going-first and going-second plans from text and rules
- Provisional: Meta Power (no dated metagame sample); Format fit (no archetype meta-share)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record are absent No win-rate telemetry; going-first, going-second and matchup rates are unknown No Side Deck registered; post-side performance cannot be scored Meta Power is provisional without a dated metagame sample
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